A question about levelling mods

Post » Sat Jul 03, 2010 2:45 am

This may be a stupid question, I don't know.....

I'm using 4x level slow mod

All I have installed is vanilla oblivion with the official/unnofficial patch.

My major skills do indeed level slow, but some of my minor skills are flying up......after I exit the sewers at the start 6 or 7 restoration spells will move me up a level and five or six jumps will move me up an acrobatics level....do your minor skills always level this quick at the start?

t's been so long since I started a new game, I can't remember.
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Chris Ellis
 
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Post » Sat Jul 03, 2010 4:48 am

This may be a stupid question, I don't know.....

I'm using 4x level slow mod

All I have installed is vanilla oblivion with the official/unnofficial patch.

My major skills do indeed level slow, but some of my minor skills are flying up......after I exit the sewers at the start 6 or 7 restoration spells will move me up a level and five or six jumps will move me up an acrobatics level....do your minor skills always level this quick at the start?

t's been so long since I started a new game, I can't remember.


I would recommend an actual leveling mod. What you have is simply a tweak. Leveling mods work a lot better.
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Ludivine Poussineau
 
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Post » Sat Jul 03, 2010 2:21 am

Use Progress, there is no other like it.
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JERMAINE VIDAURRI
 
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Post » Sat Jul 03, 2010 1:32 pm

Use Progress, there is no other like it.

Absolutely. And here's a link to it: http://www.tesnexus.com/downloads/file.php?id=14304
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tannis
 
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Post » Sat Jul 03, 2010 3:02 pm

do your minor skills always level this quick at the start?

...and to answer your actual question: yes, that's normal. The amount of "uses" it takes to rank up a skill is exponential relative to your current skill level; low skills increase faster.
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benjamin corsini
 
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Post » Sat Jul 03, 2010 8:13 am

Thanks for your replies chaps.

...and to answer your actual question: yes, that's normal. The amount of "uses" it takes to rank up a skill is exponential relative to your current skill level; low skills increase faster.


So does this slow down as the game progresses? Just started a new game to test this, and I went up 5 acrobatics levels in 5 minutes just by doing a bit of jumping around outside the sewer. That can't be right surely?


The progress mod: I can't get it to work....I've copied all the data into my oblivion folder, checked all the boxes in OBMM (I have OBSE 18 too), sorted load order with BOSS but it won't initialize. Any ideas?

CHeers
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lolli
 
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Post » Sat Jul 03, 2010 7:41 pm

The progress mod: I can't get it to work....I've copied all the data into my oblivion folder, checked all the boxes in OBMM (I have OBSE 18 too), sorted load order with BOSS but it won't initialize. Any ideas?

Heh, this is a long-standing but entirely harmless bug. The initialization message doesn't show, but it's probably fine otherwise. A broken installation will prevent skill gain. If you have Progress.esm activated, and your skills still go up, it's working!
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kirsty joanne hines
 
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Post » Sat Jul 03, 2010 5:40 pm

o0

I've just noticed you're the guy who designed this :bowsandscraqes:

Answer me some new player questions please?

I need to edit the ini files, that right? I've edited the one that says 'progress' in my OBlivion/Data folder and saved it. If I wanted to edit some of the other ones (like the OOO one, cos I use OOO as well) do I need to rename them to just 'progress?' Should I have just the one ini file in there, or all of the ones in the download?

Basically, I just want all of the skills (minor and major) to level at around 4x slower with Armorer, Mercantile, Speechcraft and Alchemy levelling at vanilla speed.

Thanks for your help so far. :bowsandscraqesagain:
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Sabrina garzotto
 
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Post » Sat Jul 03, 2010 12:09 pm

Hey, no need to grovel! Though of course if you really want to... ;)

The only file that the main mod cares about is Progress.ini. The OOO defaults file needs to be renamed to Progress.ini if you want to use those settings. Note that the "default" settings are based on OOO, the only difference is in the magic skills. Casting skills have been tweaked to grant some experience even if you miss, and to balance better with the MBSP option; and Alchemy is tweaked to make wortcraft more attractive. (I've actually talked the OOO team into making a similar adjustment to Alchemy, for the next version.)

For simplicity, these instructions assume starting from vanilla settings. If you're starting from OOO, they use a base 3x multiplier, not 1x, so you'll want to adjust the math accordingly. (You seem to have a pretty good understanding of the system already, I just want to make sure I've covered all the bases!)

The best way to get the settings you want is to adjust the "Basic Slowdown" setting at the top of the file to create a 4x slowdown:

set Progress.fSkillUseFactor to 0.8819

Then for the skills you want to have vanilla speed for, multiply their individual use rates by 4 to counteract the slowdown:

set Progress.fSkillArmorerRepair to 6.0

set Progress.fSkillAlchemyCreation to 20.0
set Progress.fSkillAlchemyWortcraft to 2.0

set Progress.fSkillMercantileBarter to 1.6

set Progress.fSkillSpeechcraftPersuade to 9.6

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Eve(G)
 
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Post » Sat Jul 03, 2010 4:36 am

Fantastic

This mod is exactly what I was looking for. Thanks for your help.
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Lalla Vu
 
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Post » Sat Jul 03, 2010 4:59 am

Aaargh no wait, I thought I understood this but now it seems that I don't :spaz: (there's beer involved)

Answer me this and I'll leave you alone, I promise :D

set Progress.fSkillArmorerRepair to 6.0

set Progress.fSkillAlchemyCreation to 20.0
set Progress.fSkillAlchemyWortcraft to 2.0

set Progress.fSkillMercantileBarter to 1.6

set Progress.fSkillSpeechcraftPersuade to 9.6


I do use 000 1.33. I want a 3x overall slowdown with the above skills levelling at vanilla. I'm not clever enough to work out all this base multiplyer stuff (I'm a casual player).

Could you please giver me the settings I need including the overall slowdown speed, and then I promise I'll stop stalking you :D
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Jesus Duran
 
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Post » Sat Jul 03, 2010 2:45 pm

bump

Can anyone help me with this?
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kennedy
 
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Post » Sat Jul 03, 2010 10:36 am

Haha... that's actually much easier. :) OOO already uses a 3x slowdown. So copy "Progress (OOO).ini" to Progress.ini (replacing the original), then go down to the individual settings for those skills, and multiply whatever you find by 3.
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Kat Stewart
 
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Post » Sat Jul 03, 2010 10:41 am

I recommend that you don't you any, you should just modify the skill progression rates
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Steven Hardman
 
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Post » Sat Jul 03, 2010 8:15 am

:tips hat to tejon:

After a bit of fiddling, I've realised what a quality mod this is.

Cheers
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Joe Bonney
 
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