If that's difficult for you, never try Demon's Souls, God of War or Devil May Cry. ^_^
I'd argue against that. The combat mechanics for G1 are not very fluid. I swear the enemies swing their swords/axes faster than my character can. Anyway, while the idea is interesting (left swing, right swing, forward thrust, block), I don't think it was implemented very well, both in terms of default key bindings and in terms of speed and fluidity. While Kratos is dancing a seamless ballet of carnage, the unnamed hero in Gothic 1 is like a poorly-articulated marionette puppeteered by someone with a palsy.
That's why I used God Mode in G1. The combat is still annoying and tedious, but invincibility takes out the frustration factor of reloading due to death.