kuertee's Customizable HUD Components question

Post » Mon Apr 11, 2011 1:26 am

I'm trying to get one of the bars to show my current weapon charge. But it's not showing up in-game. Here's what I have for that bar:

;==================================================;HUD 1;==================================================set kCHUDC.label1 to sv_Construct					        "Weapon Charge"					set kCHUDC.container1 to sv_Construct					"%zcontainer.png" kCHUDC.stringValue		set kCHUDC.bar1 to sv_Construct						"%zblack.jpg" kCHUDC.stringValue		set kCHUDC.evaluateString1 to sv_Construct				"Player.GetEquippedCurrentCharge 9"																																set kCHUDC.maxValue1 to	sv_Construct					"100"																																				set kCHUDC.showValueInLabel1 to						0						set kCHUDC.showCode1 to							1						set kCHUDC.removeWhenZero1 to						1						set kCHUDC.removeWhenFull1 to						0						set kCHUDC.scale1 to							        0.44						set kCHUDC.x1 to							               15						set kCHUDC.y1 to							                570						set kCHUDC.xContainer1 to						       15						set kCHUDC.yContainer1 to						       kCHUDC.y1 + 15					set kCHUDC.xBar1 to							               kCHUDC.xContainer1 + 13 * kCHUDC.scale1		set kCHUDC.yBar1 to							               kCHUDC.yContainer1 + 1 * kCHUDC.scale1		set kCHUDC.xBar1 to							              Ceil kCHUDC.xBar1set kCHUDC.yBar1 to							              Ceil kCHUDC.yBar1set kCHUDC.opacity1 to							      100


The way I see it, that should work. Is it a limitation of the mod's script? I may just use HUD Status Bars. But there is no text for those. I like text.
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luis dejesus
 
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Post » Mon Apr 11, 2011 4:14 am

Don't use that mod, it relies on the HUD functions of Pluggy which are unstable and will cause your game to crash at some point. Use this one instead. It's going to be a better mod all around than Kuertee's anyway, once he's added a few planned features. It already offers things that Kuertee's mod can't do, like unlimited bars and the ability to change their colour at a certain threshold.

http://www.gamesas.com/index.php?/topic/1118552-relz-hud-status-bars/
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JERMAINE VIDAURRI
 
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Post » Mon Apr 11, 2011 4:10 am

Yeah, Pluggy causes crashes. I'm using it for another mod right now, and haven't had as many crashes as experienced in the past. But it still causes crashes.

But back to the OP; I guess the mod is limited in what it can show in bars. I wish kuertee was around. He'd know.
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sexy zara
 
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Post » Sun Apr 10, 2011 8:32 pm

I got it working by clean saving. Don't know what was wrong...
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Mandy Muir
 
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Post » Mon Apr 11, 2011 1:40 am


I guess the mod is limited in what it can show in bars. I wish kuertee was around. He'd know.


That mod is limited period. You really should look into The Nice One's version, it's much better. The only thing it doesn't have that Kuertee's does is text, but that's going to be added as soon as the OBSE team makes some changes to the routines. He already has a bar made up for to show weapon charges BTW. It's one of his default bars.
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Tyler F
 
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Post » Sun Apr 10, 2011 10:09 pm

I have HUD Status bars. Not installed, but saved to my drive. I'll stick with Customizable HUD Components until The Nice One can get some text working.
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Steph
 
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Post » Mon Apr 11, 2011 6:16 am

I'll stick with Customizable HUD Components until The Nice One can get some text working.


Yes, that is a bit of a limitation. Apparently the code for it is already in place. He's just not unlocking it because he doesn't care for the look of the existing fonts he has to work with, and he needs the OBSE people to make a few changes to allow him to use what he wants. I tried to convince him to let us use it as is, but he's not budging.
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Karine laverre
 
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Post » Mon Apr 11, 2011 4:33 am

Yeah, I noticed he had a font test uploaded at Nexus. Must be the font he doesn't like.
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Lilit Ager
 
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