Problems With Better Music System

Post » Sat Jul 10, 2010 1:21 pm

I recently installed Better Music System v2.3, after rolling back from 2.42b because it caused a CTD every time I tried to play. The problem now is that it simply doesn't work. I've distributed my music into the various folders, adjusted the ini, and activated the esm, but I'm getting none of the functions that BMS is supposed to add. I've also installed both required OBSE plugins. Have I missed something, or forgotten to install something?

Thanks in advance if you can help, and I'll post my Load Order just in case it is a conflict.

Spoiler
Active Mod Files:?  00 Oblivion.esm ?  01 All Natural Base.esm [Version 0.9.9] ?  02 Francesco's Leveled Creatures-Items Mod.esm ?  03 Francesco's Optional New Items Add-On.esm ?  04 Cobl Main.esm [Version 1.72] ?  05 Oscuro's_Oblivion_Overhaul.esm [Version 1.33] ?  06 Mart's Monster Mod.esm [Version 3.7b3p3] ?  07 TamrielTravellers.esm [Version 1.39c] ?  08 FCOM_Convergence.esm [Version 0.9.9MB3] ?  09 Armamentarium.esm [Version 1.35] ?  0A Artifacts.esm [Version 1.1] ?  0B Kvatch Rebuilt.esm ?  0C Better Cities Resources.esm ?  0D BetterMusicSystem.esm ?  0E Toaster Says Share v3.esm ?  0F Lattamerv3.esm ?  10 CustomSpellIcons.esm ?  11 HorseCombatMaster.esm ?  ? ? Cobl Races TNR.esp [Version 1.53] ?  ? ? Cobl Races TNR SI.esp [Version 1.53] ?  12 Unofficial Oblivion Patch.esp [Version 3.2.10] ?  13 UOP Vampire Aging & Face Fix.esp [Version 1.0.0] ?  14 DLCShiveringIsles.esp ?  15 Unofficial Shivering Isles Patch.esp [Version 1.4.0] ?  16 Better Cities .esp ?  17 Francesco's Optional Chance of Stronger Bosses.esp ?  18 Francesco's Optional Chance of Stronger Enemies.esp ?  19 Francesco's Optional Chance of More Enemies.esp ?  1A Francesco's Optional Leveled Guards.esp ?  ++ FCOM_Francescos.esp [Version 0.9.9] ?  ++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9] ?  1B FCOM_FrancescosNamedBosses.esp [Version 0.9.9] ?  1C LoadingScreens.esp ?  1D Natural_Habitat_by_Max_Tael.esp ?  1E All Natural - Real Lights.esp [Version 0.9.9] ?  1F All Natural.esp [Version 0.9.9] ?  20 All Natural - SI.esp [Version 0.9.9] ?  ++ All Natural - EW + NW + AWS.esp [Version Final] ?  ++ phinix-waterfix.esp ?  21 Symphony of Violence.esp ?  22 Ayleid Loot EXtension.esp ?  23 Ayleid Loot EXtension - OOO Dungeons.esp ?  24 Book Jackets Oblivion.esp ?  ++ Item interchange - Extraction.esp [Version 0.76] ?  ++ Regrowing Nirnroot - Dissappear Reappear.esp [Version 1.01] ?  ++ VA_BetterGold.esp ?  25 Map Marker Overhaul.esp [Version 3.5.1] ?  26 Map Marker Overhaul - SI additions.esp [Version 3.5] ?  27 sr_super_hotkeys.esp ?  28 DLCHorseArmor.esp ?  29 DLCOrrery.esp ?  2A DLCVileLair.esp ?  2B DLCMehrunesRazor.esp ?  2C DLCSpellTomes.esp ?  2D Book Jackets DLC.esp ?  2E GrimbotsSpellTomes.esp ?  ++ MaleBodyReplacerV4.esp ?  2F EVE_StockEquipmentReplacer.esp ?  30 Dread Knight Armor.esp ?  31 EY_AoD.esp ?  32 EY_Vampirehunter.esp ?  33 EY_BM_Armory.esp ?  34 Eyren_AyleidWarrior.esp ?  35 JG Elven.esp ?  36 Morrigan Armor Set v1_0.esp ?  37 Morrigan Swords Axes and Shield by Jojjo v1_1.esp ?  38 PTArtifacts.esp ?  39 Reznod_Mannequin_HD[Eng].esp ?  3A tda_Armoury.esp ?  3B trfjChronoStaff.esp ?  3C trfjBladeMasterSword.esp ?  3D trfjEmpireGreatsword.esp ?  3E trfjEmpireLongsword.esp ?  3F trfjSpiderGreatsword.esp ?  40 trfjSolarisStaff.esp ?  41 Underworld Armor.esp ?  42 Rope Ladders v1.esp ?  43 Dragon Claw Sword And Shield.esp ?  44 Mart's Monster Mod - Hemingweys NPC and Guard Capes.esp [Version 1.0] ?  45 DLCThievesDen.esp ?  46 Slof's Oblivion Robe Trader.esp ?  47 Cobl Glue.esp [Version 1.72] ?  48 Cobl Si.esp [Version 1.63] ?  49 Bob's Armory Oblivion.esp ?  4A FCOM_BobsArmory.esp [Version 0.9.9] ?  4B Oblivion WarCry EV.esp ?  4C FCOM_WarCry.esp [Version 0.9.9MB3] ?  4D Oscuro's_Oblivion_Overhaul.esp [Version 1.33] ?  ++ ArmamentariumLLVendors.esp [Version 1.35] ?  4E ArmamentariumArtifacts.esp [Version 1.35] ?  ++ FCOM_Cobl.esp [Version 0.9.9] ?  4F FCOM_Convergence.esp [Version 0.9.9Mb3] ?  50 FCOM_OscurosOverhaul.esp [Version 0.9.8] ?  ++ FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2] ?  51 FCOM_RealSwords.esp [Version 0.9.9] ?  ++ FCOM_SpawnRatesReduced.esp [Version 0.9.9Mb3] ?  ++ FCOM_SaferRoads.esp [Version 0.9.9] ?  52 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3] ?  53 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3] ?  54 Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3] ?  ++ Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp [Version 3.7b3p3] ?  55 TamrielTravellers4OOO.esp [Version 1.39c] ?  56 TamrielTravellersItemsNPC.esp [Version 1.39c] ?  57 TamrielTravellersItemsCobl.esp [Version 1.39c] ?  58 TamrielTravellersItemsVendor.esp [Version 1.39c] ?  ++ FCOM_TamrielTravelers.esp [Version 0.9.9] ?  ++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3] ?  ++ ArmamentariumLL4OOO.esp [Version 2.01] ?  ++ ArmamentariumLLMagicOOO.esp [Version 1.35] ?  ++ PersuasionOverhaul_OOO.esp [Version 1.2] ?  ++ PersuasionOverhaul_MMM.esp [Version 1.2] ?  59 Full Harvest.esp [Version 1.0] ?  5A Geomancy & Gem Dust OOO.esp ?  5B OOO-WaterFish.esp [Version 1.34] ?  ++ EVE_StockEquipmentReplacer4FCOM.esp ?  5C TamrielTransportationNetwork.esp ?  5D AlchemistsCave-COBL.esp ?  5E Amajor7 Imperial Furniture.esp ?  5F Artifacts.esp [Version 1.1] ?  ++ Artifacts - ArmaCompleteAddon.esp [Version 1.0] ?  60 Better Dark Brotherhood Sanctuary.esp ?  61 BrotherhoodRenewed.esp [Version 1.0.1] ?  62 Castle_Highrock.esp ?  63 Kragenir's Death Quest.esp ?  64 KDQ - Rural Line Additions.esp ?  65 Kvatch Rebuilt.esp ?  66 Kvatch Rebuilt - Leveled Guards - FCOM.esp ?  67 Return Of Shadows.esp [Version 1.06b] ?  68 Shivering Isles Root System.esp ?  69 VaultsofCyrodiilBC.esp ?  6A DLCBattlehornCastle.esp ?  6B DLCFrostcrag.esp ?  6C BrumaMGRestored.esp ?  6D BrumaMGRestored-Frostcrag.esp ?  6E Knights.esp ?  ? ? EVE_KnightsoftheNine.esp ?  6F SM Plugin Refurbish(Merged).esp [Version 1.30] ?  70 TOTF.esp ?  71 The Lost Spires.esp ?  72 Blood&Mud.esp ?  73 MannimarcoRevisited.esp ?  74 Shadowcrest_Vineyard_COBL.esp ?  75 FCOM_Blood&Mud.esp [Version 0.9.9] ?  ++ FCOM_Knights.esp [Version 0.9.9Mb3] ?  76 ElsweyrAnequina.esp ?  77 BetterMusicSystem(Elsweyr).esp ?  ++ ElsweyrAnequina - Races HGEC-Robert.esp ?  78 Tales from Elsweyr Anequina.esp ?  79 road+bridges.esp [Version 4.5.5] ?  7A NRB4+Vineyard Patch.esp ?  7B xuldarkforest.esp [Version 1.0.5] ?  7C LostSpires-DarkForest patch.esp ?  7D xulStendarrValley.esp [Version 1.2.2] ?  7E xulTheHeath.esp ?  7F XulEntiusGorge.esp ?  80 xulFallenleafEverglade.esp [Version 1.3.1] ?  81 LostSpires-Everglade patch.esp [Version 1.2] ?  82 Anequina-Fallenleaf-Patch.esp ?  83 xulColovianHighlands_EV.esp [Version 1.2.1] ?  84 xulChorrolHinterland.esp [Version 1.2.2] ?  85 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4] ?  86 KragenirsDeathQuest-LostCoast patch.esp ?  87 xulBravilBarrowfields.esp [Version 1.3.2] ?  88 Tales Elsweyr Anq Bravil Barrowfields Patch.esp ?  89 xulLushWoodlands.esp [Version 1.3] ?  8A xulAncientYews.esp [Version 1.4.3] ?  8B xulAncientRedwoods.esp [Version 1.6] ?  8C xulCloudtopMountains.esp [Version 1.0.3] ?  8D KragenirsDeathQuest-CloudtopMountains patch.esp ?  8E xulArriusCreek.esp [Version 1.1.3] ?  8F xulPatch_AY_AC.esp [Version 1.1] ?  90 xulRollingHills_EV.esp [Version 1.3.2] ?  91 KragenirsDeathQuest-RollingHills patch.esp ?  92 xulPantherRiver.esp ?  93 Blood&Mud-PantherRiver patch.esp ?  94 xulRiverEthe.esp [Version 1.0.2] ?  95 xulBrenaRiverRavine.esp [Version 1.0.2] ?  96 xulImperialIsle.esp [Version 1.6.5] ?  97 xulBlackwoodForest.esp [Version 1.0.4] ?  98 xulCheydinhalFalls.esp [Version 1.0.1] ?  99 Blood&Mud-CheydinhalFalls patch.esp ?  