I'm curious; what frustrating or funny experiences have you

Post » Thu Apr 14, 2011 11:17 am

I'm really curious about this. There are people who say the bots are fine or decent-ish while there are others (like me) who say the bots need to be tweaked.

Not talking about co-op experiences but Single-player-----though if you would like to share, that's okay, but just remember that
people playing single-player mode don't have a human backup to rely on (lol!) and the AI may be different.

I want to know if the game systems, the missions or objectives, difficulty levels, classes, etc, have an effect on the bots.

So, what are your personal experiences with bots in single-player? Anything interesting you observed? Any patterns? Anything funny?
Try to add some of the following info. the best you can. Doesn't have to be precise, just a general idea.

What game system?
What faction?
What difficulty level?
What character level?
What class was your character during the mission? (If possible, do you have a general idea of what classes any of the teammate AI or if there's a lack of classes or something?)
What mission(s) or objectives did you have trouble with AI?
What did the friendly bots do?
What did the enemy bots do?


For me, I noticed something: Both sides of the AI were obsessed with getting the Command Posts, lol!

A big problem I had playing Security on Normal was getting the datakey. My teammates were of various classes, and I had a Medium, sometimes Heavy Medic guy.

My team went running and scattering like cockroaches. The 2 operatives went straight for the main objectives and a couple of Soldiers and a Medic or two followed.

However, the rest of my team (some Engineers and others Soldiers) were just running around into enemies haphazardly and wandering around and I think some of them even got lost or something.

Then, I kept hearing from this one guy talking, "The Enemy has captured the Command Post! Capture the Command Post", etc, and I noticed some of my teammates and some
of the enemy bots were OBSESSED with getting the Command Post at one point (I can't remember if it was Health or Supplies).

Since my teammates were obsessing over the Command Post and I was near a Command Post (with an Enemy right there hacking into it in front of me and not noticing me, hehe), I decided to capture the Command Post.

Big mistake (or could I have used that as an opportunity? Hmmmm). The Enemy AI kind of freaked out---they send quite a few assassins after me while I was trying to take one of the Command Posts, lol! So, of course, I ended up dying because the teammate AI (2-3?) that were with me decided to abandon me at that moment (wow, it's like they were planning for me to take the fall! :D )

And, whenever I got the datakey in that one mission, my AI teammates scatter away from me for some reason! So then, I allowed one of the teammate AI Operatives get the
datakey. You know what he does? He goes rushing into the enemy again while the enemy AI are all gung-ho on ambushing him, while my Teammate AI (of various classes) are scattered around, doing who knows what. (Maybe they were capturing that same Command Post again, lol?)

Only 2-3 (An Engineer or an Operative, a Soldier or a Medic) of my guys would actually kind of follow whoever has the datakey....sometimes. But if I myself touched that datakey? They are gone, except for a Medic and an Engineer guy (who tend to die pretty fast if I didn't heal them)!

Then, they would shoot at the enemy AI (who tend to travel in groups---two at the very least--all of the time, I swear), but the dude with the datakey would often die whenever he's really, really close to reaching his destination. Guess what happens after the dude dies? Yup, the datakey is rubber-banned somewhere on the other side of the map, lol.

My Medics do try to throw me syringes whenever they could, but they don't look before running into gunfire and thus die 3 feet away from my dying body, lol!

The teammate AI do occasionally cover me and attack the enemy, but for the most part, they are the ones dying a lot and I hear, "I need a Medic! Where are our Medics?! MEDIC!!!!!!!!!!!!" all of the time! There were several times when about 5-6 of my teammates were dying in one room area, hehe! :laugh: So it ended up being me vs. enemy bots. Guess who won that one?

Finally, I'll add that enemy AI bots LOVE to camp near primary objectives (like about 5-6 of them would be hanging around the hacking areas, etc), while
they send some of their members to go capture Command Posts every once in a while, lol!

And this is just from playing for about maybe 4 and 1/2 hours? Right now I'm at level 9 and it seems my teammate bots less smarter now....?

