» Fri Feb 04, 2011 11:13 am
The graphic of the interior would need to look vaguely like the interior for that to be too immersive, and that would be alot of trouble.
However in a mod for gmod, I know that game is nothing like this one, they had a kick button that replaced animation doors with a door prop. Perhaps we could have something similar, it wouldn't be chips flying, but it would be a strike of some sort, and a door falling down beneath you. But I don't know how they would test to see if the door went anywhere, is the "Wooden Door to [somewhere]" part of the reference name? If so then maybe you could use that to perform that check.
You'd have to make alot of havoked activators or whatever though if you wanted one for each kind of door.
Or, as I just realized since I'm slightly less asleep than when I started this post, you could I guess just replace the door with lots of splintery things. That would probably be easier too.
I too would like to see this, but I'd like it to be somewhat like in Dark Messiah, so that I can kick doors, and people off cliffs, or something.