» Sun Jul 11, 2010 8:25 pm
Beyond what they do, I don't think how mark and recall work is ever explained in detail, but a lot of things about how certain spells work are vague, it seems to be one of those "It's magic so we don't have to explain it." things, if something is referred to as magic, people don't expect how it works to make any sense, and as long as it's kept consistent, they can generally accept it even if we don't see how it's possible.
As to why teleportation is never used in Cyrodiil, gameplay mechanics, Bethesda probably removed it because they thought it would not be needed with map-based fast travel (An assumption I would disagree with, as fast travel cannot be used to get out of a dungeon quickly if you're over encumbered and need to get rid of your loot, allow you to escape from a battle that's getting too hard for you, not to mention s certain amount of in-game time passes in the proccess, where as mark and recall are instantanious.) I doubt there's any logical explaination for why you can't use it. The whole "levitation act" thing was just a (rather poorly done.) hand wave for the fact that levitation was removed anyway, and I just pretend that part of the lore doesn't exist, like that stupid part about how Cyrodiil became Generic Fantasy Land.