9A TearsOfTheFiend-CheydinhalFalls patch.esp ?  9B KvatchRebuilt-CheydinhalFalls patch.esp ?  9C xulAspenWood.esp [Version 1.0.2] ?  9D xulSkingradOutskirts.esp ?  9E xulSnowdale.esp [Version 1.0] ?  9F NRB4+UL-II Patch.esp [Version 5.0.1] ?  A0 West Roads.esp ?  A1 Castle_Wolfspike.esp ?  A2 Patch-Wolfspike-UL.esp ?  A3 Harvest [Flora].esp [Version 3.0.0] ?  ++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0] ?  ++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0] ?  A4 Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0] ?  A5 Birthsigns Expanded.esp [Version 3.11.] ?  A6 EVE_ShiveringIslesEasterEggs.esp ?  ++ Higher Thieves' Guild Fence Amounts.esp ?  A7 Kyoma's Journal Mod.esp [Version 3.2.1] ?  A8 Oblivifall - Ambiant Dungeon SFX.esp [Version 1.2] ?  A9 P1DKeyChainSI Merged.esp ?  AA PersuasionOverhaul.esp [Version 1.43] ?  AB ReneersGoldMod.esp ?  AC Salmo the Baker, Cobl.esp [Version 3.08] ?  ++ Skillbased Thieves Guild Invitation.esp ?  AD SRJIrresponsibleHorses.esp ?  AE Ayelid Wells.esp ?  AF DD_RestrictedCityEntrance.esp ?  B0 Quest Award Leveller.esp [Version 2.0.1] ?  ++ Quest Award Leveller - Vile Lair.esp [Version 2.1.0] ?  ++ Quest Award Leveller - Mehrunes Razor.esp [Version 2.1.0] ?  ++ Quest Award Leveller - Knights of the Nine.esp [Version 2.1.0] ?  B1 Level Based Health.esp [Version 1.0] ?  B2 EnchantmentMastery.esp ?  B3 AgarMoreVariedSpellEffects.esp ?  B4 SupremeMagicka.esp [Version 0.89] ?  B5 SM_ShiveringIsles.esp [Version 0.86] ?  ++ SM_DLCSpellTome.esp [Version 0.80] ?  ++ SM_OOO.esp [Version 0.89] ?  ++ SM_COBL.esp [Version 0.86] ?  B6 SM_EnchantStaff.esp [Version 0.80] ?  ++ SM_Scrolls.esp [Version 0.84] ?  B7 MidasSpells.esp ?  B8 RshAlchemy.esp ?  B9 RshAlchemyRecipes.esp ?  BA Lightweight Potions.esp [Version 1.1] ?  BB SM Combat Hide.esp [Version 1.2] ?  BC attack and hide easier v2.0.esp ?  BD StealthOverhaul.esp ?  BE Stealth Entrances v1.esp ?  BF Thievery_Normal_Thrill.esp ?  C0 No psychic guards v1.2.esp ?  C1 sycHearNoEvil.esp [Version 1.0] ?  C2 kuerteeClothingMatters.esp ?  C3 kuerteeCrimeHasWitnesses.esp ?  C4 TRN One of the Gang.esp ?  C5 WR OotG Addon.esp ?  C6 Enhanced Grabbing.esp [Version 0.5] ?  C7 Deadly Reflex 5 - Timed Block and 250% damage.esp ?  C8 DeadlyReflex 5 - Combat Moves.esp ?  C9 Duke Patricks - Actors Can Miss Now.esp ?  CA Oblivion XP.esp [Version 4.1.5] ?  CB Legendary Abilities-Shield MOJ.esp ?  CC Grandmaster of Alchemy.esp ?  ++ Item interchange - Placement for FCOM.esp [Version 0.76] ?  ++ EVE_KhajiitFix.esp ?  CD Raven Elves.esp ?  CE Ancient Elven Sorcerer - EV.esp ?  CF X.Races.Comp.esp ?  D0 Toaster Says Share Faction Recruitment.esp ?  D1 Companion Postal Service.esp ?  D2 CompanionMaster.esp ?  D3 Saerileth.esp ?  D4 Cobl Races.esp [Version 1.52] ?  D5 Better Cities - Full City Defences.esp ?  D6 Better Cities Full - B&M Edition.esp ?  D7 BCBravilB&MFULL-Barrowfields patch.esp ?  D8 Better Cities - Unique Landscape Barrowfields.esp ?  D9 Better Cities - Unique Landscape Chorrol Hinterland.esp ?  DA Better Cities - Tears of the Fiend.esp ?  DB BCCheydinhalFULLB&M-CheydinhalFalls patch.esp ?  DC Better Cities - Unique Landscape Cheydinhal Falls.esp ?  DD BCSkingrad-SkingradOutskirts patch.esp ?  DE Better Imperial City.esp ?  DF Better Cities - COBL.esp [Version 2] ?  ++ Disable Tutorial Text.esp ?  E0 Francesco's 10 days respawn time - 1-16 day lenght rescale.esp ?  ++ [GFX]_Initial_Glow-all.esp ?  ++ bgMagicShaderLifeDetect.esp [Version 1.68] ?  ++ RedBag - Fog.esp ?  E1 Viconia.esp ?  E2 NRB4 Standard Road Record.esp ?  ++ Cobl Filter Late MERGE ONLY.esp [Version 1.53] ?  ? ? All Natural - Indoor Weather Filter For Mods.esp [Version 0.9.9] ?  E3 Bashed Patch, 0.esp ?  E4 Duke Patricks - Combat Archery.esp [Version 3a] ?  E5 Streamline 3.1.esp ?  E6 EY_Spellsword.esp ?  E7 Anoicaar.esp ?  E8 JustGolden.esp 

