Guards and a door

Post » Fri May 27, 2011 11:34 am

Hi.

I have a custom worldspace. It is reached via a door. I have made sure that there are path nodes right up to the door (and on the other side), but even when a guard is actually attacking me on the doorstep, if I go through the door it appears very hit and miss if the guard follows or not. (The guards are just the standard game NPC's, not my own)

To make matters stranger, if I go through the door and the guard does not, and I return straight away, sometimes the guard will be nowhere around, and sometimes he will be standing there, and will look at me, even call out at me, but unless I actually attack him, he will otherwise ignore me. On those occasions where the guard does actually follow me, everything continues as normal, with him chasing and attacking me.

Is there a reason for this reluctance to follow me through a door? If I commit crimes in the Imperial City for example, and run through a door, the guards will follow me, even if they are not right behind me, but they seen unwilling (or unable) to follow me through my own door, to my own worldspace.

Any advice would be great.

cheers

MVK
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Emilie M
 
Posts: 3419
Joined: Fri Mar 16, 2007 9:08 am

Post » Fri May 27, 2011 6:17 am

Hi.

I have a custom worldspace. It is reached via a door. I have made sure that there are path nodes right up to the door (and on the other side), but even when a guard is actually attacking me on the doorstep, if I go through the door it appears very hit and miss if the guard follows or not. (The guards are just the standard game NPC's, not my own)

To make matters stranger, if I go through the door and the guard does not, and I return straight away, sometimes the guard will be nowhere around, and sometimes he will be standing there, and will look at me, even call out at me, but unless I actually attack him, he will otherwise ignore me. On those occasions where the guard does actually follow me, everything continues as normal, with him chasing and attacking me.

Is there a reason for this reluctance to follow me through a door? If I commit crimes in the Imperial City for example, and run through a door, the guards will follow me, even if they are not right behind me, but they seen unwilling (or unable) to follow me through my own door, to my own worldspace.

Any advice would be great.

cheers

MVK

Once you go through, the NPC is no longer being processed, so may not follow you into a new worldspace. Even if the actor has low processing enabled, it can be several minutes before the actor attempts to path to you. If there are other doors that lead to the same worldspace, the actor might be trying to enter using those instead and getting stuck somewhere along the way or just taking their time.
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Craig Martin
 
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Post » Fri May 27, 2011 7:08 pm

So is there actually some way to force a guard to chase you through a door, more specifically a door between world spaces?

MVK
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Olga Xx
 
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Joined: Tue Jul 11, 2006 8:31 pm

Post » Fri May 27, 2011 3:29 pm

So is there actually some way to force a guard to chase you through a door, more specifically a door between world spaces?

MVK

That depends entirely on how the worldspace is setup, and why exactly you would WANT vanilla NPCs to end up traveling into and possibly getting stuck inside such a space.
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Marnesia Steele
 
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Joined: Thu Aug 09, 2007 10:11 pm

Post » Fri May 27, 2011 5:47 am

I'm not sure what you mean by how the worldspace is set up - I created a new world space, raised some land, added some buildings and placed a door that will lead to the outside door of a building that is in the Tamriel world space.

As for why: It would just be nice that, if I were being hotly pursued (as in some maniac guard swinging his sword at my rapidly retreating back) and I attempt to escape by going through a door, the guard actually followed me through it and continued his hack and slash. The do this if I go through a door within a city. I soon find myself leaping around the furniture to try and avoid the swords and get to the door again. They just wont do it when I go through the door and into my own worldspace.

As far as the NPC guard getting stuck there, its very unlikely to happen. In fact its very unlikely that they would survive long enough once they get through.

Anyway, if you do know of a way to make the guards follow, Id like to know about it please.

Cheers

MVK
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BaNK.RoLL
 
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