This is my updated mod list:
00 Oblivion.esm
01 All Natural Base.esm [Version 1.0]
02 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI]
03 Francesco's Optional New Items Add-On.esm [Version 4.5bSI]
04 Cobl Main.esm [Version 1.73]
05 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]
06 Mart's Monster Mod.esm [Version 3.7b3p3]
07 FCOM_Convergence.esm [Version 0.9.9MB3]
08 Armamentarium.esm [Version 1.35]
09 Artifacts.esm
0A bookplacing.esm [Version 1]
0B Progress.esm [Version 2.2]
** TNR ALL RACES FINAL.esp
** TNR - ShiveringIsles.esp
0C Unofficial Oblivion Patch.esp [Version 3.3.1]
0D DLCShiveringIsles.esp
0E Unofficial Shivering Isles Patch.esp [Version 1.4.0]
0F SM Plugin Refurbish - SI.esp [Version 1.30]
10 Francesco's Optional Chance of Stronger Bosses.esp
11 Francesco's Optional Chance of Stronger Enemies.esp
12 Francesco's Optional Chance of More Enemies.esp
13 Francesco's Optional Leveled Guards.esp
++ Francesco's Dark Seducer Weapons Patch.esp
++ FCOM_Francescos.esp [Version 0.9.9]
++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]
14 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]
15 Fran_Lv30Item_Maltz.esp
16 Atmospheric Loading Screens - Original Text.esp
17 All Natural - Real Lights.esp [Version 1.0]
18 All Natural.esp [Version 1.0]
19 All Natural - SI.esp [Version 1.0]
++ Symphony of Violence.esp
1A WindowLightingSystem.esp
1B Book Jackets Oblivion - BP.esp
1C Enhanced Economy.esp [Version 4.3.1]
1D sr_super_hotkeys.esp [Version 0.54]
1E DLCHorseArmor.esp
1F DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5]
20 SM Plugin Refurbish - HorseArmor.esp [Version 1.11]
21 DLCOrrery.esp
22 DLCOrrery - Unofficial Patch.esp [Version 1.0.3]
23 SM Plugin Refurbish - Orrery.esp [Version 1.11]
24 DLCVileLair.esp
25 DLCVileLair - Unofficial Patch.esp [Version 1.0.5]
++ SM Plugin Refurbish - VileLair.esp [Version 1.21]
26 DLCMehrunesRazor.esp
27 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4]
28 SM Plugin Refurbish - MehrunesRazor.esp [Version 1.30]
29 DLCSpellTomes.esp
++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]
2A DLCThievesDen.esp
2B DLCThievesDen - Unofficial Patch.esp [Version 1.0.5]
2C DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4]
2D SM Plugin Refurbish - ThievesDen.esp [Version 1.30]
++ Francesco's No Reduced Backwards Running.esp
2E Cobl Glue.esp [Version 1.73]
2F Cobl Si.esp [Version 1.63]
30 Bob's Armory Oblivion.esp
31 FCOM_BobsArmory.esp [Version 0.9.9]
32 Loth's Blunt Weapons for Npcs.esp
++ FCOM_LothsBluntWeapons.esp [Version 0.9.9]
33 Oblivion WarCry EV.esp [Version 1.09]
34 FCOM_WarCry.esp [Version 0.9.9MB5]
35 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]
36 Alluring Potion Bottles v3.esp
37 Alluring Wine Bottles.esp
** OMOBS.esp [Version 1.0]
** OMOBS_SI.esp [Version 1.0]
38 ArmamentariumArtifacts.esp [Version 1.35]
39 OOO 1.32-Cobl.esp [Version 1.72]
3A Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b3p3]
3B FCOM_Convergence.esp [Version 0.9.9Mb3]
++ FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2]
3C FCOM_RealSwords.esp [Version 0.9.9]
3D Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]
++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]
++ Mart's Monster Mod - No Bone Loot.esp [Version 3.7b3p3]
3E Mart's Monster Mod - Safer Quest Locations.esp [Version 3.7b3p3]
3F Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]
++ Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3]
++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]
++ ArmamentariumLL4OOO.esp [Version 2.01]
++ ArmamentariumLLMagicOOO.esp [Version 1.35]
++ MMM-Cobl.esp [Version 1.73]
40 Artifacts.esp
++ Artifacts - ArmaCompleteAddon.esp [Version 1.0]
41 BrotherhoodRenewed.esp [Version 1.0.5]
42 za_bankmod.esp
43 DLCBattlehornCastle.esp
44 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.4]
