I want the tools to create the same character i played in Ob

Post » Thu Sep 23, 2010 3:23 pm

My main concern is the face customization tools, in oblivion was too complex but, after 3 or 4 uggly characters i learned how to use them, and well i just created the PERFECT FACE, i want to keep exactly that character with the same face for skyrim, i just want the tools to create him exactly as he was in oblivion.

i know how it works the new face customization menu, and well it looks like poorly detailed like dragon age origins where you just can select types of noses, eyes etc, and after just alocate them and adjust sizes, well i dont want that, unless they create A LOT of shapes.

Not like Dragon age where only one nose looks pretty, and all the others looks awful and MY CHARACTER and my FRIEND'S CHARACTER looks the same. because both want our characters to look like good looking guys and both select the only pretty nose, the only pretty eyes, etc etc etc
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Da Missz
 
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Post » Thu Sep 23, 2010 4:15 am

Your character in Skyrim is not your character in Oblivion. It wouldn't make any sense given the fact that around 200 years have past. Your Oblivion character is dead. Why would you want to play him?
We've been told virtually nothing about the face gen system other than it's "better", according to Todd Howard. We don't anything else.
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Lynne Hinton
 
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Post » Thu Sep 23, 2010 11:29 am

Your character in Skyrim is not your character in Oblivion. It wouldn't make any sense given the fact that around 200 years have past. Your Oblivion character is dead. Why would you want to play him?
We've been told virtually nothing about the face gen system other than it's "better", according to Todd Howard. We don't anything else.


Thats not the main point of my topic

the main point is: i want A LOT of nose shapes, eye types, mouth shapes, etc etc etc

also, thats a lie, todd already says how the new face customization tools works in the game informer "todd cast"
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T. tacks Rims
 
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Post » Thu Sep 23, 2010 5:25 am

Thats not the main point of my topic

the main point is: i want A LOT of nose shapes, eye types, mouth shapes, etc etc etc

But you're coming off as complaining; why? You don't know anything about the face gen system. You're acting as if you've been wronged somehow and the game isn't even out yet.
You might get a lot of noses, but you might not. Who knows?
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Big mike
 
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Post » Thu Sep 23, 2010 12:29 pm

But you're coming off as complaining; why? You don't know anything about the face gen system. You're acting as if you've been wronged somehow and the game isn't even out yet.
You might get a lot of noses, but you might not. Who knows?


Men i hate complaining people too, i'm not complaining i'm just expressing a fear, Todd says how the tools works and im just externing my concerns.
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glot
 
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Post » Thu Sep 23, 2010 5:33 pm

Your character in Skyrim is not your character in Oblivion. It wouldn't make any sense given the fact that around 200 years have past. Your Oblivion character is dead. Why would you want to play him?
We've been told virtually nothing about the face gen system other than it's "better", according to Todd Howard. We don't anything else.



actually, if his character is any kind of elf, he could very well say it is his character. no one can tell him his character from Oblivion or Morrowind couldnt be in Skyrim :P

and yes we have been told about it.

he said the sliders are gone, and we're going to have preset faces and parts to tack on, LIKE dragon age akin to what was going on with FO3 and NV, where he assumes the faces will look better over all but the customization is lower, which is why I had to abuse the GECK for both games to get a decent face. and that seems to be the case with Skyrim.
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Chloe Mayo
 
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Post » Thu Sep 23, 2010 1:50 pm

actually, if his character is any kind of elf, he could very well say it is his character. no one can tell him his character from Oblivion or Morrowind couldnt be in Skyrim :P

and yes we have been told about it.

he said the sliders are gone, and we're going to have preset faces and parts to tack on, LIKE dragon age akin to what was going on with FO3 and NV, where he assumes the faces will look better over all but the customization is lower, which is why I had to abuse the GECK for both games to get a decent face. and that seems to be the case with Skyrim.

