I just hope they don't make low-level/misc items worth 0 again.
Easily fixed with a small mod, no problem. Eh I understand, you are worried about console versions. :whistling:
I hope to see a lot of named and unique items around.
You go to a long trek and in the extreme depth of the huge cavern, you encounter a vampire ancient named Eilus Torvegus, carrying a huge two handed hammer, which he can easily land on your armored head several times, but as you finally kill the bugger, you take the hammer and understand why it had such a nasty effect on your system.
It can be a named unique weapon that has an item perk that would make the opponent loose control for a few seconds and stumble around if hit directly on the head.
It can be called "The Stoned", and would not require a different mesh from the standard dwemer war hammer, but if they made the meshes in a way that some part of those items could be recolored in the dialog when designing the items, then it would be no problem.
Like colored gems, handles, blades, parts that one could select their color in the dialog when designing the item using the mesh.