User avatar
Chenae Butler
 
Posts: 3485
Joined: Sat Feb 17, 2007 3:54 pm

Post » Sat Jul 10, 2010 8:23 am

I recently installed Better Music System v2.3, after rolling back from 2.42b because it caused a CTD every time I tried to play. The problem now is that it simply doesn't work. I've distributed my music into the various folders, adjusted the ini, and activated the esm, but I'm getting none of the functions that BMS is supposed to add. I've also installed both required OBSE plugins. Have I missed something, or forgotten to install something?

Thanks in advance if you can help, and I'll post my Load Order just in case it is a conflict.

Spoiler
Active Mod Files:?  00 Oblivion.esm ?  01 All Natural Base.esm [Version 0.9.9] ?  02 Francesco's Leveled Creatures-Items Mod.esm ?  03 Francesco's Optional New Items Add-On.esm ?  04 Cobl Main.esm [Version 1.72] ?  05 Oscuro's_Oblivion_Overhaul.esm [Version 1.33] ?  06 Mart's Monster Mod.esm [Version 3.7b3p3] ?  07 TamrielTravellers.esm [Version 1.39c] ?  08 FCOM_Convergence.esm [Version 0.9.9MB3] ?  09 Armamentarium.esm [Version 1.35] ?  0A Artifacts.esm [Version 1.1] ?  0B Kvatch Rebuilt.esm ?  0C Better Cities Resources.esm ?  0D BetterMusicSystem.esm ?  0E Toaster Says Share v3.esm ?  0F Lattamerv3.esm ?  10 CustomSpellIcons.esm ?  11 HorseCombatMaster.esm ?  ? ? Cobl Races TNR.esp [Version 1.53] ?  ? ? Cobl Races TNR SI.esp [Version 1.53] ?  12 Unofficial Oblivion Patch.esp [Version 3.2.10] ?  13 UOP Vampire Aging & Face Fix.esp [Version 1.0.0] ?  14 DLCShiveringIsles.esp ?  15 Unofficial Shivering Isles Patch.esp [Version 1.4.0] ?  16 Better Cities .esp ?  17 Francesco's Optional Chance of Stronger Bosses.esp ?  18 Francesco's Optional Chance of Stronger Enemies.esp ?  19 Francesco's Optional Chance of More Enemies.esp ?  1A Francesco's Optional Leveled Guards.esp ?  ++ FCOM_Francescos.esp [Version 0.9.9] ?  ++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9] ?  1B FCOM_FrancescosNamedBosses.esp [Version 0.9.9] ?  1C LoadingScreens.esp ?  1D Natural_Habitat_by_Max_Tael.esp ?  1E All Natural - Real Lights.esp [Version 0.9.9] ?  1F All Natural.esp [Version 0.9.9] ?  20 All Natural - SI.esp [Version 0.9.9] ?  ++ All Natural - EW + NW + AWS.esp [Version Final] ?  ++ phinix-waterfix.esp ?  21 Symphony of Violence.esp ?  22 Ayleid Loot EXtension.esp ?  23 Ayleid Loot EXtension - OOO Dungeons.esp ?  24 Book Jackets Oblivion.esp ?  ++ Item interchange - Extraction.esp [Version 0.76] ?  ++ Regrowing Nirnroot - Dissappear Reappear.esp [Version 1.01] ?  ++ VA_BetterGold.esp ?  25 Map Marker Overhaul.esp [Version 3.5.1] ?  26 Map Marker Overhaul - SI additions.esp [Version 3.5] ?  27 sr_super_hotkeys.esp ?  28 DLCHorseArmor.esp ?  29 DLCOrrery.esp ?  2A DLCVileLair.esp ?  2B DLCMehrunesRazor.esp ?  2C DLCSpellTomes.esp ?  2D Book Jackets DLC.esp ?  2E GrimbotsSpellTomes.esp ?  ++ MaleBodyReplacerV4.esp ?  2F EVE_StockEquipmentReplacer.esp ?  30 Dread Knight Armor.esp ?  31 EY_AoD.esp ?  32 EY_Vampirehunter.esp ?  33 EY_BM_Armory.esp ?  34 Eyren_AyleidWarrior.esp ?  35 JG Elven.esp ?  36 Morrigan Armor Set v1_0.esp ?  37 Morrigan Swords Axes and Shield by Jojjo v1_1.esp ?  38 PTArtifacts.esp ?  39 Reznod_Mannequin_HD[Eng].esp ?  3A tda_Armoury.esp ?  3B trfjChronoStaff.esp ?  3C trfjBladeMasterSword.esp ?  3D trfjEmpireGreatsword.esp ?  3E trfjEmpireLongsword.esp ?  3F trfjSpiderGreatsword.esp ?  40 trfjSolarisStaff.esp ?  41 Underworld Armor.esp ?  42 Rope Ladders v1.esp ?  43 Dragon Claw Sword And Shield.esp ?  44 Mart's Monster Mod - Hemingweys NPC and Guard Capes.esp [Version 1.0] ?  45 DLCThievesDen.esp ?  46 Slof's Oblivion Robe Trader.esp ?  47 Cobl Glue.esp [Version 1.72] ?  48 Cobl Si.esp [Version 1.63] ?  49 Bob's Armory Oblivion.esp ?  4A FCOM_BobsArmory.esp [Version 0.9.9] ?  4B Oblivion WarCry EV.esp ?  4C FCOM_WarCry.esp [Version 0.9.9MB3] ?  