Inventory is a Backpack + torches + dropped = torch dupe?

Post » Sun Sep 19, 2010 3:18 am

Anyone else ever see this?
I finally figured out why the hell I was getting heavier and heavier but I don't know if it is simply kuertee's mod alone or something else acting on it.
I do use OBSE Drop Lit Torches but the torches that are being duped are regular torches with the weight of 1.0.
I kept wondering why I had more torches now and again than I remembered picking up. I thought I had 6, then I see like 12 looking in the pack, then later 20.
I finally once had like 125 torches and 250 torches.
When I drop the backpack, then pick it up, I have more torches than when I dropped it.

Spoiler
Active Mod Files:00  Oblivion.esm01  Jog_X_Mod.esm02  All Natural Base.esm  [Version 0.9.9.5]03  Cobl Main.esm  [Version 1.72]04  Qarls_Harvest.esm05  CyrodiilUpgradeResourcePack.esm06  Better Cities Resources.esm07  BetterMusicSystem.esm08  BathingMod_Base.esm09  CURP_Controller.esm0A  AFC v2 Core.esm0B  Progress.esm  [Version 2.2]0C  A_Bloody_Mess.esm0D  HorseCombatMaster.esm++  HrmnsOblivionScriptOptimizationv1.0.esp0E  Unofficial Oblivion Patch.esp  [Version 3.3]0F  Oblivion Citadel Door Fix.esp10  DLCShiveringIsles.esp11  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]12  All Natural - Real Lights.esp  [Version 0.9.9.5]13  All Natural.esp  [Version 0.9.9.5]14  All Natural - SI.esp  [Version 0.9.9.5]++  Symphony of Violence.esp15  AmbientTownSounds.esp16  Distant Chapel Bells.esp17  Diverse Voices.esp  [Version 0.1a]18  Rainbows.esp19  Cities Alive At Night.esp1A  WindowLightingSystem.esp1B  300_Lore_Dialogue_Updated.esp1C  AFC v2 Combo Chains.esp1D  AFC v2 Combat Moves.esp1E  AFC v2 Quick Powerattacks.esp1F  AFC v2 Damage Text.esp20  AFC v2 Gauntlet Weaponry.esp21  AFC v2 Locational Damage.esp22  BookTrackerOBSE.esp23  Cats & Rats.esp24  VanityCameraSmoother.esp25  ClocksOfCyrodiil.esp26  Fishing in Cyrodiil.esp27  ImprovedSigns.esp28  MM_TextLocks.esp29  P1DseeYouSleep.esp2A  Portable Campsite.esp++  P1DseeYouSleep - Portable Campsite.esp2B  Q - More and Moldy Ingredients v1.1.esp2C  Qarls_Harvest.esp2D  Qarls_Harvest addon.esp2E  Willful Resistance.esp  [Version 4.0]2F  Wyverex - Deployable Traps.esp30  Enhanced Economy.esp  [Version 4.3]31  FF_Real_Thirst.esp32  Choices and Consequences.esp  [Version 2.1]33  Map Marker Overhaul.esp  [Version 3.6]34  Map Marker Overhaul - SI additions.esp  [Version 3.5]35  Improved Hotkeys_Extended.esp  [Version 1.1]36  DLCHorseArmor.esp37  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]38  DLCOrrery.esp39  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]3A  DLCVileLair.esp3B  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5]3C  P1DseeYouSleep - DLCVileLair.esp3D  DLCMehrunesRazor.esp3E  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]3F  DLCSpellTomes.esp++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]++  MaleBodyReplacerV4.esp40  ACCCGR SI.esp41  WarriorBandages_V2.0.esp42  Thieves Arsenal.esp++  Thieves_Arsenal_Patch_033010.esp43  Extinguish the Lights.esp44  DLCThievesDen.esp45  DLCThievesDen - 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User avatar
Leticia Hernandez
 
Posts: 3426
Joined: Tue Oct 23, 2007 9:46 am

Post » Sun Sep 19, 2010 3:30 am

My guess, set the ini to the following

;==================
;Drop-lit torch mod
;==================
;defaults are "DLTIC-1-6.esp" and "005187".
;for Oscuro's set these to "Oscuro's_Oblivion_Overhaul.esm" and "009AFF".
;when using DropLitTorchOBSE.esp, you do not need to set these.

set kuerteeIIABQuest.dLTESP to sv_Construct ""
set kuerteeIIABQuest.dLTItem to sv_Construct ""




There should be no numbers withing the apostrophes. Also make sure you turn off OOO drop lit torch if you got it - if you are using COBL there is an ingame option book to choose in your inventory where you can set theses things if you installed OOO-cobl.

Cheers!
User avatar
Chloe Yarnall
 
Posts: 3461
Joined: Sun Oct 08, 2006 3:26 am

Post » Sun Sep 19, 2010 7:18 am

wow didn't expect anyone to answer this.
I don't have ooo.
User avatar
Dan Stevens
 
Posts: 3429
Joined: Thu Jun 14, 2007 5:00 pm


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