Unnecessary Violence 2?

Post » Wed Aug 25, 2010 3:45 am

any word on its progress?
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ruCkii
 
Posts: 3360
Joined: Mon Mar 26, 2007 9:08 pm

Post » Wed Aug 25, 2010 10:35 am

UV II is temporarily on hold. I know, I know. Breathe. :lmao: HeX has a wrist injury he has to take care of first. Doctor's orders, no computer in the meantime. He'll get it finished, just going to take a bit longer.
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Juan Cerda
 
Posts: 3426
Joined: Thu Jul 12, 2007 8:49 pm

Post » Wed Aug 25, 2010 8:31 am

:ahhh: :cry: :sad: :sb: :gun: :P

hope he feels well soon.... im itching for some new action!!!
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Alexandra Ryan
 
Posts: 3438
Joined: Mon Jul 31, 2006 9:01 am

Post » Wed Aug 25, 2010 1:45 pm

I keep watching this mod as well. When I first found UV (about a month ago) I was so blown away! Any improvements to the mod would be icing on the cake. I love how he made it fully compatable with DR as well.
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noa zarfati
 
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Joined: Sun Apr 15, 2007 5:54 am

Post » Wed Aug 25, 2010 12:42 am

UV II is temporarily on hold. I know, I know. Breathe. :lmao: HeX has a wrist injury he has to take care of first. Doctor's orders, no computer in the meantime. He'll get it finished, just going to take a bit longer.

Yes, but fortunately he said this http://www.gamesas.com/index.php?/topic/1115259-advice-on-keyboard-setting-for-unnecessary-violence-and-deadly-reflex-please/page__view__findpost__p__16375011:

"Well I've literally just gone back to work after having some time off suffering from RSI (and thus had a few weeks away from modding as well). I have a lot of stuff to catch up on, but be assured that UVII is right there on the top of my list. I'm going to be away for the weekend spending time with my family, but I hope to get a couple of days to make the necessary finalising, and updates to work with the NifSE beta some time next week. Then I just have to write a novel manual and I'll be able to release a beta.

So worry not, it'll be with you very soon. "

So, YEY! :celebration:
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e.Double
 
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