Brink's got a story.

Post » Tue Feb 22, 2011 12:40 am

With an objective based game like this you dont need a campaign when your gonna make the story yourselves. Much like this one.


At the beginning of the map it starts out with a small cut scene kinda giving you a feel as to whats going on and maybe why. Which i like it kinda helps to build up my want to win. So Last night 2 of my friends and I were on a certain map that starts out with you having to bust someone out or something like that. Anyways at the beginning of the match we had to blow a door. That went over extremely well. Maybe its because at the beginning of the match the game wasn't full yet and we were facing bots. maybe someone quit and someone joined who really knows.

What i do know is we blew that door in a hurry and were onto the second objective. Now comes the hard part. we had to escort some guy to the boat. Well for the first min or two all was well we were blasting our way down three narrow corridors till suddenly we came to a screeching halt. As we began to get mowed down it became clear we were in a bad spot mostly because it was a great choke point for the enemy. With the narrow hallways we didnt have much room to dodge the oncoming fire. For the first i dunno ten minutes we were stuck. Just about most of the team was getting mowed down and i was healing reviving and firing. My friends were One soldier and the other medic. we were just trying to match our fire power with theirs but it became apparent that if we didnt do something we weren't getting far. so My medic friend went Op. He managed to disguise himself and make behind enemy lines. Suddenly the tide was turned when he hacked a enemy turret and the shots started hitting the resistance in the back and we shot from the front. Now we were moving. I stayed close to the geezer doing my best to keep him on his feet till we reached a ramp. Here it got a little bit harder as the enemy now had a MG nest at the top of the ramp along with friends firing down on us. Luckily the ramp is just inclined enough that if you duck you can not get tore up by the MG. We were a bit pinned down.


Only this time my Op friend turned medic and we were constantly healing reviving and healing some more till we reached the top of the ramp. Well thats when it got rough. if anyone has played the game and knows the map im talking about the MG nest is now right in front of your face. So once again my friends and i came up with a new plan. Since we weren't necessarily at a choke point it became apparent that it was time for some flanking action. So my soldier friend and myself stayed with the geezer and my medic buddy went for the flank. Only this time for the first time he had backup. the rest of our team followed insuit right behind him and came up right behind about six enemy's. Now they were F'ed. with us firing from the front and the sneak attack from the back or side whatever you want we were once again on the move. Slowly but surely the three of us covered the geezer till we were almost to the boat. the escape vehicle if you havent played the game yet. Suddenly i was without med supplies and my two friends were on the ground. We were within feet of the boat when we could not hold them off any longer. We all died and was back at the spawn and the geezer was suddenly entrapped pretty much in the enemy spawn. they had us. we were at a choke point trying to all fit through the door and just getting mowed down. This continued to happen for the next 7 to 8 mins. Once again we came up with a new plan. If you cant beat them join them. My medic buddy was was again turning OP. With only about a min and a half to go we managed to lure an enemy out of the choke point. All three of us tagged him downing him quickly and our buddy was going undercover once again.

Now with about a min left he was back in enemy territory with us waiting at the door for his go ahead. with about 30 seconds left he yells lets go!!! He managed to hack some enemy turrents and with us coming in guns blazing we managed to overwhelm them. suddenly it was up to me to revive the geezer and get his ass on the boat with 20 secs left i march my a** over there revive him and with 4 steps and less than 10 secs left we won the game.

Now that my friends is a story better than most devs could come up with themselves and put it in game anyways. Not to mention all the cursing, swearing, joking and laughs we all three had along the way. If you really think about it when it comes to a great objective game like brink who needs a single player campaign when the story we made and the fun we had greatly makes any single player story not even worth telling. Sure you might not think this story was all that great but just wait until you and your friends end up in a similar story or better one you will agree with me then.

There are few console based objective based games out there that you can play with your friends and have as much fun and a great story like like. Heck the only other one i can think of is battlefield.

