The Prone Position

Post » Mon Sep 13, 2010 3:53 pm

There isn't a whole lot to do with it but i think it would be worth it. Just the feeling of lying prone in the mountains, the dynamic snow covering your tracks, pulling back- and delivering an arrow right to the skull. Beast-ness
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clelia vega
 
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Post » Tue Sep 14, 2010 12:11 am

I primarily play stealth characters but I honestly wouldn't use this feature. It's a priority thing. I would think there are better things they could spend dev time on than this. Plus as you said if they didn't start with this in mind it might not work out well anyway.


I really dont think this would take too long to do, but I'm not a game designer so i might be wrong

and i think it probably wouldn't work out well if they added it in at this point, like i said, but again i don't really know i'm not a game designer
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Daramis McGee
 
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Post » Mon Sep 13, 2010 1:16 pm

Prone is more of a shooter thing. I don't really see how it could be worth all of the clipping trouble.
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Esther Fernandez
 
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Post » Mon Sep 13, 2010 3:57 pm

I dont see why not to have it, but its uses would be limited in a game like this...probably. Obviously it adds to immersion, which always counts for something.
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x_JeNnY_x
 
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