Are you actually able to hybrid class and customize?

Post » Sat Jun 26, 2010 9:36 pm

LOL DR . RICKTOFEN BURNED YOU....CAPS LOCK!!!!! :flamethrower:
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sophie
 
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Post » Sat Jun 26, 2010 7:37 pm

From what I concluded from OP is, he is a CoD really devoted fan and clearly doesn`t understand the concept of this game and how it emphasizes teamwork and balance.
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Steve Smith
 
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Post » Sat Jun 26, 2010 10:17 am

The issue there then is that you need people willing to switch. A big issue in Splash Damage's previous game (Quake Wars: Enemy Territory) is that it allows players the option to forego actually advancing the game to play whatever class they personally enjoyed with no desire to deviate or actually win the map, tossing that responsibility off to others. I found myself forced as the only person wanting to actually advance to play a class I had no interest in because everyone else was busy screwing around. This is going to be the same, and it will likely die because of it.

Basically what I'm saying in this blurb: If you want the game to succeed, main Engineer. Nobody else is going to.


Actually.....I have seen plenty of people on this forum alone say they want to have an Engineer. Way to look around before throwing around assumptions.
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Maria Leon
 
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Post » Sat Jun 26, 2010 6:08 pm

From what I concluded from OP is, he is a CoD really devoted fan and clearly doesn`t understand the concept of this game and how it emphasizes teamwork and balance.

Nope. Never played Call of Duty. Thanks for deliberately attacking me on a forum meant to maintain some level of civility, though. I'm sure certain persons will appreciate having to go to the trouble of showing you how much that's welcome here.

My concern is that I would gladly sidespec Engineer as any other class as it would allow the game to move forward. Brink is somewhat gameplay-identical to QWET, and QWET had issues because it was just as focused on team play. That was my experience, anyway.
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Marie
 
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Post » Sun Jun 27, 2010 1:55 am

From what I concluded from OP is, he is a CoD really devoted fan and clearly doesn`t understand the concept of this game and how it emphasizes teamwork and balance.


Exactly.

He cannot understand with his level of ignorance so i am of now, ignoring him completley, as with this topic, and hopefully, a mod will see this and close it.
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Becky Palmer
 
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Post » Sun Jun 27, 2010 12:51 am

Basically what I'm saying in this blurb: If you want the game to succeed, main Engineer. Nobody else is going to.

My signature. :facepalm:
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LijLuva
 
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Post » Sat Jun 26, 2010 2:21 pm

My signature. :facepalm:

I really appreciate the people like you willing to play the role. Engineers and Medics deserve a pat on the back.
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Megan Stabler
 
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Post » Sat Jun 26, 2010 6:56 pm

Edit: Damn Wraith got me too.


You would think people would expect this by now.

I really appreciate the people like you willing to play the role. Engineers and Medics deserve a pat on the back.


I know plenty of people who plan to play medics and engineers myself included.
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Alyce Argabright
 
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Post » Sat Jun 26, 2010 9:23 pm

Basically what I'm saying in this blurb: If you want the game to succeed, main Engineer. Nobody else is going to.

Tbh, all classes seem to have dedicated and even followings from polls. If I'm not mistaken, at one point it was Soldiers that were the least-favored on these forums.

EDIT: on this page alone, there are 5 posters who are waving the Engineer banner in their signatures.
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john page
 
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Post » Sat Jun 26, 2010 12:54 pm

I really appreciate the people like you willing to play the role. Engineers and Medics deserve a pat on the back.


By this statement you are basically saying that Soldiers and Operatives don't play an important role in Brink
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rae.x
 
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Post » Sun Jun 27, 2010 2:14 am

By this statement you are basically saying that Soldiers and Operatives don't play an important role in Brink

I feel that people(in the mass population, not the forum population) are more likely to go Soldier and Operative than Medic and Engineer.
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Megan Stabler
 
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Post » Sat Jun 26, 2010 7:13 pm

The issue there then is that you need people willing to switch. A big issue in Splash Damage's previous game (Quake Wars: Enemy Territory) is that it allows players the option to forego actually advancing the game to play whatever class they personally enjoyed with no desire to deviate or actually win the map, tossing that responsibility off to others. I found myself forced as the only person wanting to actually advance to play a class I had no interest in because everyone else was busy screwing around. This is going to be the same, and it will likely die because of it.