Yes this game has its bugs but i cant remember a time a a big multiplayer game came out that didnt have bugs and kinks in it. Give SP some time and this game will come out on top in the next few weeks.

Peace.
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Ash
 
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Post » Mon Feb 21, 2011 10:20 pm

Co-op Campaign is the single best thing in any game, hands down. I think most games would be a ton better if they allowed you to play through them with a friend.

I'm glad to hear that this game almost forces you to have a diverse team. Most the people complaining about the game just don't understand that.
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Jack Bryan
 
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Post » Tue Feb 22, 2011 4:03 am

this is what i am talking about. this is what the game is about and what people seem to be /missing
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R.I.p MOmmy
 
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Post » Tue Feb 22, 2011 4:47 am

Gah, my envy of you + those that can play this now has just shot up several notches >.<
Darn EU release date!

Good Story though :D
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casey macmillan
 
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Post » Mon Feb 21, 2011 7:50 pm

Smart Plans Good Sir.I Really Enjoy Brink.The sad part about this Story,Is that you Killed My Brothers.Now Im going to have to Kill you.I Would Perferably Not Have to,But you had to go 'Save'The Ark Didnt you?!
(Not Trying to flame...)

:intergalactic:

:chaos: :obliviongate: :chaos:

:flamethrower: :fallout:
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hannah sillery
 
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Post » Mon Feb 21, 2011 9:32 pm

Co-op Campaign is the single best thing in any game, hands down. I think most games would be a ton better if they allowed you to play through them with a friend.

I'm glad to hear that this game almost forces you to have a diverse team. Most the people complaining about the game just don't understand that.


This is probably the single best think I like about the game. Just don't get too far ahead of your friends else you can't join them :)
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Roanne Bardsley
 
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Post » Tue Feb 22, 2011 5:12 am

Brinks got a story, it's called almost completely unplayable on the 360.
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Kate Norris
 
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Post » Tue Feb 22, 2011 5:48 am

Actually that doesnt really prove that Brink has a story. That could just be a slightly altered version of Reach for all I know.
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SUck MYdIck
 
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Post » Mon Feb 21, 2011 6:39 pm

Dude...That story was kinda intense.
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Love iz not
 
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Post » Tue Feb 22, 2011 8:44 am

I like this.

You have the basic framework of a story, and you can build on it for yourself if you want more - the game leaves itself open for that to work.
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jodie
 
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Post » Mon Feb 21, 2011 5:20 pm

yeah, it is really nice how the missions ar not as linear as some most games. i am planning on writing up the actual backstory though, but first i have to figure everything out, such as the confusing mission timelines. i already figured out the asian guy gives the resistance a bad name, and that's about it...
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Racheal Robertson
 
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Post » Tue Feb 22, 2011 2:08 am

Great post, OP.

A couple of friends and I had a similar experience on the mission where you have to escort the Security bot through Resistance territory to retrieve a package. Games like this are what you make of them. The back story for the game that the Devs came up with is just a base for the experiences that you and your friends have while playing. This is probably one of the most enjoyable FPSs I've played in a long time.
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Ladymorphine
 
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Post » Mon Feb 21, 2011 9:06 pm

Im glad to hear that some people actually understood what i was saying. But this was actual online game play against other people. Which made it that much cooler. just thinking about how intense it was for them toward the end seeing the geezer three steps away from the boat and feeling the taste of victory on the tip of their tongue just to have my fellow security members rip it away in the last second.

As for halo reach and its campaign every thing is still staged. if you play the game everything happens the same way in the story. the ships always come in at the same time. the AI always does the same thing. I really felt that playing a campaign against actual people was that much better. Even unpredictable. I would love to see more games with that idea.

There are some issues online with lag like has been previously stated in reviews and what not. But so far from what ive seen the lags tends to get balanced out and even fade away and work normal. really only get it when i go back to the main menu and start a new match. Maybe its something to do with the jump in jump out system who knows. should get better in the next few weeks or days. Still liking the game.
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Lexy Corpsey
 
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