45 SM Plugin Refurbish - Battlehorn.esp [Version 1.30]
46 DLCFrostcrag.esp
47 Knights.esp
48 Knights - Unofficial Patch.esp [Version 1.0.10]
++ SM Plugin Refurbish - Knights.esp [Version 1.06]
49 HoarfrostCastle.esp
4A MannimarcoComplete.esp
++ FCOM_Knights.esp [Version 0.9.9Mb3]
4B Harvest [Flora].esp [Version 3.0.0]
++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]
++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]
4C Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]
4D P1DcandlesForKleptos.esp
4E Quest Award Leveling SI.esp
4F Quest Award Leveller.esp [Version 2.0.1]
++ Quest Award Leveller - Vile Lair.esp [Version 2.1.0]
++ Quest Award Leveller - Mehrunes Razor.esp [Version 2.1.0]
++ Quest Award Leveller - Knights of the Nine.esp [Version 2.1.0]
50 SupremeMagicka.esp [Version 0.90]
51 SM_ShiveringIsles.esp [Version 0.86]
++ SM_DLCSpellTome.esp [Version 0.80]
++ SM_OOO.esp [Version 0.89]
++ SM_MMM.esp [Version 0.89]
++ SM_COBL.esp [Version 0.86]
52 SM_EnchantStaff.esp [Version 0.80]
++ SM_Scrolls.esp [Version 0.84]
++ SM_SigilStone.esp [Version 0.83]
53 RenGuardOverhaul.esp
54 ProgressArmorer.esp [Version 1.0]
55 ProgressMercantile.esp [Version 1.11]
56 RealisticLeveling.esp
++ Real Lava 1.3.esp
57 FCOM_Archery.esp [Version 0.9.9]
** All Natural - Indoor Weather Filter For Mods.esp [Version 1.0]
58 Bashed Patch, 0.esp
59 Streamline 3.1.esp
My OMODS are:
All Natural 1.0
Animated Window Lighting System - Illumination Within 4.0
Animated Window Lighting System - Meshes 5.3.3
ArmaCompleteResources 1.0
Atmospheric Loading Screens 3.65
Cobl 1.72
DarNified UI 1.3.2
Enhanced Economy 4.3.1
Keychain 5.0
Map Marker Overhaul 3.6
Mart's Monster Mod 3.7b 3.0
Natural_Faces_v95_OMOD-1965
Optimised_Distant_Land_MAX_1_1_OMOD-15278
Oscuro's Oblivion Overhaul COMPLETE 1.33
RealisticLeveling 1.13
SM Plugin Refurbish 1.21
Supreme Magicka 0.89
In addition I've got some extra music, QTP3 reduced and Oblivion Stutter remover installed. Oh and the DLC_Frostcrag is actually Frostcrag reborn.
Okay now the problems/questions ( Edit: All have been answered )
1) Does Bashed_patch,0.esp need to be activated ( I've already rebuild it based on the BOSS tags ) ? If I activate it my game won't start up but crashes.
2) When I'm in my inventory/stat/etc screen the background is yellowish. This doesn't bother me too much, but is there any way to change it?
3) I've got a feeling that Level_Rates_Modified_x2.esp doesn't work and that I leveled too fast during the sewers. Any reasons why this shouldn't work? How can I find out? I know Progress is a better mod, but I just wanted something simple and reliable.
4) Before I could select my class in the sewers, I didn't have access to spells. There weren't any except my racial skill and scrolls. Afterwards this seemed to fix itself and I've now got access too my spells.
5) I can't run while going backwards. I know this is a mod "feature" but I don't remember which mod does this. How do I disable this?
That are the questions so far. I'd also like you to give any and all suggestions about my mod list. Anything that should/could be updated? Isn't needed? Or a better mod alternative?
And finally, if you got a good mod suggestion, I'd like to hear it. I don't want to slow down my gameplay with extra content ( like Midas Magick ) except if it expands/improves already existing quests/guilds ( like Brotherhood Renewed or Mannimarco revisited ) because otherwise I won't even reach Shivering Isles again. Or if the extra content would be extremely good and doesn't change/add much to the game but rather stands on its own. I'd also like any suggestions about gameplay improvements or other good mods.
Thanks for reading this far and hopefully I'll be able to make my Oblivion game even more fun with your help!