First of all, read this book from Morrowind: http://www.uesp.net/wiki/Lore:Arkay_the_Enemy
So perhaps they were intending to add a guild for each temple as well but (because of time problems) had finished the temple of Arkay but not the mages guild (nor any other temple) and derfor moved the questline to the mages guild. I mean this practicly opens up the mages guild questline, but for the temple of Arkay...
I highly doubt that Bethesda ever intended to develop guilds and subsequent quests for each of the Nine Divines. One for Arkay would have been interesting as a counterbalance to the Mages Guild solution to Manimarco, but this really was more of an ancient beef between KW and his old patron, Vanus (who founded the Mages Guild).
Anyways, this really belongs in another forum.