Mod-Searching - Yeah I hate such topics too

Post » Thu Aug 19, 2010 12:30 am

Hey people,

in the morrowind section we have such a wonderful "starting out with mods" thread. do you have one here as well? maybe i can ask some questions? yeah, I hate it too when the same question is asked over and over again... but i help those noobs though every single time (as long as no one was faster :D).

My questions may be Morrowind-related and seem silly for some of you, so just laugh if you want to^^

So, here it comes:

1. There are several body-replacers, right? and several stuff like armor and clothing for them. which one is newer and has more opportunities? i know you cannot link advlt stuff, that's okay i will find it without links. if the erm... briast size differs, is this important if i want to wear an armor? (do armors have cup-sizes???)
2. i want high-rez landscapes. pluginless? is that even possible?
3. i want as much as high-rez as possible! are there some must-haves, some standards? also for the faces and bodies (the new bodies)?
4. i know there are several overhauls. which one makes the levelling closest to mw?
5. is there a mod that enchanted items regenerate?
6. is there a mod that mana does not?
7. is there a mod that skips the quest marker and removes the fast travel?
9. i hear names of mods but of course don't know them. better cities, better landscapes... are they a graphical or a quest experience?
0. what i don't need: horses, companions, houses...

please help me. for specification: i have a very beautiful morrowind, full of clothiers and armorers but changed nothing much about the game, the experience and the game-colours except for hirez stuff and some landmasses that don't influence the original.

thanks people.
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Far'ed K.G.h.m
 
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Post » Wed Aug 18, 2010 2:59 pm

1. There are several body-replacers, right? and several stuff like armor and clothing for them. which one is newer and has more opportunities? i know you cannot link advlt stuff, that's okay i will find it without links. if the erm... briast size differs, is this important if i want to wear an armor? (do armors have cup-sizes???)
2. i want high-rez landscapes. pluginless? is that even possible?
3. i want as much as high-rez as possible! are there some must-haves, some standards? also for the faces and bodies (the new bodies)?
4. i know there are several overhauls. which one makes the levelling closest to mw?
5. is there a mod that enchanted items regenerate?


1. Robert's MaleBodyReplacerV4 is pretty much the only male body replacer. EVE HGEC is very popular for females, based on EyeCandy, nicely packaged and also has most armor/clothing mods/replacers. TGND is also nice, based on HGEC IIRC. There are other alternatives as well.

2. QTP3 Redimized and Bomret's pack for SI. Check http://devnull.sweetdanger.net/obliviontextureoverhaul.html for lots on texture replacers etc. It's a bit outdated but lots of good info still.

3. See above. Also, lots of hires textures for HGEC. I'm probably outdated on this so someone else must give particulars.

4. I'd say http://www.gamesas.com/index.php?/topic/1108040-relz-oscuros-oblivion-overhaul-133/. Sotobrastos liked Morrowind so OOO is a bit "Morrowified" you might say.

5. http://planetelderscrolls.gamespy.com/View.php?view=oblivionmods.detail&id=2500. Requires OBSE.
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Robyn Howlett
 
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Post » Wed Aug 18, 2010 10:29 pm

ok, for starters there is a very good thread (somewhere here, which I just cannot find and it's killing me) which lists a whole lot of mods which are very popular and good. I'll try to find the thread and post the link for you. As to those questions some really needs to be a bit more specific, because there are simply so many mods that changes so many aspects it's hard to pinpoint what you really want. To just start off some things:

1. armour doesn't have cup sizes, but some mods which creates armour/clothing specifies which mod it will work best with (the mesh etc doesn't clip), although most of them can be used with any body mod. HGEC is the most popular by far, however it only changes female bodies, the main dl at tesnexus doesn't have the high rez textures but you can dl them for the mod, it's all on tesnexus. Other ones include Robert's male/female body replacers, they're fairly popular too.

2. i don't think there are vanilla high rez landscape replacers (are there?). but mostly these are mods and they will come with esps. seeing as you prefer mostly graphical mods then i'd suggest at the very least unique landscapes, better cities, those just improve oblivion 100 times.

4. i don't know, as i don't play mw, but just a note that the overhauls don't actually change how you level, for example the way you level is exactly the same with every overhaul. they only change aspects of the game such as the spawns/levelled lists/items etc etc, but not levelling itself. If you're looking for a mod that actually changes the way the levelling works you'll need to look for mods like oblivion xp etc, but i doubt thats what you want since i doubt mw used that kind of levelling system :)

7. mainly UI mods, such as darn ui or darkui darn. basically they change your user interface and allows you to choose to hide markers. however the best i'd suggest, if not using an UI mod, would be to use map marker overhaul, it can do both at the same time and also adds a lot of useful functions to the actual ingame markers (like putting tags on them).

