Duplication

Post » Tue Apr 05, 2011 7:16 am

1) Ridiculous how? Because it allows us to have fun filling a room with watermelons? or creating a staircase to the sky? And what is 'fair' in a single player do-anything-you-want rpg?

2) An easter egg reference to Oblivion comes to mind.


Yeah, I suppose your right. Who am I to say what other people should or shouldn't do in this game? Just because I wouldn't use it, doesn't mean that it should be kept out.

Thanks for bringing that to light.
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Kevin Jay
 
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Post » Tue Apr 05, 2011 2:35 pm

One of these days.... I will be able to stop face-palming because of this thread...

Return a glitch.... return a glitch... just no. Make cloning a feature? that would make more sense, then again I am going to say no, and you may ask why. The answer is simple, because mods exist, it'd be an easy mod actually... so in the vanilla game, no, wouldn't want to see Cloning at least not of all items*, In a mod, sure that's perfect for it. I just feel that cloning would kill the challenge of legitimately beatings the game, it'd make the accomplishment feel like less because it's easier to do from the virtue of being able to make so much gold... place it in a mod then it doesn't kill that accomplishment but still allows you to have that same fun.

* There was the chest in the Mage's Guild tower that allowed the cloning of some regents, that was fine tho the implementation could have been better, I rarely felt compelled to use it.
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amhain
 
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Post » Tue Apr 05, 2011 6:31 am

Cloning high selling items to sell for all the profit you need makes it boring.

You could only duplicate stuff like rare rings and stuff. So really no high worth items.
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Leilene Nessel
 
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Post » Tue Apr 05, 2011 9:14 am

Yeah, I suppose your right. Who am I to say what other people should or shouldn't do in this game? Just because I wouldn't use it, doesn't mean that it should be kept out.

Thanks for bringing that to light.

You're welcome. And so, Xarnac's argument of don't like it, don't use it, is perfectly valid in this point. Its up to the user how to use it. i would be quite surprised if it wasn't in, actually.
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Josh Lozier
 
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Post » Tue Apr 05, 2011 8:00 am

No intended duplication or if make it atleast hard enough that you gotta come up with it (glitch)
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Nathan Risch
 
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Post » Tue Apr 05, 2011 12:30 pm

1) Ridiculous how? Because it allows us to have fun filling a room with watermelons? or creating a staircase to the sky? And what is 'fair' in a single player do-anything-you-want rpg?

2) An easter egg reference to Oblivion comes to mind.

That is because Oblivon was not G-mod. It wasn't meant to do these kind of things.

And it's kinda funny how some people want to cheat/abuse bugs non-stop while they also want challenge in the game...
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katsomaya Sanchez
 
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Post » Tue Apr 05, 2011 7:43 am

That is because Oblivon was not G-mod. It wasn't meant to do these kind of things.

And it's kinda funny how some people want to cheat/abuse bugs non-stop while they also want challenge in the game...

Maybe not. But part of the beauty of it is that we can

Its up to the user on how to use it. if said user wants to duplicate 5,000 legendary swords, thats their prerogative.

ultimately, TES is a game of freedom.
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JERMAINE VIDAURRI
 
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Post » Tue Apr 05, 2011 8:07 pm

Maybe not. But part of the beauty of it is that we can

Its up to the user on how to use it. if said user wants to duplicate 5,000 legendary swords, thats their prerogative.

ultimately, TES is a game of freedom.

I thought that we, the players, are meant to play within the game rules set by the game.
Too much freedom means that the game's design with balance is flimsy as hell.
I remember the cheat code for Age Of Empires 1 or 2, E=MC2 Trooper, it spawned a rocket launcher marine IIRC.
What if we could train one of those in the vanilla game out of the town hall for 1 wood?
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~Sylvia~
 
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Post » Tue Apr 05, 2011 6:07 pm

They need to make sure that there are NO glitches to get a crazy advantage.
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Carlos Rojas
 
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Post » Tue Apr 05, 2011 11:30 am

I thought that we, the players, are meant to play within the game rules set by the game.
Too much freedom means that the game's design with balance is flimsy as hell.
I remember the cheat code for Age Of Empires 1 or 2, E=MC2 Trooper, it spawned a rocket launcher marine IIRC.
What if we could train one of those in the vanilla game out of the town hall for 1 wood?

Thats the main reason I don't want to see it return, at least not on purpose. RPGs aren't about being able to do anything you want. They are about being able to do anything you want in a world with rules and limitations. Just because something was found in a game doesn't mean it was an intended feature. Just like the infinite gold trick, or the hot coffee thing in GTA:SA. The only difference on that one was it was going to be a feature but they scrapped the idea, but didn't remove the features. They instead opted to hide them away. Frankly the main reason RPGs don't often have cheat codes or intentional things like this in them is because it is supposed to be all about following the in game rules.
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Jerry Jr. Ortiz
 
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Post » Tue Apr 05, 2011 6:31 pm

Eh? I never used it so I naturally assumed she went out and got some for you (whether she harvested it or purchased it) but hearing it's a duping chest... I just lost my respect for the Mage's Guild (not that I had any to begin with)

I never used it either. I had actually forgot it was there. Guess I need to blow the dust off the game and play it again! :foodndrink:
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M!KkI
 
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Post » Tue Apr 05, 2011 3:41 pm

I thought that we, the players, are meant to play within the game rules set by the game.
Too much freedom means that the game's design with balance is flimsy as hell.
I remember the cheat code for Age Of Empires 1 or 2, E=MC2 Trooper, it spawned a rocket launcher marine IIRC.
What if we could train one of those in the vanilla game out of the town hall for 1 wood?

