Can't get Visually Enchanted Soultrap (fixed) esp to deactiv

Post » Wed Oct 06, 2010 11:08 am

(new and improved edited OP...)

It is part of http://tesnexus.com/downloads/file.php?id=8490.

I have the other plugins deactivated and imported in graphics, with those three having entries in the Merge section
of the bashed patch, but they are in the import section checked. It has the same Deactivate, Graphics tags as the other 3 plugins.

The Soultrap esp does not appear in the merge section but is in the import graphics section and is checked.

Everytime I build the patch with it unchecked in the mod tab, it becomes checked with the red line highlight.

Before bashed patch rebuild (tags are just like the 3 above it: Deactivate, Graphics, but the prior 3 plugins of the mod are listed in the merge section whereas this one is not.):

http://i36.photobucket.com/albums/e7/brygdom/Oblivion/2cc11a39.jpg

After bashed patch rebuild, not activating it, only importing in Import Graphics section, since it is not listed in Merge:

http://i36.photobucket.com/albums/e7/brygdom/Oblivion/62ce970d.jpg

I have tried having the other three merged and imported, only imported and not merged, but the Soultrap one still winds up with the activated checkbox in the Mods tab.


Spoiler
Active Mod Files:00  Oblivion.esm01  Jog_X_Mod.esm02  All Natural Base.esm  [Version 1.0]03  Cobl Main.esm  [Version 1.72]04  Qarls_Harvest.esm05  CyrodiilUpgradeResourcePack.esm06  Better Cities Resources.esm07  BetterMusicSystem.esm08  BathingMod_Base.esm09  CURP_Controller.esm0A  AFC v2 Core.esm0B  Progress.esm  [Version 2.2]0C  A_Bloody_Mess.esm0D  HorseCombatMaster.esm0E  Unofficial Oblivion Patch.esp  [Version 3.3]0F  UOP Vampire Aging & Face Fix.esp  [Version 1.0.0]10  Oblivion Citadel Door Fix.esp11  DLCShiveringIsles.esp12  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]13  All Natural - Real Lights.esp  [Version 1.0]14  All Natural.esp  [Version 1.0]15  All Natural - SI.esp  [Version 1.0]16  Immersive Interiors.esp17  Immersive Interiors - Lights Addon.esp++  Symphony of Violence.esp18  AmbientTownSounds.esp19  Distant Chapel Bells.esp1A  Diverse Voices.esp  [Version 0.1a]1B  Rainbows.esp1C  LightsOut.esp1D  Cities Alive At Night.esp1E  WindowLightingSystem.esp1F  300_Lore_Dialogue_Updated.esp20  AFC v2 Combo Chains.esp21  AFC v2 Combat Moves.esp22  AFC v2 Quick Powerattacks.esp23  AFC v2 Damage Text.esp24  AFC v2 Gauntlet Weaponry.esp25  AFC v2 Locational Damage.esp26  BookTrackerOBSE.esp27  Cats & Rats.esp28  ClocksOfCyrodiil.esp29  Chapel Tithe.esp++  Cyrodilic Brandy.esp2A  Fishing in Cyrodiil.esp2B  ImprovedSigns.esp2C  Inebriation.esp2D  kuerteeSittableRocks.esp2E  P1DseeYouSleep.esp2F  Portable Campsite.esp++  P1DseeYouSleep - Portable Campsite.esp30  Q - More and Moldy Ingredients v1.1.esp31  Qarls_Harvest.esp32  Qarls_Harvest addon.esp33  SoT_Holiday.esp34  Willful Resistance.esp  [Version 4.0]35  Wyverex - Deployable Traps.esp36  Enhanced Economy.esp  [Version 4.3]37  Crowded Roads Revisited.esp  [Version 1.1]38  Crowded Roads Revisited_ChorrolCheydinhal_5.esp39  Crowded Roads Revisited_GreenRoad_10.esp3A  Crowded Roads Revisited_YellowRoad_10.esp3B  Crowded Roads Revisited_GoldRoad_20.esp3C  FF_Real_Thirst.esp3D  Choices and Consequences.esp  [Version 2.1]3E  Map Marker Overhaul.esp  [Version 3.6]3F  Map Marker Overhaul - SI additions.esp  [Version 3.5]40  Improved Hotkeys_Extended.esp  [Version 1.1]41  DLCHorseArmor.esp42  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]43  DLCOrrery.esp44  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]45  DLCVileLair.esp46  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5]47  P1DseeYouSleep - DLCVileLair.esp48  DLCMehrunesRazor.esp49  