Economy affects arrows? um so archers maybe build own

Post » Sun Dec 05, 2010 2:47 am

conjurable arrows ftw

http://www.tesnexus.com/downloads/file.php?id=17421
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Sun of Sammy
 
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Post » Sun Dec 05, 2010 2:15 am

Haha, yeah; for the vast (vast, vast!) majority of the posts I've seen in the Skyrim discussions, making a mod for it is abysmally easy -- in Oblivion, in any case. I typed the word "fletch" into the TESNexus search, and 2 pages of results came back. If there isn't a way to craft arrows in Skyrim, and assuming my knowledge of the CS still stands, then an arrow crafting mod would quickly be forthcoming. I always play archers, so I'll be looking for it!
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Facebook me
 
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Post » Sun Dec 05, 2010 3:29 am

hmm... I would love to craft arrows, but I don't think that it is going to be added into the game. I like the idea that arrows are going to be harder to find and that they are going to be worth more and be more deadly but I have been wondering-

Since they are becoming harder to find, does this mean that bethesda is hinting that guns are going to be coming into play soon...?
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Christine Pane
 
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Post » Sat Dec 04, 2010 5:30 pm

hmm... I would love to craft arrows, but I don't think that it is going to be added into the game. I like the idea that arrows are going to be harder to find and that they are going to be worth more and be more deadly but I have been wondering-

Since they are becoming harder to find, does this mean that bethesda is hinting that guns are going to be coming into play soon...?

I certainly hope not....no definitely not
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willow
 
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Post » Sun Dec 05, 2010 12:51 am

hmm... I would love to craft arrows, but I don't think that it is going to be added into the game. I like the idea that arrows are going to be harder to find and that they are going to be worth more and be more deadly but I have been wondering-

Since they are becoming harder to find, does this mean that bethesda is hinting that guns are going to be coming into play soon...?


I don't think that's the reason they're becoming harder to find. I think they did that so you wouldn't be marching into battle with 300 daedric arrows on your back and to offset the fact that they increased the damage done by bows so you'll need less arrows
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Brandon Wilson
 
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Post » Sat Dec 04, 2010 7:56 pm

I think with smithing you will be able to build anything so if you have wood and stone or iron you can build an arrow then take it to an enchanter to enchant it.
Also, I like the suggestion of conjurable arrows that somebody said so you basically would have a free unlimited supply of powerful enchanted arrows.

I do hope we can make a variety of things with smithing, but I really like the magic arrow idea, you could have a set of them you equip as spells to your draw hand combining your marksman still with destruction or conjuration, consuming magica instead of actual arrows. To balance they would have be slower or weaker or just use quite a bit of magic up. Conjured arrows could be basic arrows, where as destruction arrows could have the abilities of the elemental spells.
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Ally Chimienti
 
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Post » Sat Dec 04, 2010 2:43 pm

lvl scaling rewards=fail.
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Peter P Canning
 
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Post » Sun Dec 05, 2010 5:31 am

I just hope with the "arrows being scarce" thing they aren't taking it to too much of an extreme. It will certainly be odd if I can buy a steel sword for the same price as 4 steel arrows or something. I mean arrows aren't THAT hard to make. Giving people a lower health in general would be a good way to make arrows seem stronger, and also swords, which would be more realistic. But I agree they were too common in Oblivion.
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Laura Samson
 
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Post » Sun Dec 05, 2010 2:19 am

I do hope we can make a variety of things with smithing, but I really like the magic arrow idea, you could have a set of them you equip as spells to your draw hand combining your marksman still with destruction or conjuration, consuming magica instead of actual arrows. To balance they would have be slower or weaker or just use quite a bit of magic up. Conjured arrows could be basic arrows, where as destruction arrows could have the abilities of the elemental spells.


I hope thats the case. I do like that thought. I never thought about that. Going in to battle with 300 plus arrows does seem a little bit over kill haha. I never liked either that they were so weak... It's like... I shot 50 freaking arrows into your body why the heck aren't you dead. I always thought that when I used the bow so I rarely used it.
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Lakyn Ellery
 
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Post » Sun Dec 05, 2010 1:25 am

Arrows will become a valuable commodity because of their scarcity. Makes me wonder if playing a pure archer will become impractical.