9. you see a lot of mods :) and "they" can be just about anything...so, better cities, unique landscapes are graphical mods, OOO adds some quests, but to be honest there are so many quest mods out there it's insane. when you're searching around on tesnexus for quest mods, just look into the description, coz the good ones will have a very in-depth description to tell you what the mod is about. i cannot list the quest mods here coz there are so many, i personally use cybiades, gate to aasegard, malovent, bloodlines, mannimarco ressurected, ayleid steps...etc etc, lots more, (i use 200+ mods) so really you need to have a look and see what you want.

as for in general, slof's robes, frans items, armour, cobl (includes new races and lots of new hair styles) etc are good for graphics enhancement mods, oh and don't forget to get "goddess store" i think thats one you don't wanna miss, it adds lots of new and sixy if i may add clothing/armour (works very well with HGEC body).

thats about as much as i can help without any more information :)

ah arkingt beat me to it :P but yeah i forgot to mention QTP3, you'll need to dl the high rez one but it's very very good. (also the HGEC is sort of Exnem's female body, you can check that too).
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Jessica White
 
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Post » Thu Aug 19, 2010 3:45 am

1. Robert's MaleBodyReplacerV4 is pretty much the only male body replacer.


Robert also has a female version that quite good as well.
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Harinder Ghag
 
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Post » Wed Aug 18, 2010 7:50 pm

Robert also has a female version that quite good as well.

And there's Bab too! :P

Just to make things more complicated. :D


edit: Armour does too have cup sizes! :) If you want it to, anyway. Like If you use, say, EVE HGEC. Or some others.
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scorpion972
 
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Post » Wed Aug 18, 2010 12:47 pm

in the morrowind section we have such a wonderful "starting out with mods" thread. do you have one here as well? maybe i can ask some questions? yeah, I hate it too when the same question is asked over and over again... but i help those noobs though every single time (as long as no one was faster :D).
No such threads, but newcomer questions are welcome, as long as they aren't just "name the must-have mods" question without any indication of type of mod the newbie is interested in.

7. is there a mod that skips the quest marker and removes the fast travel?
As mentioned, Map Marker Overhaul does most of this (though it doesn't hide the quest marker from the HUD compass, but you should install Darnified UI anyway, and DarnUI handles that). MMO has lots of options, among them to completely prevent fast travel, or to allow it only for shorter distances, or only a restricted amount in a certain time.

It also has the option of hiding the quest marker from the local map while keeping it in the world map (simulating someone putting a marker on your map), or hiding it from both, and also to hide the player marker and open the world map centered where you last closed it instead of centered on the player, thus really make it possible to get lost.

9. i hear names of mods but of course don't know them. better cities, better landscapes... are they a graphical or a quest experience?
I would say neither. Better Cities radically densifies and improves the cities by adding lots of new houses/shops/NPC/clutter, etc. Unique Landscapes improves the terrain by just making it lot more interesting and beautiful. None of them changes the graphics, and none of them are quest mods, though you may find a quest or two hidden among them.
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ChloƩ
 
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Post » Wed Aug 18, 2010 12:21 pm

No such threads, but newcomer questions are welcome, as long as they aren't just "name the must-have mods" question without any indication of type of mod the newbie is interested in.

....

I would say neither. Better Cities radically densifies and improves the cities by adding lots of new houses/shops/NPC/clutter, etc. Unique Landscapes improves the terrain by just making it lot more interesting and beautiful. None of them changes the graphics, and none of them are quest mods, though you may find a quest or two hidden among them.

Actually, this thread caught my attention - so not to hijack, but maybe my questions work here too. I went on a MOD-crazy splurge (80+ on day 1) and um, all my games work for like 5 mins before I do something to make it freeze. My goal is to make Oblivion feel "new" - I'm familiar with most of it (played to death on console), and I used to mod for Morrowind, so I want fresh life via the PC version.


What has been covered:
  • For Male Bodies: http://www.tesnexus.com/downloads/file.php?id=14942
  • For Female Bodies: http://www.tesnexus.com/downloads/file.php?id=15802
  • For Female Gear: http://www.tesnexus.com/downloads/file.php?id=24078
  • For Landscapes: http://www.tesnexus.com/downloads/file.php?id=19370
  • For Cities: http://www.tesnexus.com/downloads/file.php?id=16513


Mods I'm considering (wondering if others recommend or have better ones):
  • For User Interface: http://www.tesnexus.com/downloads/file.php?id=10763
  • For New Armor: http://www.tesnexus.com/downloads/file.php?id=25734
  • For New Regions: http://www.tesnexus.com/downloads/file.php?id=25023
  • For New Location: http://www.tesnexus.com/downloads/file.php?id=15412
  • For New Location: http://www.tesnexus.com/downloads/file.php?id=16815
  • For New Spells: http://www.tesnexus.com/downloads/file.php?id=9562
  • For Combat: http://www.tesnexus.com/downloads/file.php?id=8273