4D Oscuro's_Oblivion_Overhaul.esp [Version 1.33] ?  ++ ArmamentariumLLVendors.esp [Version 1.35] ?  4E ArmamentariumArtifacts.esp [Version 1.35] ?  ++ FCOM_Cobl.esp [Version 0.9.9] ?  4F FCOM_Convergence.esp [Version 0.9.9Mb3] ?  50 FCOM_OscurosOverhaul.esp [Version 0.9.8] ?  ++ FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2] ?  51 FCOM_RealSwords.esp [Version 0.9.9] ?  ++ FCOM_SpawnRatesReduced.esp [Version 0.9.9Mb3] ?  ++ FCOM_SaferRoads.esp [Version 0.9.9] ?  52 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3] ?  53 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3] ?  54 Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3] ?  ++ Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp [Version 3.7b3p3] ?  55 TamrielTravellers4OOO.esp [Version 1.39c] ?  56 TamrielTravellersItemsNPC.esp [Version 1.39c] ?  57 TamrielTravellersItemsCobl.esp [Version 1.39c] ?  58 TamrielTravellersItemsVendor.esp [Version 1.39c] ?  ++ FCOM_TamrielTravelers.esp [Version 0.9.9] ?  ++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3] ?  ++ ArmamentariumLL4OOO.esp [Version 2.01] ?  ++ ArmamentariumLLMagicOOO.esp [Version 1.35] ?  ++ PersuasionOverhaul_OOO.esp [Version 1.2] ?  ++ PersuasionOverhaul_MMM.esp [Version 1.2] ?  59 Full Harvest.esp [Version 1.0] ?  5A Geomancy & Gem Dust OOO.esp ?  5B OOO-WaterFish.esp [Version 1.34] ?  ++ EVE_StockEquipmentReplacer4FCOM.esp ?  5C TamrielTransportationNetwork.esp ?  5D AlchemistsCave-COBL.esp ?  5E Amajor7 Imperial Furniture.esp ?  5F Artifacts.esp [Version 1.1] ?  ++ Artifacts - ArmaCompleteAddon.esp [Version 1.0] ?  60 Better Dark Brotherhood Sanctuary.esp ?  61 BrotherhoodRenewed.esp [Version 1.0.1] ?  62 Castle_Highrock.esp ?  63 Kragenir's Death Quest.esp ?  64 KDQ - Rural Line Additions.esp ?  65 Kvatch Rebuilt.esp ?  66 Kvatch Rebuilt - Leveled Guards - FCOM.esp ?  67 Return Of Shadows.esp [Version 1.06b] ?  68 Shivering Isles Root System.esp ?  69 VaultsofCyrodiilBC.esp ?  6A DLCBattlehornCastle.esp ?  6B DLCFrostcrag.esp ?  6C BrumaMGRestored.esp ?  6D BrumaMGRestored-Frostcrag.esp ?  6E Knights.esp ?  ? ? EVE_KnightsoftheNine.esp ?  6F SM Plugin Refurbish(Merged).esp [Version 1.30] ?  70 TOTF.esp ?  71 The Lost Spires.esp ?  72 Blood&Mud.esp ?  73 MannimarcoRevisited.esp ?  74 Shadowcrest_Vineyard_COBL.esp ?  75 FCOM_Blood&Mud.esp [Version 0.9.9] ?  ++ FCOM_Knights.esp [Version 0.9.9Mb3] ?  76 ElsweyrAnequina.esp ?  77 BetterMusicSystem(Elsweyr).esp ?  ++ ElsweyrAnequina - Races HGEC-Robert.esp ?  78 Tales from Elsweyr Anequina.esp ?  79 road+bridges.esp [Version 4.5.5] ?  7A NRB4+Vineyard Patch.esp ?  7B xuldarkforest.esp [Version 1.0.5] ?  7C LostSpires-DarkForest patch.esp ?  7D xulStendarrValley.esp [Version 1.2.2] ?  7E xulTheHeath.esp ?  7F XulEntiusGorge.esp ?  80 xulFallenleafEverglade.esp [Version 1.3.1] ?  81 LostSpires-Everglade patch.esp [Version 1.2] ?  82 Anequina-Fallenleaf-Patch.esp ?  83 xulColovianHighlands_EV.esp [Version 1.2.1] ?  84 xulChorrolHinterland.esp [Version 1.2.2] ?  85 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4] ?  86 KragenirsDeathQuest-LostCoast patch.esp ?  87 xulBravilBarrowfields.esp [Version 1.3.2] ?  88 Tales Elsweyr Anq Bravil Barrowfields Patch.esp ?  89 xulLushWoodlands.esp [Version 1.3] ?  8A xulAncientYews.esp [Version 1.4.3] ?  8B xulAncientRedwoods.esp [Version 1.6] ?  8C xulCloudtopMountains.esp [Version 1.0.3] ?  8D KragenirsDeathQuest-CloudtopMountains patch.esp ?  8E xulArriusCreek.esp [Version 1.1.3] ?  8F xulPatch_AY_AC.esp [Version 1.1] ?  90 xulRollingHills_EV.esp [Version 1.3.2] ?  91 KragenirsDeathQuest-RollingHills patch.esp ?  92 xulPantherRiver.esp ?  93 Blood&Mud-PantherRiver patch.esp ?  94 xulRiverEthe.esp [Version 1.0.2] ?  95 xulBrenaRiverRavine.esp [Version 1.0.2] ?  96 xulImperialIsle.esp [Version 1.6.5] ?  97 xulBlackwoodForest.esp [Version 1.0.4] ?  98 xulCheydinhalFalls.esp [Version 1.0.1] ?  