True, we are. But, what about the console on the PC? Yes, I realize that it can be disabled, and that it is mostly used for bug fixes, but what about the times its used for TGM? or to add 1,000,000,000 gold to your character?
I agree. There has to be some limits of course. but, In the Morrowind Manual it states he essence of any Elder Scrolls role-playing game has always been simple: let you do what you want, and have fun doing it. So what if a user enjoys duplicating items?
Never played age of Empries.
And train what exactly?
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emma sweeney
 
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Post » Tue Apr 05, 2011 9:21 pm

True, we are. But, what about the console on the PC? Yes, I realize that it can be disabled, and that it is mostly used for bug fixes, but what about the times its used for TGM? or to add 1,000,000,000 gold to your character?
I agree. There has to be some limits of course. but, In the Morrowind Manual it states he essence of any Elder Scrolls role-playing game has always been simple: let you do what you want, and have fun doing it. So what if a user enjoys duplicating items?
Never played age of Empries.
And train what exactly?

The training thing was in regards to Age of Empires. In RTS games making a unit is often referred to as "Training" them. And you are correct about the console, but there is still a difference between them leaving something they use to test the game in and purposely leaving a glitch in. If I had it my way Skyrim would ship with the console disabled, but with the option of enabling it by editing the .ini on PC
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Patrick Gordon
 
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Post » Tue Apr 05, 2011 12:08 pm

Turning an exploit into a feature? I fear I don't see the benefit in this other than having a cheap and unbalanced way to make gold. I'd rather they not devote a spell or item to serve as an intentional cheating device.

I'd rather have my dark and gritty game where the stuff I gain is through some actual effort on my part; but that's just me. ;)


A lot of games have been doing it for years. Animation cancelling in fighting games is the most obvious example. It is generally seen as a reward for mastery of the game. In the age of google where you can find these things out instantly it doesn't show that you've played the game left and right anymore though. I'd like them to fins a way to add console commands to um consoles. That way duplication would be available to all without bugs. Without console commands on the consoles, I think they should try to introduce bugs for common console commands.
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Ross
 
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Post » Tue Apr 05, 2011 10:44 pm

Never played age of Empries.
And train what exactly?

E=MC2 Trooper spawned either a marine in a grey suit that shot missiles that could destroy an entire players town with 5 hits or it spawned a black car that went super fast across the map with the same missiles.
Don't remember which one it was...
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Alexxxxxx
 
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Post » Tue Apr 05, 2011 1:04 pm

PC players get the console, mods, and all of those cool things, they can do whatever the hell they want. Can't Bethesda at least give us a way to have some fun?
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Laura-Lee Gerwing
 
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Post » Tue Apr 05, 2011 6:01 pm

No bugs please.

I don't care about cheats (i.e. mechanisms that are intentionally put into the game) as I won't use them.
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Caroline flitcroft
 
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Post » Tue Apr 05, 2011 2:23 pm

Duplication is a ridiculous idea whether it is used as a glitch or a spell IMO. Play the game fairly and achieve the items individually for what they are.

I'm gonna assume that you play on a PC. I'd much rather play Oblivion or Skyrim on my PC, but it barely runs Morrowind. So I use my 360. Console commands VS duplication glitch. Sounds about the same to me. Actually, no, if you get stuck in an invisible wall, you have the fixme console command to fix it. You have god mode, can set any NPC's health to 0, can add any item without even having to find it, etc. Why is it PC gamers telling us to play fairly? I play fairly until I've beaten the game 7000 times, then get bored of "fair". PC gamers can set all their stats to max in a minute, it took me 150 hours to master all skills. Sure, I can copy a save file to my external HDD, mod it, convert it back, move it back to the external HDD, and then back to the 360, but that compared to pressing ~? That little squiggly button? No contest. Plus I prefer just playing the game as it is. "If you don't like it, don't use it".
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Nathan Risch
 
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Post » Tue Apr 05, 2011 8:18 pm

Should they Return the Duplication Glitch or make a spell of it ?
Like a Journeyman or Apprentice Spell


You do realize they're called "glitches" because they're accidental and not added deliberately, right? :blink:

So no, of course they shouldn't try to produce faulty code so there shouldn't (ideally) be any duplication glitch or for that matter any other glitches.

Edit : I know this is a Stupid Thread but i am just wondering what peoples will think about it not that i like duplication alot


Not to mention redundant thread? http://www.gamesas.com/index.php?/topic/1167030-duplication/

:P
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kasia
 
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Post » Tue Apr 05, 2011 12:06 pm

:facepalm:


I concur.
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Suzy Santana
 
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Post » Wed Apr 06, 2011 12:58 am

Pretty much what Jygs been saying. After 1000+ hours, cloning yourself, making armies and statues etc. is fun. Not to mention binding isn't really cheating if you use it sparingly since they got rid of a lot of armor/clothing slots in Oblivion (seriously, Im a mage and can only wear two rings and one necklace?). Also all of the role-play aspects that people seem to forget. I figure some or maybe a lot of you are on the PC and dont even understand everything you can do with it.
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He got the
 
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Post » Tue Apr 05, 2011 6:28 pm

Maybe duplication, but only 2 items, and it has to be a greater power kind of thing.
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Max Van Morrison
 
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Post » Tue Apr 05, 2011 11:17 am

Anyone bringing such idea should be impaled at a stake and have his belly cut and die in agony while his bowels spread down like a sack loosened ropes.

Sorry i m reading The last kingdom from Bernard Cornwell and it is inspiring me, but this is my sentiment upon such a thread doing apology of glitch uses and cheats and feignin concern upon such not being there.
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james kite
 
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Post » Tue Apr 05, 2011 12:49 pm

Sure. It would be fair for console gamers, without mods it's good to have at least some glitch like this.

After all it's an option and everyone is free to use it or not.
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Peter lopez
 
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