» Thu Aug 19, 2010 3:23 am
You asked about continuations to other guild storylines:
http://www.tesnexus.com/downloads/file.php?id=15251 continues the Mages' Guild storyline, with an option between evil-ish and good-ish character paths and interesting results either way.
Giskard's "Fighters' Guild Contracts" (available on his website, findable by searching The Engineering Guild) doesn't extend the storyline of the Fighters' Guild per se, but makes it more of continually playable role. This mod adds something like thirty repeatable "contract" jobs to the Fighter's Guild that come available as you finish different stages of the quest line.
Thievery in the Imperial City actually doesn't touch the Thieves' guild, but rather supplements it. It provides you with a series of about ten "freelance" thieving jobs, selling you tips about places to find some tidbits of extra juicy loot, and offering a somewhat better price for that loot than you'd get elsewhere. It's a nice "continuation" if you want more thieving quests, but aren't specially attached to the Thieves' Guild itself. Similarly, Thieves' Arsenal will give you an endless supply of randomly generated thieving jobs.
Asterai