99 Blood&Mud-CheydinhalFalls patch.esp ?  9A TearsOfTheFiend-CheydinhalFalls patch.esp ?  9B KvatchRebuilt-CheydinhalFalls patch.esp ?  9C xulAspenWood.esp [Version 1.0.2] ?  9D xulSkingradOutskirts.esp ?  9E xulSnowdale.esp [Version 1.0] ?  9F NRB4+UL-II Patch.esp [Version 5.0.1] ?  A0 West Roads.esp ?  A1 Castle_Wolfspike.esp ?  A2 Patch-Wolfspike-UL.esp ?  A3 Harvest [Flora].esp [Version 3.0.0] ?  ++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0] ?  ++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0] ?  A4 Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0] ?  A5 Birthsigns Expanded.esp [Version 3.11.] ?  A6 EVE_ShiveringIslesEasterEggs.esp ?  ++ Higher Thieves' Guild Fence Amounts.esp ?  A7 Kyoma's Journal Mod.esp [Version 3.2.1] ?  A8 Oblivifall - Ambiant Dungeon SFX.esp [Version 1.2] ?  A9 P1DKeyChainSI Merged.esp ?  AA PersuasionOverhaul.esp [Version 1.43] ?  AB ReneersGoldMod.esp ?  AC Salmo the Baker, Cobl.esp [Version 3.08] ?  ++ Skillbased Thieves Guild Invitation.esp ?  AD SRJIrresponsibleHorses.esp ?  AE Ayelid Wells.esp ?  AF DD_RestrictedCityEntrance.esp ?  B0 Quest Award Leveller.esp [Version 2.0.1] ?  ++ Quest Award Leveller - Vile Lair.esp [Version 2.1.0] ?  ++ Quest Award Leveller - Mehrunes Razor.esp [Version 2.1.0] ?  ++ Quest Award Leveller - Knights of the Nine.esp [Version 2.1.0] ?  B1 Level Based Health.esp [Version 1.0] ?  B2 EnchantmentMastery.esp ?  B3 AgarMoreVariedSpellEffects.esp ?  B4 SupremeMagicka.esp [Version 0.89] ?  B5 SM_ShiveringIsles.esp [Version 0.86] ?  ++ SM_DLCSpellTome.esp [Version 0.80] ?  ++ SM_OOO.esp [Version 0.89] ?  ++ SM_COBL.esp [Version 0.86] ?  B6 SM_EnchantStaff.esp [Version 0.80] ?  ++ SM_Scrolls.esp [Version 0.84] ?  B7 MidasSpells.esp ?  B8 RshAlchemy.esp ?  B9 RshAlchemyRecipes.esp ?  BA Lightweight Potions.esp [Version 1.1] ?  BB SM Combat Hide.esp [Version 1.2] ?  BC attack and hide easier v2.0.esp ?  BD StealthOverhaul.esp ?  BE Stealth Entrances v1.esp ?  BF Thievery_Normal_Thrill.esp ?  C0 No psychic guards v1.2.esp ?  C1 sycHearNoEvil.esp [Version 1.0] ?  C2 kuerteeClothingMatters.esp ?  C3 kuerteeCrimeHasWitnesses.esp ?  C4 TRN One of the Gang.esp ?  C5 WR OotG Addon.esp ?  C6 Enhanced Grabbing.esp [Version 0.5] ?  C7 Deadly Reflex 5 - Timed Block and 250% damage.esp ?  C8 DeadlyReflex 5 - Combat Moves.esp ?  C9 Duke Patricks - Actors Can Miss Now.esp ?  CA Oblivion XP.esp [Version 4.1.5] ?  CB Legendary Abilities-Shield MOJ.esp ?  CC Grandmaster of Alchemy.esp ?  ++ Item interchange - Placement for FCOM.esp [Version 0.76] ?  ++ EVE_KhajiitFix.esp ?  CD Raven Elves.esp ?  CE Ancient Elven Sorcerer - EV.esp ?  CF X.Races.Comp.esp ?  D0 Toaster Says Share Faction Recruitment.esp ?  D1 Companion Postal Service.esp ?  D2 CompanionMaster.esp ?  D3 Saerileth.esp ?  D4 Cobl Races.esp [Version 1.52] ?  D5 Better Cities - Full City Defences.esp ?  D6 Better Cities Full - B&M Edition.esp ?  D7 BCBravilB&MFULL-Barrowfields patch.esp ?  D8 Better Cities - Unique Landscape Barrowfields.esp ?  D9 Better Cities - Unique Landscape Chorrol Hinterland.esp ?  DA Better Cities - Tears of the Fiend.esp ?  DB BCCheydinhalFULLB&M-CheydinhalFalls patch.esp ?  DC Better Cities - Unique Landscape Cheydinhal Falls.esp ?  DD BCSkingrad-SkingradOutskirts patch.esp ?  DE Better Imperial City.esp ?  DF Better Cities - COBL.esp [Version 2] ?  ++ Disable Tutorial Text.esp ?  E0 Francesco's 10 days respawn time - 1-16 day lenght rescale.esp ?  ++ [GFX]_Initial_Glow-all.esp ?  ++ bgMagicShaderLifeDetect.esp [Version 1.68] ?  ++ RedBag - Fog.esp ?  E1 Viconia.esp ?  E2 NRB4 Standard Road Record.esp ?  ++ Cobl Filter Late MERGE ONLY.esp [Version 1.53] ?  ? ? All Natural - Indoor Weather Filter For Mods.esp [Version 0.9.9] ?  E3 Bashed Patch, 0.esp ?  E4 Duke Patricks - Combat Archery.esp [Version 3a] ?  E5 Streamline 3.1.esp ?  E6 EY_Spellsword.esp ?  E7 Anoicaar.esp ?  E8 JustGolden.esp 