Ack! Sorry for typing so much. I'm a rambler sometimes. :sweat:
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Jonathan Egan
 
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Post » Thu Apr 14, 2011 7:45 pm

A short response here, The only thing I notice is the Bots are extremely tough up close, too tough. Like impossibly fast at meleeing you and shooting you dead. Also AI bots with shotguns are just say goodnight. Your dead. That being said there isn't much they can do to fix these things and overall the Co-op campaign is not that hard. I noticed the more people that join you the harder the bots get but my friends and I had a good four person session going the other night and it was perfect. It was challenging and hard which it should be but we were able to work together, communicate and get the missions completed. Not on our first or second attempts, like i said it was a challenge, but it's fun when it takes you multiple attempts at it.

The only thing that makes me mad about the AI is the up close beastmodeness of them. Like i said Melee and Shoot you all in the same motion and in half a second. Nothing you can do. Even if you do it as fast as humanly possible it's just best to stay at a range, atleast SMG range.
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Travis
 
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Post » Thu Apr 14, 2011 6:48 pm

A short response here, The only thing I notice is the Bots are extremely tough up close, too tough. Like impossibly fast at meleeing you and shooting you dead. Also AI bots with shotguns are just say goodnight. Your dead. That being said there isn't much they can do to fix these things and overall the Co-op campaign is not that hard. I noticed the more people that join you the harder the bots get but my friends and I had a good four person session going the other night and it was perfect. It was challenging and hard which it should be but we were able to work together, communicate and get the missions completed. Not on our first or second attempts, like i said it was a challenge, but it's fun when it takes you multiple attempts at it.

The only thing that makes me mad about the AI is the up close beastmodeness of them. Like i said Melee and Shoot you all in the same motion and in half a second. Nothing you can do. Even if you do it as fast as humanly possible it's just best to stay at a range, atleast SMG range.

Yes! I forgot that, too. The enemy AI LOVES to slide into your face, lol! They are merciless killing machines....while your AI are like puppies that try their hardest, but
are not that great, hee. :D

SD has to fix things (not just AI, but various other things), so I hope we get patches when summer starts and I get to play some more. :)
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Kevan Olson
 
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Post » Thu Apr 14, 2011 4:14 pm

Well this may sound odd but I had an time where me and bots were actually doing something together and completed the mission.

We were doing the first mission on the security side where you escort that one guy, I was playing as my heavy engie with my minigun. Me and 2 bots surrounded that VIP and gunned down every resistance member that crossed infront of us. I buffed their guns and armor, they gave me my ammo and HP. It was actually a really cool experience. Simply said my team won. It was crazy fun.
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Conor Byrne
 
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Post » Thu Apr 14, 2011 11:33 am

Well this may sound odd but I had an time where me and bots were actually doing something together and completed the mission.

We were doing the first mission on the security side where you escort that one guy, I was playing as my heavy engie with my minigun. Me and 2 bots surrounded that VIP and gunned down every resistance member that crossed infront of us. I buffed their guns and armor, they gave me my ammo and HP. It was actually a really cool experience. Simply said my team won. It was crazy fun.

Oh, yes. That was one mission that had AI working for quite a bit. It was the easiest one so far for me and I was actually fooled into thinking that the AI was actually competent, lol! :D
Then again, I was the main Medic and an Engineer and some Soldiers were actually following me (and I was like low-level, too), so.....

Have you tried the other Security missions? I heard it gets harder and the AI gets dumber in some of those later missions. Some people claimed that the AI gets worse as you level up, too, while the enemy is always better than your teammates.

I am not saying the entire team is incompetent. I think I had 4 guys who were somewhat competent, but the rest were often cannon-fodder (so far, anyway), and even
my competent AI were lacking in the Datakey mission. I had to turn into a Light and put on Easy mode for that particular mission.

