[RELz] Adash - City of Magic

Post » Tue Sep 07, 2010 2:56 pm

I just recently ran into the mage in the Chorrol MG... he's got some serious issues. From what I can tell, the BSAs aren't working right - I have no voice, no meshes, and his eyes were all googly. I checked and all the BSAs are in the Data folder, so I can't figure out what's going wrong. :(


Files in BSAs don't always work. Try unpacking the BSA and see if that helps. If not check out the character in TES4EDIT and check that the meshes of his items have the correct file paths.
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Richus Dude
 
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Post » Tue Sep 07, 2010 6:11 pm

How does this mod do with... OOO's weapon/armor balancing? Custom body mods? That's my big beef with large quest mods... they add weapons and armors and crap. I wish they would leave that up to mods that do that. Or run a script to grab armor/weapon values and slap them on the new sword/armor, subtracting or adding depending on what the modder wishes... I have no idea if that's possible.
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Rachell Katherine
 
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Post » Tue Sep 07, 2010 7:57 am

hi, compliments to everyone in on this project. I played it in german a while ago. But i lost my savegames a while ago. I'll replay it again. It's really amazing and well-done .. the music is also excellent.

cheers.
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Amiee Kent
 
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Post » Tue Sep 07, 2010 10:50 am

wow, I'm getting this!
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Jennie Skeletons
 
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Post » Tue Sep 07, 2010 11:41 am

Files in BSAs don't always work. Try unpacking the BSA and see if that helps. If not check out the character in TES4EDIT and check that the meshes of his items have the correct file paths.

Okay, thanks.

Edit: Figured out the problem. I unpacked one of the voice BSAs with BSA Commander and discovered that all the paths are Sound/Voice/LordKain_Adash_World.esp... the English version of the esp has an _EV in it, which means all the paths are invalid. Removing the _EV fixed the problem - I can now hear his voice and see his clothing. I'm really surprised no one's noticed this before now.

There's only one small problem - his eyes are still screwy. I'm not nearly savvy enough to figure this one out... :(
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Strawberry
 
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