» Wed Aug 18, 2010 7:45 pm
IMO there should be a some guards at city entrances, a few patroling the city and walls, and the rest should be on standby/in training or guarding a high value target (a count, vault etc.).
Then if you commit a crime that needs the attention of the garrison, like starting a fight with a guard, going on a murder rampage etc. (petty crimes should not) a citizen or guard should run and gather the garrison giving you some time to finish your fighting with the guards before reinforcements arrive.
After maybe a couple of minutes (if you're still fighting) almost the entire citys guard force should be at the spot you started the fight/crime, and if they spot you they should start combat
This makes it possible to commit a crime, deal with witnesses and get away without the guard-hivemind kicking in instantly and having the entire garrison swarming you in 30 secs
back to the topic, i'm essentially saying that the amount of guards in a city should be kinda high but most of them shouldn't be patroling the city but be used mostly in emergencies