Things I desire:
  • Locations: New cities, new towns, new dungeons. More interested in quest or story locations (Kvatch Rebuilt sounds good, exploring Elsweyr or Morrowind again sounds grand) but less interested in a random "custom mansion".
  • Equipment: New gear, clothing and weapons. More interested in things that plausibly fit (ex: the Underworld Armor actually has its own name, and just looks like a very nicely tailored leather outfit) - but less interest in "female warrior-bikinis", "angel wings" or other things that belong in a Hentai. I mean, that stuff can be fun, but it seems to drown out the really good "authentic" stuff.
  • NPCs: Companion mods look great - will the companions disappear if I use Better Cities or another mod that alters their location? My only nervous point. NPCs with quests are preferred, although I can shut up and go with it if there's a Redguard or Dunmer girl. ;)
  • Quests/Factions: New factions? Maybe more Dark Brotherhood or Mage quests?
  • Models: Is there any way to make the races (NPC or PC) prettier or is everything just a custom-race (for PCs) only?


Things I'm concerned about:
  • Locations: How do you guys deal with incompatibilities with Unique Landscapes, Better Cities, and other mods in those cells? What happens if I use Better Cities & a mod that adds NPCs to a city (one overrides the other completely? do they merge in a weird way?)).
  • Models: I'll probably re-install, but one of the mods I installed (a) totally distorted standard eyes and (B) introduced beards for NPCs (creating a ridiculously long list of races with Morrowind descriptions). What's the best recommended mods for fixing faces?



Really, I'm open to any game-play enhancements. Specifically though I'm looking for things that throw mystery and surprise back in the game - new locations, new NPCs, new quests, new combat system, etc. I'm just worried with TESNexus that by searching for "top endorsemants", there will be an unintentional bias for older mods (which have had times to gain those endorsemants) and I might skip over more recent gems.



P.S. I'm also a WoW geek - I'm not interested in the Lichking Armor mods..... but I saw some that claim to rebuild Icecrown Citadel and wonder if anyone has tried them? I'm also tinkering with http://www.tesnexus.com/downloads/file.php?id=30028, http://www.tesnexus.com/downloads/file.php?id=31994 and am debating on and off whether I should use http://www.tesnexus.com/downloads/file.php?id=31738 (which look like Draenei). I don't mind homages to other games, but I think it's much better when they try to integrate with the native setting (the Keelan remind me - with Tan skins - of the old Daggerfall Khajitti).
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Alexxxxxx
 
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Post » Wed Aug 18, 2010 3:56 pm

sorry for not saying "thank you" (i was in holidays). so:

THANK YOU ALL!!

Oblivion gave me some real headaches. i got it run but it ctd'd quite often. system too weak i guess. then my wxp broke and it did not run anyways.

now i got new wxp and it is like broken. i cannot go further after char generation (vanilla... orc)

okay but one thing i could see is this: i installed rens hair (beauty case or so?) and it does not come for orcs. is that so or is this an error?

anyways i think i have to do a clean reinstall and then grab mods :)

got a new graphix today, new ram i think it will go fine :)

thank you again

just one further question: okay body models have cup sizes but armor does not clip at all? and if i want to keep the cup model i have to take an armor that supports that? or how does this work?
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Caroline flitcroft
 
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Post » Wed Aug 18, 2010 12:34 pm

just one further question: okay body models have cup sizes but armor does not clip at all? and if i want to keep the cup model i have to take an armor that supports that? or how does this work?


If your char has, say, D-cups, and your armor replacer has C-cups, the briasts won't clip through the armor - you'd rather get the upper body replaced with the C-Cup variant. In practice, she'll have smaller briasts with those armors equipped. So, basically, you ideally want the same size for armors/clothes as for your char, but it doesn't clip weirdly or anything if not - she'll just have seemingly instant briast implants or the opposite.
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Jacob Phillips
 
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Post » Wed Aug 18, 2010 4:20 pm

If your char has, say, D-cups, and your armor replacer has C-cups, the briasts won't clip through the armor - you'd rather get the upper body replaced with the C-Cup variant. In practice, she'll have smaller briasts with those armors equipped. So, basically, you ideally want the same size for armors/clothes as for your char, but it doesn't clip weirdly or anything if not - she'll just have seemingly instant briast implants or the opposite.

yeah that's what i thought. what's the usual cup for armors? i'd prefer the c cup replacer which seem the most natural.






(just thinking that having BB is a good thing ;) :D j/k)

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W E I R D
 
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Post » Wed Aug 18, 2010 4:17 pm

yeah that's what i thought. what's the usual cup for armors? i'd prefer the c cup replacer which seem the most natural.






(just thinking that having BB is a good thing ;) :D j/k)



http://www.tesnexus.com/downloads/file.php?id=24078 comes with E and C, both for the body and for the replacers. Not sure what's the most common - guess it would be C and E perhaps.
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JD FROM HELL
 
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