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]4A  DLCSpellTomes.esp++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]++  MaleBodyReplacerV4.esp4B  ACCCGR SI.esp++  CM_Better Wine.esp++  FineWeapons.esp++  RustyItems.esp4C  WarriorBandages_V2.0.esp4D  Thieves Arsenal.esp++  Thieves_Arsenal_Patch_033010.esp4E  Extinguish the Lights.esp4F  DLCThievesDen.esp50  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]51  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4]52  Cobl Glue.esp  [Version 1.72]53  Cobl Si.esp  [Version 1.63]54  FF_Real_Thirst, Cobl.esp++  Cobl Tweaks.esp  [Version 1.44]55  Bob's Armory Oblivion.esp56  Creatures Alive v1.3.esp57  kuerteeWanderingEncounters.esp58  TIE.esp  [Version 1.36]59  Lock Bash Omega.esp  [Version 1.5]5A  Enhanced Quest Roleplaying.esp  [Version 2.03]5B  cyrodiil transportation network 1.3 wz.esp5C  Duke Patricks - Bottle Shoot Archery Practice.esp5D  Extended Imperial City Version 1.0.esp5E  FuseFruitMachine.esp  [Version 1.0]5F  FuseSnailRacing.esp60  Kragenir's Death Quest.esp61  KDQ - Rural Line Additions.esp62  Corpse_Kvatch.esp63  LetThePeopleDrink.esp  [Version 2.5]64  KragenirsDeathQuest-LetThePeopleDrink patch.esp65  Region Revive - Lake Rumare.esp66  TheElderCouncil.esp67  TheElderCouncil_TempleOfTheOne.esp68  TEC_4ERA_Dialog_Filter.esp69  thievery.esp6A  thievery - EE patch.esp  [Version 4.2]6B  Travelers Inns.esp6C  VaultsofCyrodiil.esp6D  Window Entrances 1.0.esp6E  za_bankmod.esp6F  DLCBattlehornCastle.esp70  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.4]71  Lynges_Thieves_Highway-10256.esp72  DLCFrostcrag.esp73  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.4]74  Knights.esp75  Knights - Unofficial Patch.esp  [Version 1.0.9]76  SM Plugin Refurbish(Merged).esp  [Version 1.30]77  Choices and Consequences - SM Plugin Refurbish - Orrery.esp  [Version 2.0]78  ElsweyrAnequina.esp79  road+bridges.esp  [Version 4.5.7]7A  Feldscar.esp  [Version 1.0.4]7B  Vergayun.esp  [Version 1.0.5]7C  Faregyl.esp  [Version 1.0.10]7D  Faregyl+Anequina Patch.esp7E  xuldarkforest.esp  [Version 1.0.5]7F  xulStendarrValley.esp  [Version 1.2.2]80  xulTheHeath.esp81  XulEntiusGorge.esp82  xulFallenleafEverglade.esp  [Version 1.3.1]83  xulColovianHighlands_EV.esp  [Version 1.2.1]84  xulChorrolHinterland.esp  [Version 1.2.2]85  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]86  KragenirsDeathQuest-LostCoast patch.esp87  xulBravilBarrowfields.esp  [Version 1.3.2]88  xulLushWoodlands.esp  [Version 1.3]89  xulAncientYews.esp  [Version 1.4.3]8A  xulAncientRedwoods.esp  [Version 1.6]8B  xulCloudtopMountains.esp  [Version 1.0.3]8C  KragenirsDeathQuest-CloudtopMountains patch.esp8D  xulArriusCreek.esp  [Version 1.1.3]8E  xulPatch_AY_AC.esp  [Version 1.1]8F  xulRollingHills_EV.esp  [Version 1.3.2]90  KragenirsDeathQuest-RollingHills patch.esp91  xulPantherRiver.esp92  xulRiverEthe.esp  [Version 1.0.2]93  xulBrenaRiverRavine.esp  [Version 1.1]94  xulImperialIsle.esp  [Version 1.6.5]95  Fuses Snail Racing Unique Landscapes Imperial Isle patch.esp96  RegionReviveLakeRumare-ImperialIsle patch.esp  [Version 1.3.3]97  xulBlackwoodForest.esp  [Version 1.1.0]98  xulCheydinhalFalls.esp  [Version 1.0.1]99  xulAspenWood.esp  [Version 1.0.2]9A  xulSkingradOutskirts.esp  [Version 1.0.1]9B  xulSnowdale.esp  [Version 1.0]9C  NRB4+UL-II+LtPD Patch.esp  [Version 3.0.1]9D  NRB4+RR Patch.esp  [Version 2.1]9E  Harvest [Flora].esp  [Version 3.0.0]++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]++  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]9F  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]A0  CoverYourself.espA1  DropLitTorchOBSE.esp  [Version 2.4]A2  DS Storage Sacks.esp  [Version 1.21]A3  Dungeon Actors Have Torches 1.6 CT.espA4  Exterior Actors Have