Impractical?....I doubt it,stealth types are very popular,niether of the classic 3 classes,warrior,mage assassin,would be crap.
I like the idea of arrows being more valuable etc. Stealth types are my favourite class,i think they are going to be awesome in skyrim. And i really wouldn't be surprised if we can make arrows and bows. To me it's more or less obvious we'll do so,with all the crafting etc. If you can enchant,make weapons and armour,i'll bet my rosey red bum cheeks,we'll be able to make bows and arrows too. Also don't be surprised that we can have flaming arrows this time around too. Arrows are bound to be rarer this time,the archery skill is going to kick arsehole :thumbsup:
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maddison
 
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Post » Sat Dec 04, 2010 10:10 pm

Knowing how much loot Bethesda's games usually have lying around (even in Fallout 3, a post apocalyptic world), I doubt arrows will be very rare. Maybe more rare than in Oblivion, but that doesn't say much. :P

I understand, Goblin archers will only carry 30 not 200 :)
Probably more like, you will not be able to buy elven arrows in bulk at every store at high level.
And crafing arrows sounds like a very good idea, also because you use them up, if you make a sword you don't need to make a new one until you can make a better one making the crafting part of smithing pretty unused unless you do it to make money.
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Andrea Pratt
 
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Post » Sat Dec 04, 2010 8:10 pm

making you own arrows is just stupid im playing a fantasy game! next your gona tell me i should eat in the game and take a piss and have to drink and when dovahkiin gets real lonely at night he might have to masterbate.
but i have a good idea! you know how bethesda said you can cut wood? well maybe after you cut wood you can keep a percentage to bring to a weapon smith to be made into arrows good idea or what?
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Kristian Perez
 
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Post » Sun Dec 05, 2010 7:25 am

Being an archer may still be efficient even with less arrows, as long as they do big damage. Think about arrows combined with the dragon shout described in the OXM:
"The first strain of this new magic that we're shown is the ability to slow time. As you approach the carvings, one word in particular begins to glow. Once its been examined and equipped, a tap of RB slows the entire scene down for eight seconds, allowing you to casually plant arrows in the skulls of any surrounding enemies. Learn the rest of the phrase and you'll get even longer to play at being a medieval Max Payne."

If you slow the time and shoot 2 arrows in the head, the poor thing should be dead when the slow time is over.
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Emmi Coolahan
 
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Post » Sun Dec 05, 2010 2:14 am

I don't think will have a problem with creating a ranger type class. In oblivion I remember being constantly overstocked with arrows to the point were I was dropping them to make room for other items. Personally I think the goal of that statement is really meant to say you might be carrying around 30 arrows instead of 200 arrows. Secondly if 1 arrow is as deadly as say 15 arrows then the trade off seems very plausible and I welcome it greatly. Frankly,
Spoiler
The only time I felt high and mighty with an arrow was on the quest to kill Adamus Phillida in the Dark Brotherhood quest line.
.
To further add I think it finally means every skeletal archer you run into won't be dropping 12 or so arrows haha.
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Chloé
 
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Post » Sat Dec 04, 2010 4:35 pm

making you own arrows is just stupid im playing a fantasy game! next your gona tell me i should eat in the game and take a piss and have to drink and when dovahkiin gets real lonely at night he might have to masterbate.
but i have a good idea! you know how bethesda said you can cut wood? well maybe after you cut wood you can keep a percentage to bring to a weapon smith to be made into arrows good idea or what?


I hope Bethesda enjoys their new fan base, because I sure don't. In addition to being unable to spell, they are also rather crude.

Some people would like to craft their own weapons, and some people actually do like the idea of having to eat. "Pissing" is unnecessary because no one has died because they weren't able to (well, without there being a medical complication) but many people have died of starvation. Gives you a reason to hunt deer and have bread and cheese without just using it for alchemy.

And the only difference between making your own arrows and "your" idea is that you HAVE to take your materials to a smith. Both options should be included.
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Tasha Clifford
 
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