» Sat Feb 19, 2011 7:59 am
Server filter system isn't working right, server list lags the game, audio to mute sound bug, auto crouching on objective enabling bug, insta-hack module disengaging bug, oh, and the point system undervalues damage killing, and actually pushing objectives (but that's due to a lack of understanding/innovation and balance on SD's part, not a bug), ATI issues, player buff detection issues, etc.
All in all, the release isn't that bad, but I had expected it to be better given the amount of polish that was supposedly put into it.