Torches 1.3 CT.espA5  gardening.espA6  GP_Lockpicks.esp  [Version 1.5]++  Hurt Me Bad Traps.espA7  ImprovedSoulgems.esp  [Version 1.11]A8  kuerteeInventoryIsABackpack.espA9  P1DkeyChain.esp  [Version 5.00]AA  PersuasionOverhaul.esp  [Version 1.43]AB  ReneerNPCNameMod.espAC  RenCorpseMod.espAD  kuerteeGoldIsAnInventoryItem.espAE  Salmo the Baker, Cobl.esp  [Version 3.08]AF  SetsunaDummyTraining.espB0  Enhanced Vegetation [110%].espB1  talkwithyourhands2.espB2  Toggleable Quantity Prompt.esp  [Version 3.1.1]B3  kuerteeAlternativesToDeathAndReload.espB4  Enhanced Economy - House prices.esp  [Version 1.0]B5  Roleplaying Dialogues.espB6  Alternate Start Revamped.espB7  BathingMod_Soap.espB8  BathingMod_Bathroom_Upgrades.espB9  BathingMod_Placeable_Bathtubs.esp++  BathingMod_ABMCP_Bathtubs_and_Bathrooms.espBA  RealisticFatigue.espBB  RealisticHealth.espBC  Real Injury.espBD  RealisticForceMedium.espBE  ReneerKeyLockMod.espBF  RealSleepExtended.esp  [Version 2.4.2]C0  Duke Patricks - Basic Hypothermia.esp  [Version 3.1]C1  Duke Patricks - Nosferatu Class Vampires.esp  [Version y]C2  RefScope.esp  [Version 2.0.2]C3  Syc_AtHomeAlchemy.espC4  RshAlchemy.espC5  RshAlchemyRecipes.espC6  StealthOverhaul.espC7  StealthOverhaul, Cobl.esp  [Version 1.2]C8  DD_ProximitySneakPenalty.espC9  ZumbsLockpickingMod - OBSE.espCA  ZumbsLockpickingMod - Hide Difficulty Addon.espCB  SM Bounty.esp  [Version 1.22c]++  CoblDeathFix.esp  [Version 1.20]CC  sycSHOUT.esp  [Version 1.02]CD  kuerteeClothingMatters.espCE  kuerteeCrimeHasWitnesses.espCF  kuerteeLootingDeadGuardsIsStealing.espD0  Enhanced Grabbing.esp  [Version 0.5]D1  Duke Patricks - Double Arrow Nock Shot.esp  [Version 1.5.1a]D2  Deadly Reflex 5 - Timed Block with no damage or durability changes.espD3  DeadlyReflex 5 - Combat Moves.espD4  Deadly Reflex - Breathing Motion & Head Bobbing.espD5  kuerteeNPCsYield.espD6  Duke Patricks - Near Miss Magic And Arrows Alert The Target.esp  [Version 7.1]D7  Duke Patricks - Actors Can Miss Now.espD8  Duke Patricks - Fresh Kills Now Alert The NPCs.esp  [Version 4]D9  MM_AlchemyPotions.espDA  BFG's Enhanced Armory.espDB  Intelligence Overhaul.espDC  nGCD.esp++  nGCD Skeleton Key.espDD  ProgressGSD.esp  [Version 2.0]DE  ProgressMBSP.esp  [Version 2.0]DF  ProgressSBSP.esp  [Version 1.0]E0  ProgressRBSP.esp  [Version 1.0]E1  ProgressRacial.espE2  ProgressArmorer.esp  [Version 1.0]E3  immersive_caves_auto.esp**  Let There Be Darkness - Cyrodiil + SI.esp**  Let There Be Darkness - Knights.esp**  Let There Be Darkness - Mehrunes Razor.esp**  Let There Be Darkness - Thieves Den.esp**  Let There Be Darkness - The Elder Council.esp**  Let There Be Darkness - Thievery.esp**  Let There Be Darkness - Elsweyr.esp**  Let There Be Darkness - UL Colovian Highlands.esp**  Let There Be Darkness - UL Lost Coast.esp**  Let There Be Darkness - UL Brena.esp**  Let There Be Darkness - UL Blackwood Forest.espE4  Stat Restore.espE5  Cobl Races.esp  [Version 1.52]E6  Really Immersive Messages.esp++  RedBag - Fog.espE7  Get Wet - just droplets.espE8  Region_Revive_-_Lake_Rumare_FuseSnailRacing_Patch.espE9  Cyrodiil Training Center.espEA  MagicDefence.espEB  ExperienceBasedTraining.esp++  Visually Enchanted Fire 3.esp++  Visually Enchanted Frost 2.esp++  Visually Enchanted Shock 1.espEC  Visually Enchanted SoulTrap 1.esp**  Enhanced Economy - Soulgems.esp  [Version 4.2.2]ED  Real Hunger, Cobl.esp  [Version 1.6.1]**  NRB4 Standard Road Record.esp++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]**  All Natural - Indoor Weather Filter For Mods.esp  [Version 1.0]EE  LandMagicPatch.espEF  Bashed Patch, 0.espF0  Duke Patricks - Combat Archery.esp  [Version 3.2]F1  Colored Map for Elsweyr 1.1.espF2  Oblivion Graphics Extender Support.esp  [Version 0.2]