Thinking on it and looking at both Beth. and SD official forums and random other Brink forums, I think it may be that particular mission (datakey on Security side), one of the Be Objective challenges and I think one of the later Security missions (mission 6?) that gave people huge frustration....Or at least exposed our AI to chemicals or something that damaged their logical curcuits, heh. ;)
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Tikarma Vodicka-McPherson
 
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Post » Thu Apr 14, 2011 12:29 pm

I beat the entire security campaign and personally I like the bots, not love, but like them. The only one I really ever had bot problems on was container city. I repaired the lift and got the bot to the other side of the room and started to push the bot there but the bots insisted on defending our spawn and I pushed the bot alone. Other than that I liked the bots for the most part lol
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Tyrel
 
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Post » Thu Apr 14, 2011 6:43 pm

I beat the entire security campaign and personally I like the bots, not love, but like them. The only one I really ever had bot problems on was container city. I repaired the lift and got the bot to the other side of the room and started to push the bot there but the bots insisted on defending our spawn and I pushed the bot alone. Other than that I liked the bots for the most part lol

OMG, how did you survive that?
Wait, what system are you on? Do you think that made a difference or is the AI randomized so I get the not-so-smart ones and you got decent ones?
Because, mine are too busy getting Command Posts. *glares at them* Let it go, you will never win against enemy AI! We got something else to do!
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butterfly
 
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Post » Thu Apr 14, 2011 9:16 pm

There was one mission on security campaign that I just could NOT do, I think it was actually getting the datakey one. The bots are so..stupid, they can't faceroll enemies like the enemy bots do, I could take one out and then I'd be insta killed from across the room while I'm in cover. I had to get my clan mates together and finish it haha.
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Kaley X
 
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Post » Thu Apr 14, 2011 7:36 pm

Here is something that I've learned about the AI in Brink. When you play on Easy mode the friendly AI is actually competent. They will buff you, re-supply you, revive you, and go after objectives. In fact, you can take a support role and allow them to do all of the objectives. The problem with Easy difficulty is the enemy AI is significantly dumbed down to point that the game becomes stale due to lack of challenges.

Normal and Hard difficulties actually dumb down friendly AI, make them more passive, and also increase the intelligence and aggressiveness of the enemy bots. Increasing the difficulty of the enemies and turning your teammates into morons does not offer a challenge, it's just very frustrating


I believe Splash Damage actually did a pretty good job with the AI, they just did an awful job balancing it. Apply the AI of friendly bots on Easy across all difficulties, and you'll have a much smoother game.
I
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GPMG
 
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Post » Thu Apr 14, 2011 9:31 pm

I can't count the number of times that an objective-class teammate just sits by our objective, refusing to plant a bomb/repair the objective until every enemy is dead.
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Lisa
 
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Post » Thu Apr 14, 2011 9:55 am

The bots complete your missions when you are not around, but when you are trying to complete the mission along with them, it becomes increasingly hard to do so.

The second security mission kept failing on me when I tried to complete the objective, but the moment I decide to go off to repair a MG nest, my AI teammates won it within the minute.
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Del Arte
 
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Post » Thu Apr 14, 2011 9:12 am

I can answer in 3-4 lines,


"I'm entering the data key!" Me

"This wall is blue." Medic Ai

"I'm HIT! I NEED A MEDIC!" Me

"This blue is a really nice colo--- Stop shooting me. Ow, you killed me" My entire team.
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Dan Stevens
 
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Post » Thu Apr 14, 2011 6:52 pm

I can't count the number of times that an objective-class teammate just sits by our objective, refusing to plant a bomb/repair the objective until every enemy is dead.

Yeah i usually just switch classes and tend to do it myself, if not to get it done but for the XP.
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BaNK.RoLL
 
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Post » Thu Apr 14, 2011 1:24 pm

OMG, how did you survive that?
Wait, what system are you on? Do you think that made a difference or is the AI randomized so I get the not-so-smart ones and you got decent ones?
Because, mine are too busy getting Command Posts. *glares at them* Let it go, you will never win against enemy AI! We got something else to do!

I'm on PC and after I got my heavy bodytype I've been heavy engie for next to the entire game and my team does just fine with bots. I only had to change a few times like on the resistance side on the prison break one I switched to medic to help the VIP. And yes I did have a tad bit of trouble with the datakey. I did manage to do it though I had a few bots following me to which helped a bit.
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Mélida Brunet
 
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Post » Thu Apr 14, 2011 9:00 am

Here is something that I've learned about the AI in Brink. When you play on Easy mode the friendly AI is actually competent. They will buff you, re-supply you, revive you, and go after objectives. In fact, you can take a support role and allow them to do all of the objectives. The problem with Easy difficulty is the enemy AI is significantly dumbed down to point that the game becomes stale due to lack of challenges.