Since the BetterMusicSystem threads are closed and no one would know more than the mod creator, you're probably better off sending a pm to side777.
User avatar
Margarita Diaz
 
Posts: 3511
Joined: Sun Aug 12, 2007 2:01 pm

Post » Sat Jul 10, 2010 7:57 am

I just suffered it not working, but in my case it was the two plugins not being installed. You can try and test which part isn't working. If the plugins are installed without the mod you should still different battle music behaviour as explained in the EMC readme. If the mod is installed but the plugins aren't working you should at least get the spell to change the music. If either of those is true, we can tell which part is broken.
User avatar
Trevor Bostwick
 
Posts: 3393
Joined: Tue Sep 25, 2007 10:51 am

Post » Sat Jul 10, 2010 9:28 am

Can't tell what the issue would be. Nothing leapt out at me, re: load order / basic config. Only from what I can actually see, obviously.

BMS works just fine with my setup, and I didn't do anything other than follow the instructions at the site and in the readme. Also, the ini itself, I suppose.

Sorry if this is a dumb (haha) question, but did you remove the dummy files from the directories in which you placed new material?

To sum up, did you do all this, in the right order (this is from the readme html file that came with the mod:

0. be sure the plugins listed under 'requirements' are installed and work! (yes, that means you have to start the game and test it. before you go on!)

1. copy the content of the zip file to your DATA folder. nothing will be overwritten, except older versions of this mod.

2. fill the custom folders with your .mp3-files and delete the dummy.mp3. (only delete the dummy file in that folders!)

3. copy silence.mp3 from "Empty" folder to a playlist folder to get silence for that specific playlist.

0. don't delete any folders in your oblivion music folder! again: don't delete any folders in your oblivion music folder!

1. if you alter the ini, be sure to know what you're doing! it's not to hard, but you have to read all text carefully!

2. enable the BetterMusicSystem.esm, (disable the old esp if you are upgrading!)

User avatar
Bitter End
 
Posts: 3418
Joined: Fri Sep 08, 2006 11:40 am

Post » Sat Jul 10, 2010 6:35 pm

Can't tell what the issue would be. Nothing leapt out at me, re: load order / basic config. Only from what I can actually see, obviously.

BMS works just fine with my setup, and I didn't do anything other than follow the instructions at the site and in the readme. Also, the ini itself, I suppose.

Sorry if this is a dumb (haha) question, but did you remove the dummy files from the directories in which you placed new material?

To sum up, did you do all this, in the right order (this is from the readme html file that came with the mod:


Well, /facepalm I thought I did, but I just re-read it and saw that I was supposed to DELETE the dummy.mp3 files, not leave them be. Thanks for pointing out the glaringly obvious, it's usually those bits that I miss...

I'll try that when I get home, and see if all works properly.
User avatar
Michael Russ
 
Posts: 3380
Joined: Thu Jul 05, 2007 3:33 am

Post » Sat Jul 10, 2010 4:06 pm

side777 is known for getting mighty pissed :swear: at users who don't read the readme :deal: and then complain. Not that I am saying you didn't read it at all, and hopefully Breton Paladin's advice solves your problem, but then boy! are you in for some fun time with side777 :rofl:

PS: I keed, I keed. Don't take it seriously folks!
User avatar
ZANEY82
 
Posts: 3314
Joined: Mon Dec 18, 2006 3:10 am

Post » Sat Jul 10, 2010 7:41 am

One thing is still bugging me about this mod and the readme doesn't clarify it. The Power of Music spell seems to work for the cell where I'm standing at the moment (eg. an NPC's hosue), but doesn't persist if I move to another cell, even if it's owned by the same NPC. If the spell applies to all cells owned by that NPC shouldn't it at least persist for the duration of my game?
User avatar
Austin England
 
Posts: 3528
Joined: Thu Oct 11, 2007 7:16 pm

Post » Sat Jul 10, 2010 7:28 am

Did you get yours working Bibliophile?

Mine seems to suddenly have stopped working. Well, it works.. I guess, but plays the Heartlands region music EVERYWHERE... and on my other save it plays the Public music EVERYWHERE. I just don't get it.
User avatar
Emma
 
Posts: 3287
Joined: Mon Aug 28, 2006 12:51 am

Post » Sat Jul 10, 2010 4:28 am

BMS gets broken for me after a long time of play. Fix is simple: remove BMS from your load oredr (that is, just uncheck it in WB/OBMM), load your save and save again, put BMS back in and load, it should work again. I don't include BMS in the Bashed Patch just to make this fix easy and painless to apply.
User avatar
Johanna Van Drunick
 
Posts: 3437
Joined: Tue Jun 20, 2006 11:40 am

Post » Sat Jul 10, 2010 12:46 pm

I just re-read it and saw that I was supposed to DELETE the dummy.mp3 files, not leave them be.

FYI, the latest readme asks to NOT delete the dummy.mp3 files...