I'm completely fine with that. Sounds more like a Morrowind system that's been improved on, which is great. I'm a fan of preset faces, so long as I have lots of options that let me piece together a unique face.
Oblivions system was ok, to a certain extent, but I think this will lead to better looking NPC's in general. And lets face it; there were some atrocious looking people in Oblivion.
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Nancy RIP
 
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Post » Thu Sep 23, 2010 7:30 pm

actually, if his character is any kind of elf, he could very well say it is his character. no one can tell him his character from Oblivion or Morrowind couldnt be in Skyrim :P

and yes we have been told about it.

he said the sliders are gone, and we're going to have preset faces and parts to tack on, LIKE dragon age akin to what was going on with FO3 and NV, where he assumes the faces will look better over all but the customization is lower, which is why I had to abuse the GECK for both games to get a decent face. and that seems to be the case with Skyrim.


Or a vampire or the shegorath god, an elf, etc etc etc
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Petr Jordy Zugar
 
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Post » Thu Sep 23, 2010 11:08 am

With the changed graphic engine creating the EXACT same character would be impossible, even with a lot of face shape choices. It's the same with creating your Morrowind character in Oblivion.
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A Boy called Marilyn
 
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Post » Thu Sep 23, 2010 7:06 am

It was pretty easy to make a decent looking character with Dragon Age (though the eyebrows were awful) but I never once managed with Oblivion, it was a [censored] terrible system the way multiple sliders moved at the same time.
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Melanie Steinberg
 
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Post » Thu Sep 23, 2010 5:13 pm

I'm completely fine with that. Sounds more like a Morrowind system that's been improved on, which is great. I'm a fan of preset faces, so long as I have lots of options that let me piece together a unique face.
Oblivions system was ok, to a certain extent, but I think this will lead to better looking NPC's in general. And lets face it; there were some atrocious looking people in Oblivion.


agree on that
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Melanie
 
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Post » Thu Sep 23, 2010 9:43 am

Your character in Skyrim is not your character in Oblivion. It wouldn't make any sense given the fact that around 200 years have past. Your Oblivion character is dead. Why would you want to play him?
We've been told virtually nothing about the face gen system other than it's "better", according to Todd Howard. We don't anything else.


Idk, I could see my Oblivion character thriving in Skyrim even 200 years after the events of Oblivion.

I almost... well always actually... play a Vampire, so my character would/could still be around.

heh heh heh

Good may triumph over Evil, but the Evil guys get to have all of the fun with the girl before she gets rescued. lol

:obliviongate:
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Kay O'Hara
 
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Post » Thu Sep 23, 2010 11:08 am

I couldnt master the art of Dragon age faces like you guys, it was all helmets for me, even the Dragon age toolset couldnt overcome that annoying stylized elongated face that plagued the game :/ I was fine with Morrowinds system but it often led me to have to adjust to the face rather than make my own envisioned face, Oblivion was a step up.

WHY NOT JUST HAVE BOTH? PRESETS AND CUSTOMIZED SLIDERS? I'm mean really just put the sliders in the advanced tab and call it a day.
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Bek Rideout
 
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Post » Thu Sep 23, 2010 6:27 am

I agree with the OP. Having a simple Mr. Potatohead - style customization is a step backwards in technology, honestly, no matter how you slice it... Oblivion was bad because the sliders didn't go far enough -- they only let you slide between ugly and massively ugly. Hire a character model designer who knows what they are doing to fix the base models to something somewhat attractive, and let the players be able to slide around to give them the personality that they like.
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Kat Ives
 
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Post » Thu Sep 23, 2010 5:31 am

The advantage of this new system is that everyones characters will look at least some what like they want. But I totally understand what you mean, if we will only have 10 different noses to choose from, then they could straight away do it like Oblivion. A minimum of different noses, to be close to the possibilities of the old system, would be 30. If it's less than that, we won't have enough choices for everyone. The same thing goes for eyes, mouth, cheek everything. At least 30 different on those all. + the adjustable size of some of them and the tone changing on everything. I wonder how argonian pre-made noses will differ from eachother..
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Alycia Leann grace
 
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Post » Thu Sep 23, 2010 9:53 am

The thing I hated most about the Oblivion system is that it didn't matter HOW long I spent making my character, they never looked the same in the game that they did in the creation screen. Not even close.
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Kelly John
 
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Post » Thu Sep 23, 2010 12:44 pm

Out of all the games I've played (which include Oblivion, Fallout 3 and NV, and Dragon Age) I'd have to say the game with the best customization system is the Sims3. While not perfect because I think it could use even more sliders than it currently has, it is the only game that I've played with the ability to choose from a bunch of preset faces and face parts and then slide each one in a multitude of ways. It's also the only game out of those I listed that lets you customize the body as well. It's too bad that all of those RPGs that I love to play haven't followed suit just yet.
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Matt Bee
 
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Post » Thu Sep 23, 2010 3:42 pm

Something like this maybe?
http://www.youtube.com/watch?v=Kgk-vXxPvV8
http://www.youtube.com/watch?v=g5i_mgF7Vas
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lillian luna
 
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Post » Thu Sep 23, 2010 11:59 am

WAAAIIITTTT!!!