Basically what I'm saying in this blurb: If you want the game to succeed, main Engineer. Nobody else is going to.


Ignoring the fact that there is no true favorite among the four classes, and each have their own devoted followings, Lets assume nobody ever played engineer by default. How hard is it, to spawn, then turn to your CP, and switch to an engineer? Not very, and any team trying to win, will do so very willingly, especially since the objective wheel will be telling them to do so.

Perhaps you should learn more of brink, before critizicing it? It seems you are unaware of the entire aspect of switching classes mid-game.
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Hazel Sian ogden
 
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Post » Sun Jun 27, 2010 12:40 am

Lol. This is not WoW, the "talent trees" aren't as extensive. Consider Healing/Revives + Infinite Ammo + Weapon Buff, now re-asses the idea of a so-called hybrid class. What's the point of classes, if there are no trade-offs and no dependence on other players?
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dav
 
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Post » Sat Jun 26, 2010 5:05 pm

Ignoring the fact that there is no true favorite among the four classes, and each have their own devoted followings, Lets assume nobody ever played engineer by default. How hard is it, to spawn, then turn to your CP, and switch to an engineer? Not very, and any team trying to win, will do so very willingly, especially since the objective wheel will be telling them to do so.

Perhaps you should learn more of brink, before critizicing it? It seems you are unaware of the entire aspect of switching classes mid-game.

I have watched in games of QWET where for twenty minutes the game has told people to go Engineer. They had voice files that would speak it to you, IIRC. Rarely did I ever see anyone do so. I think that's why we have Operative in Brink and not Recon.
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Love iz not
 
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Post » Sat Jun 26, 2010 12:34 pm

And it doesn't even matter. You can make TEN characters on your account. Let alone being able to make more accounts on your Live, Steam, or PSN. You can be a jack of all trades, just not with one single character.
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SEXY QUEEN
 
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Post » Sat Jun 26, 2010 6:59 pm

And it doesn't even matter. You can make TEN characters on your account. Let alone being able to make more accounts on your Live, Steam, or PSN. You can be a jack of all trades, just not with one single character.

Eh. That's more for customization of appearance, I think. You can always swap your skills around out of combat.
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amhain
 
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Post » Sat Jun 26, 2010 7:06 pm

I have watched in games of QWET where for twenty minutes the game has told people to go Engineer. They had voice files that would speak it to you, IIRC. Rarely did I ever see anyone do so. I think that's why we have Operative in Brink and not Recon.


One of the problems in team based games is that the only thing you can count on is not being able to count on your team, that being said, it is pretty easy for you yourself to switch to the needed class, then switch back to your fav class once the obj is done. Only problem with this scenario is that you will pretty much be switching every time to the required class and not really get to enjoy the class you want to play and speced into. For this reason alone i am making my first character a jack of all trades type and putting most of my points in the non class specific tree.

I can understand the OPs concerns, an easy fix would be not to make the objectives class based, so anyone can do it. However thats not this game
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Vickey Martinez
 
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Post » Sat Jun 26, 2010 8:45 pm

Eh. That's more for customization of appearance, I think. You can always swap your skills around out of combat.


No 10 characters with their own skills.

For each character you will have to level up from 1.
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c.o.s.m.o
 
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Post » Sat Jun 26, 2010 11:25 pm

Eh. That's more for customization of appearance, I think. You can always swap your skills around out of combat.

You cannot re-spec your abillitys, once you've learned one that character will know it forever.
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evelina c
 
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Post » Sat Jun 26, 2010 6:15 pm

Closing this... :stare: Well done, some of you. Too bad you figured it would be okay to ignore the rules.
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Kayla Bee
 
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