Frankly, BMS has never worked for me (I always get crashes when battle starts even with v 2.3, but the rest locational music worked fine). As it works for most others, I am sure I am doing something wrong. But after a day's hammering, if I can't figure it out, then I just gave up and used Immersive Combat Music instead.
User avatar
Juanita Hernandez
 
Posts: 3269
Joined: Sat Jan 06, 2007 10:36 am

Post » Sat Jul 10, 2010 4:45 am

FYI, the latest readme asks to NOT delete the dummy.mp3 files...

Frankly, BMS has never worked for me (I always get crashes when battle starts even with v 2.3, but the rest locational music worked fine). As it works for most others, I am sure I am doing something wrong. But after a day's hammering, if I can't figure it out, then I just gave up and used Immersive Combat Music instead.

FYI, you are wrong about that. The main (actual) readme hasn't changed since version 2.0. The others (the two very small text files) only apply at all if you happen to install the optional extras with the names of the repsective text files in question (not included in that archive, but instead separately downloadable). And even then, those text files don't tell you very much (i.e., nothing even close to the whole story).

BMS works just fine, if you actually follow the instructions and - if necessary - customise the ini... as is the case with most mods.
User avatar
Dawn Farrell
 
Posts: 3522
Joined: Thu Aug 23, 2007 9:02 am

Post » Sat Jul 10, 2010 11:11 am

FYI, you are wrong about that. The main (actual) readme hasn't changed since version 2.0. The others (the two very small text files) only apply at all if you happen to install the optional extras with the names of the repsective text files in question (not included in that archive, but instead separately downloadable). And even then, those text files don't tell you very much (i.e., nothing even close to the whole story).

BMS works just fine, if you actually follow the instructions and - if necessary - customise the ini... as is the case with most mods.


Lots of people have problems with BMS, even those that have followed the instructions to the dot such as myself and the OP. I believe, as well as the creator of the mod, that many of these problems are related to the buggy plug-in required, EMC. BMS itself works just fine, you are right.

Anyways, EMC seems to bug out in certain situations and I am not sure why. Right now, everything is working fine except for I believe EMC. Region playlists are playing fine. Battle music however, is playing as soon as combat is entered just like in vanilla as opposed to delaying until you actually attack or get attacked. I'm not sure how to fix this... I am going to try deactivating BMS.esm and clean-saving but often this does not seem to work for me.
User avatar
ezra
 
Posts: 3510
Joined: Sun Aug 12, 2007 6:40 pm

Post » Sat Jul 10, 2010 4:25 am

The main problem with BMS is codec, or should I say, with Oblivion. I, for one, had terrible results (CTD on game load) while I used Fraps. Somehow, Fraps' codec is conflicting with BMS or OBSE Plugins. Uninstalling Fraps worked immediatlety but after a reboot, BSM was broken. The only way to repair it was to reinstall Oblivion from scratch. I never figured out how to uninstall Fraps' codec, I get confused there.

As of now, I recently reinstalled Oblivion and my zillion mods. Fraps was installed and I get no problems. That is, I didn't use Fraps after that reinstall. I also don't ever use Codec packs anymore and go on a need-to-have basis. Codec packs are bad.

Also, Morrowind, Oblivion and probably any Bethesda games have many conflicts with codecs.
User avatar
Sasha Brown
 
Posts: 3426
Joined: Sat Jan 20, 2007 4:46 pm

Post » Sat Jul 10, 2010 3:11 pm

The main problem with BMS is codec, or should I say, with Oblivion. I, for one, had terrible results (CTD on game load) while I used Fraps. Somehow, Fraps' codec is conflicting with BMS or OBSE Plugins. Uninstalling Fraps worked immediatlety but after a reboot, BSM was broken. The only way to repair it was to reinstall Oblivion from scratch. I never figured out how to uninstall Fraps' codec, I get confused there.

As of now, I recently reinstalled Oblivion and my zillion mods. Fraps was installed and I get no problems. That is, I didn't use Fraps after that reinstall. I also don't ever use Codec packs anymore and go on a need-to-have basis. Codec packs are bad.

Also, Morrowind, Oblivion and probably any Bethesda games have many conflicts with codecs.

That's an interesting anecdotal; here's another:

I'm currently using BMS, Fraps, and a codec pack, without any issues at all. That's after logging many hours of play, with hundreds of other mods, what's more.

Not to say I don't believe you (I do) but, well, there are many ways of going about things, including selecting (and, in some cases, correctly setting up) codec packs. Also, I have no idea what you mean re: "Fraps' codec" - what exactly is that?
User avatar
Rachel Cafferty
 
Posts: 3442
Joined: Thu Jun 22, 2006 1:48 am

Post » Sat Jul 10, 2010 3:54 pm

<...> Also, I have no idea what you mean re: "Fraps' codec" - what exactly is that?


Well, according to GSpot it's a video decompressor... go figure why it disturbes my BMS... it's called : vidc.fps1. Anyway, I don't get much codecs but I know that Fraps conflicts with BMS on MY machine. I guess I am one of the unlucky :( . I wish it would work fine, maybe after a clean reformatting of Windows... but that's another story way ahead in the future. I was just telling my anecdote so others who have the same problem know about that possibility.
User avatar
butterfly
 
Posts: 3467
Joined: Wed Aug 16, 2006 8:20 pm

Post » Sat Jul 10, 2010 8:38 pm

Oh, wow, it's been a long time since I looked at this thread. Anyways, if it helps anyone, BMS seems to only work for me on new games. The problem I was having was apparently only affecting my pre-existing saves. I don't remember that being noted in the readme, but hey. As proven before, I am prone to miss little things like that. >_>
User avatar
Suzy Santana
 
Posts: 3572
Joined: Fri Aug 10, 2007 12:02 am


Return to IV - Oblivion