Underwater World

Post » Thu Mar 17, 2011 5:32 pm

Yea, more sea life would be nice :hubbahubba:
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Kristina Campbell
 
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Post » Thu Mar 17, 2011 1:31 pm

Aah... to be Argonian and to find a wereshark twenty miles out... but in all seriousness, there should definitely be some areas where water breathing is a must. Except for the occasional ruin and fleeing into the lakes, I found a distinct lack of need for water breathing in Oblivion. But I guess it did what it was made for, so I can't really complain. Though drowning should drastically drain fatigue, as well as health. Make it a quick KO leading to death instead of "how many healing spells/potions can I spam?" When you run out of air, you should get hit with the effects of it.
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Stacy Hope
 
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Post » Thu Mar 17, 2011 12:53 pm

UnderWaterWorld Whoa....

Nice Idea
:mohawk:

i hope they will think about that!
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Meghan Terry
 
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Post » Fri Mar 18, 2011 3:26 am

Underwater World thats some Great Idea you know what i want to see in the Underwater World
Ancient City
Sharks
Aqua Dragons
Slaughterfish
Squids
Whale
And all kind of Sealife you can think of
Plants Underwater
Wrecked Ships
Underwater Ruins
Underwater Caves
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stephanie eastwood
 
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Joined: Thu Jun 08, 2006 1:25 pm

Post » Fri Mar 18, 2011 3:36 am

filled to the brim with over glorified snake heads and mediocre loot jk im sure itl be similar to oblivion except more fish species aside from slaughterfish and maybe a few more interesting pieces of loot
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Dominic Vaughan
 
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