Care to share your SPAWN settings and feelings on why?
I am staring at the ini not sure what to do.
This is what I have for most of my cell types:
Set zzSpawnVarsQ.sMineMin to 72 ; Mine type cell ( E.g.: Infested Mine, Abandoned Mine )Set zzSpawnVarsQ.sMineMax to 504Set zzSpawnVarsQ.sMineCSpawnless to 50Set zzSpawnVarsQ.sMineMSpawnless to 5Set zzSpawnVarsQ.sMinePVIncrement to 3
So I have a minimum time of 3 days (Set zzSpawnVarsQ.sMineMin), a maximum of 21 days (Set zzSpawnVarsQ.sMineMax) with a 50% chance for each cell (Set zzSpawnVarsQ.sMineCSpawnless) that those values get multiplied by 5 (Set zzSpawnVarsQ.sMineMSpawnless), for a possible maximum of 105 days. The very last value is just how often the mod tracks each cell, which is still the default.
My Homes and Castles etc. are much smaller with a min of 24 hours and a max of 72, with no chance of the times increasing. Since they're actually being lived in, they'd need to respawn on a regular basis in order to make any sense.
BTW, what no one is keeping mind in this discussion is that Merchants have their own respawn value separate from a cell's respawn rate. So it doesn't really matter if you set the game setting to a ridiculously high value. But I find the SPAWN approach to be much more elegant and dynamic.