Did you guys seriously get ALL the info, or just stopped when you heard/read "preset"?

It was said tha there are preset noses, mouths, etc... AND THEN YOU CAN TWEAK THEM!!!!
Not as much as oblivion, but still, you CAN tweak them.
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Sheeva
 
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Post » Thu Sep 23, 2010 7:49 pm

WAAAIIITTTT!!!

Did you guys seriously get ALL the info, or just stopped when you heard/read "preset"?

It was said tha there are preset noses, mouths, etc... AND THEN YOU CAN TWEAK THEM!!!!
Not as much as oblivion, but still, you CAN tweak them.


did you guy seriusly read al the thread, or just stopped when you read "preset"?

i know that we can tweak them, like Dragon Age as i said in the topic, but that isn't the solution, the main thing here is that i want a LOT of shapes.
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Penny Courture
 
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Post » Thu Sep 23, 2010 3:48 pm

I assume your a girl?
And yes you will be able to.
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Charlotte Henderson
 
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Post » Thu Sep 23, 2010 6:12 pm

I do not like the idea of being forced to choose between "x" set of noses and "y" set of eyes, etc. The face you see in my avatar, I created in under 20 mins. using only the Oblivion character creation. I would like there to be at least the same level of freedom in Skyrim.
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ijohnnny
 
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Post » Thu Sep 23, 2010 8:11 pm

This does not need to be an official tool, just make your character look the same.

Bethesda/Zenimax (probably) does not have full exclusive rights to Facegen. I doubt it'd be legal for them to create a third party program to convert facegen data into the new format (that is, assuming they've developed an in-house face utility for the new game engine) Really I think Bethesda themselves were fairly disappointed with how Facegen turned out in oblivion and Fallout 3, I doubt they'd use it again, especially as it seems they've abandoned third party programs such as speed tree and developed their own.

I do not like the idea of being forced to choose between "x" set of noses and "y" set of eyes, etc. The face you see in my avatar, I created in under 20 mins. using only the Oblivion character creation. I would like there to be at least the same level of freedom in Skyrim.


I'd imagine that along with choosing between "x" set of noses and "y" set of eyes, you'll also be able to resize them just as were able to with the Facegen system. Facegen starts out with one proprietary mesh and as you adjust the sliders it modifies parent groups. Basically there was only one face in facegen, you just changed the proportion. It'd actually be far, far better if they provided you with an adjustable set of "x" noses and "y" eyes because then there'd be a LOT more variety.
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Samantha Pattison
 
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Post » Thu Sep 23, 2010 11:20 pm

I'd imagine that along with choosing between "x" set of noses and "y" set of eyes, you'll also be able to resize them just as were able to with the Facegen system. Facegen starts out with one proprietary mesh and as you adjust the sliders it modifies parent groups. Basically there was only one face in facegen, you just changed the proportion. It'd actually be far, far better if they provided you with an adjustable set of "x" noses and "y" eyes because then there'd be a LOT more variety.

Yeah, I just hope we can do more than a resize. e.g, I want to be able to change the overall width, length, height, and depth, the bridge height/depth/width, septum angle/width, nostril size, etc. Same with eyes, the overall size, individual and overall width, their height/depth, and angle, etc. and a large color palette.
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Adam
 
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Post » Thu Sep 23, 2010 8:43 pm

I do not like the idea of being forced to choose between "x" set of noses and "y" set of eyes, etc. The face you see in my avatar, I created in under 20 mins. using only the Oblivion character creation. I would like there to be at least the same level of freedom in Skyrim.


i love that face you made, more if you achieved it in just 20 minuts
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Tammie Flint
 
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