User avatar
Chloe Mayo
 
Posts: 3404
Joined: Wed Jun 21, 2006 11:59 pm

Post » Wed Oct 06, 2010 7:04 am

bump...hours later and after seemingly fixing my save-crash problem, I tried to reinstall this and it still has the red line.
It will not stay deactivated. I leave it unchecked, check the import graphics option, rebuild, and it is checked.
If I uncheck it then it deactivates all the other plugins of this mod, and deactivates the bashed patch.

This is what I get when I right click and Mark Mergable:

Not Mergeable
? Visually Enchanted SoulTrap 1.esp:

New record(s) in block(s): EFSH.

Is a master of non-mergeable mod(s): Bashed Patch, 0.esp.

User avatar
sarah taylor
 
Posts: 3490
Joined: Thu Nov 16, 2006 3:36 pm

Post » Wed Oct 06, 2010 9:21 am

Another wrye bash question!

Yeah that readme is so vague isn't it - the mods tab section should really say why a line is red.
User avatar
meg knight
 
Posts: 3463
Joined: Wed Nov 29, 2006 4:20 am

Post » Wed Oct 06, 2010 11:13 am

To be expected from you...

Like I said in the other thread, I read this stuff but it isn't always clear or helpful:

Line Colors

? Pink: A file that shares a modification date/time with another file. Not a problem unless they're both activated, in which case, the lines turn...

? Orange: Exclusion group violation. See Exclusion Groups below.

? Red:

? A file that shares a modification date/time with another file – with both files being activated. This should definitely be corrected! Use details view to change the modification date of one of the files by a second or more.

? An active file that has the 'Deactivate' tag. The file should be deactivated to function properly.

? Grey: A file that is ghosted (see Auto-Ghost)


1. It is quite obvious looking at the mods tab that the mod before and after have different dates/times.

2. How many times do I have to say that it will NOT stay deactivated? I leave it unchecked and it becomes checked. It has no merge tag so it isn't listed in the merge section.
It is listed in the import section. I never figured this to be a WB issue, but a mod issue.

In any case I will repost in the WB thread http://www.gamesas.com/index.php?/topic/1114316-relz-wrye-bash-thread-50/page__hl__relz%20wrye%20bash for the anol retentive population.
User avatar
Amber Hubbard
 
Posts: 3537
Joined: Tue Dec 05, 2006 6:59 pm

Post » Wed Oct 06, 2010 2:23 pm

Why is it I'm labeled with an antiquated Freudian complex just for pointing out that you do not use the forum as it is used by most forum users.

Do you really think that if a person who actually wants to use the search function wants to stumble upon countless threads that ask questions that really ought to be asked in the in the main threads? Do you really think it makes searching for answers easier? Further, do you really think that the caretakers of overhaul mods or Bash or anything else read the entire forum? I can tell you from experience they do not - many read their specific forum (the reason they created it was for feedback after all) why should these folks be expected to search the forum for questions about their mods or tools when they already created a thread for it?

So I ask who is being disrespectful here?

You want help but then you don't go to the source for help.

Now regarding he red line - I can point out more obfuscation - the image you linked showing the line red cuts off before one can see the esp below it which means that if one, like myself, knew the red line ordeal and could not see the next esp - they are going assume that the next esp (again not shown) is the same date as the one you point out.
User avatar
Andrew Perry
 
Posts: 3505
Joined: Sat Jul 07, 2007 5:40 am


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