» Sun Feb 13, 2011 5:31 am
It doesn't need if the melee and archer combat system is improved to have a bit more complexity, as in the last games it was simple too hack/block|dodge/hack/power strike, repeat.
This is what made oblivion combat system the weak aspect of the game (that and story but we won't go there), as long we have more movement attacks and dodge seems more fluid than merely dancing around, then there is no need for a charge or stun abilities like in wow.
And about archery, I just hope there is something like hitting leg, slowing status on enemy, arm disarm, chest damage with damage over time.