Normal and Hard difficulties actually dumb down friendly AI, make them more passive, and also increase the intelligence and aggressiveness of the enemy bots. Increasing the difficulty of the enemies and turning your teammates into morons does not offer a challenge, it's just very frustrating


I believe Splash Damage actually did a pretty good job with the AI, they just did an awful job balancing it. Apply the AI of friendly bots on Easy across all difficulties, and you'll have a much smoother game.

Yeah, I had to go to Easy mode. I really did not want to go to Easy mode, but I HAD to if I wanted to get anywhere, eh. But even on Easy, it seems like my bots are a little derpy on some missions. (There are only 3-4
competent bots in general really, hehe.)

I can't count the number of times that an objective-class teammate just sits by our objective, refusing to plant a bomb/repair the objective until every enemy is dead.

OMG, my Operative will NOT hack until every single enemy in the entire vicinity was dead, lol!
The bots complete your missions when you are not around, but when you are trying to complete the mission along with them, it becomes increasingly hard to do so.

The second security mission kept failing on me when I tried to complete the objective, but the moment I decide to go off to repair a MG nest, my AI teammates won it within the minute.

So maybe I should focus on the Secondary missions so the bots will stop freaking out over them, lol? Sounds like a good way to go about solving their obsessive secondary missions syndrome.

I can answer in 3-4 lines,


"I'm entering the data key!" Me

"This wall is blue." Medic Ai

"I'm HIT! I NEED A MEDIC!" Me

"This blue is a really nice colo--- Stop shooting me. Ow, you killed me" My entire team.

LOL!

Yeah i usually just switch classes and tend to do it myself, if not to get it done but for the XP.

No, but you need cover for some of those objectives (hacking, repairing, etc) and sometimes the bots refuse to cover you.

I'm on PC and after I got my heavy bodytype I've been heavy engie for next to the entire game and my team does just fine with bots. I only had to change a few times like on the resistance side on the prison break one I switched to medic to help the VIP. And yes I did have a tad bit of trouble with the datakey. I did manage to do it though I had a few bots following me to which helped a bit.

Ah, interesting.

Maybe the reason I have trouble it's because I' m a Medic? I tried switching to Soldier and other classes whenever the objectives needed it for awhile, but then my buddies end up dying soooo much and then it would be me vs. the entire enemy team, lol! So, it's a lose-lose situation on the class thing with my dudes.

I'm going to keep playing on Easy and figure out how to deal with these AI guys. Maybe leveling up and getting better abilities and unlocking more weapon attachments could help a lot more?

I noticed that being a Light or Heavy can help me survive better (Heavies have more health and Machine Gun; Lights have speed), so I'll experiment some more and hopefully this game will
become fun again. (AI has been ruining my Brink fun lately, ugh. Need that patch, SD!)
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Stat Wrecker
 
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Post » Thu Apr 14, 2011 1:21 pm

When the bot decides it wants to pick up the data key, and stand there. No, don't go to the objective that I just ran 70% of the way towards, just stand there, die, and let's do it again. D: The friendly AI makes me want to hulk-smash SD. Why do our team-mates have to be so incompetent, while the enemy has to be so organized?
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Prue
 
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Post » Thu Apr 14, 2011 9:22 am

i've been spawned camp by the other team. i was resistance and in the aquariam. they stayed far enough away from the turrets and built there own near the spawn. then they camped and waited
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Damien Mulvenna
 
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Post » Thu Apr 14, 2011 9:28 pm

What game system? 360
What faction? Resistance
What difficulty level? Normal
What character level? 13
What class was your character during the mission? Engineer
What mission(s) or objectives did you have trouble with AI? Getting them to go after the main objective.
What did the friendly bots do? Camped a Command Post, there were maybe 4-5 Turrets and landmines everywhere. Lmao
What did the enemy bots do? Ran to their deaths


I have no idea if this was a glitch or what, but on the second What If Mission, both enemy and friendly alike were completed enthralled with a CP. Friendly units had Turrets all over the place, as well as land mines. The enemy AI just kept running into there, and I went and completed the objective unimpeded.
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:)Colleenn
 
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