Dead turn green

Post » Fri Feb 04, 2011 11:16 am

Everything in game looks good until I kill something and then it turns bright green or black including skeletons. Antone ever get this or know what I should be looking at to fix it?
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Rachael
 
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Joined: Sat Feb 17, 2007 2:10 pm

Post » Sat Feb 05, 2011 12:39 am

Are you playing with MMM (particularly older versions)? If so, I believe this can occur if the BSA was not renamed properly.
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Nauty
 
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Post » Fri Feb 04, 2011 7:28 pm

What elizb said, except it's the latest MMM release that comes with a bsa. So if running http://www.gamesas.com/index.php?/topic/1116296-relz-martsmonstermod37b3-public-release-3-relz/, make sure that you have the bsa and, if so, that it is renamed correctly. If running an earlier version, check that all resources are installed - or better yet, update to 3.7b3PR3, but note that you have to remove any previous MMM resources before doing so.
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Dean
 
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Post » Fri Feb 04, 2011 10:03 pm

Definitely have the latest version of MMM, 3.7b3p3, and everything was working fine after I set up FCOM. Problem started after I added some other mods. Does not happen if I do not have MMM Extra Wounding active. So one of the mods I added and Extra Wounding appear to not be getting along. Will have to deactivate one by one and see which it is.
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Jani Eayon
 
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