I followed the instructions and various guides and made sure that my Streamline FPS numbers were within OSR's. I'm using a range of 20-40 in OSR and the default range of 26-31 in Streamline. Everything seems to work smoothly with respect to FPS numbers, particularly in heavily populated areas outside.
Now for the odd...my normal process is to install one mod at a time, then run around in the game and test for a while to make sure nothing strange has been introduced. Since installing Streamline I have noticed something unusual happening at apparently random times with body parts. For example, I went to a dungeon and a Khajiit's tail had turned into a vector which was attached to an orc's head. This was kind of funny in a way, although even after the actors were killed the line was present. The anomoly also carried over when I tried to save the game and reload...when I disabled the orc as a test the tail instead went through the wall and out the other side through a corridor. Later I went into a guild hall and one of the NPC's shoulders were twice the length of his body. In another case the scabbard on the belt of a dead spectral reaver was also creating a line vector that went off into a wall. Reloading made that go away, however.
I wasn't able to reproduce any of these scenarios with fresh new games and by coc'ing back to those cells, and I have never seen these kinds of graphical glitches before. Streamline seems in general to be an improvement, but given that I've observed these glitches multiple times in a relatively short period after installing it, with a setup that otherwise seemed relatively glitch-free I'm wondering if anyone had any suggestions about any Streamline ini settings I should be checking or altering.