- Hand-made environments and dungeons by 8 people (undisputeable number one).
- No more classes and, as such, abuse of power-leveling.
- Proper attention to fixing level-scaling.
- Dual-wield.
- The fact that you need a free hand to cast a spell, and you can go for both free hands for an additional benefit. This way, you can't do it all as doing magic effectively incurs some prices.
- Enchanting is back and smithing is included.
- Better vanilla spells, both visually and gameplay-wise.
- Possible interesting customization options due to perks.