3 lore questions regarding Pelagiad

Post » Tue Apr 19, 2011 10:19 am

1. Which majority of race should there be in Pelagiad? I have mostly Dunmer and then Imperials, but after talking with a few people, it seems like there should be more Imperials since they settled there first and Dunmer would not necessarily want to commute and live in an Imperial settled town. Should it be mostly Imperials and then Dunmer, or the other way around?


2. Should there be wooden bathtubs, mirrors & sinks in most of the homes in Pelagiad Expanded? http://img846.imageshack.us/img846/4586/goaenraeg.jpg is what it would look like in game. Not sure if mirrors fit in lore-wise but I would think they would, seeing as how if smiths can work with volcanic glass, other people should be able to make glass and mirrors from melted sand, assuming they would make mirrors the same way we do on Earth.


3. Would a small chamber orchestra not be lore-correct? I was thinking of making http://img576.imageshack.us/img576/6758/houseyz.jpg exterior house be a performing arts center where the denizens of Pelagiad would have plays and orchestral works, mostly music composed by Imperials or Altmer. I was thinking of taking some lesser known works from Haydn, Boccherini, Mozart, Bach, etc... But the sound of classical and baroque music probably would not fit in the Morrowind world. So perhaps some early medieval works with drums and lutes, or choral singing. Every culture has singing. But that's why I'm asking on here if that would fit lore-wise.

Thanks!
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Kanaoka
 
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Post » Tue Apr 19, 2011 6:58 am

1. Pelagiad is an imperial settlement, so I'd expect more imperials than anyone else. The only dunmer I'd see settling there are likely from Hlaalu or influenced by them.
2. Sure, why not? I'd expect the imperials to pass themselves off as being very civilized, proper, and superior. And what better way than having bathtubs and mirrors. I'd say no to sinks, and yes to bowls for washing one's face. Shows that imperials keep themselves clean and bathe in privacy, instead of commoner communal places, like a river.
3. Not too versed in the musical arts of TES. All I know is that there are lutes and drums. I'd expect Renaissance level of instruments.
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Scarlet Devil
 
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Post » Tue Apr 19, 2011 2:33 pm

Max Rebo and those bald, cantina guys would be popular with the soldiers. You won't find performing arts centers in a frontier, fortress town. Unless, by performing arts, you mean hokers. The Indigo-go's would be popular, too.

In Sumerset, wizard disc-jockeys play http://www.youtube.com/watch?v=XHdE48Mtfmo, to keep order and rejuvenate the souls of the population. Lots of lights and drugs, too.
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Oyuki Manson Lavey
 
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Post » Mon Apr 18, 2011 11:18 pm

3. Would a small chamber orchestra not be lore-correct? I was thinking of making http://img576.imageshack.us/img576/6758/houseyz.jpg exterior house be a performing arts center where the denizens of Pelagiad would have plays and orchestral works, mostly music composed by Imperials or Altmer. I was thinking of taking some lesser known works from Haydn, Boccherini, Mozart, Bach, etc... But the sound of classical and baroque music probably would not fit in the Morrowind world. So perhaps some early medieval works with drums and lutes, or choral singing. Every culture has singing. But that's why I'm asking on here if that would fit lore-wise.

Thanks!

Tamriel has its symphonies and orchestras, but the real question is, would a town like Peleagiad have such an extravangence? You could tell the player a lot of things with something like an orchestra, so think carefully about how you use it. Fun features
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Andrew Tarango
 
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Post » Tue Apr 19, 2011 2:05 am

Pelagiad is a small, frontier town, in a place that's effectively a border of civilization with a large military presence. I would not expect such a refined trapping of civilization as a chamber orchestra there.
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aisha jamil
 
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Post » Tue Apr 19, 2011 5:54 am

Tamriel has its symphonies and orchestras, but the real question is, would a town like Peleagiad have such an extravangence? You could tell the player a lot of things with something like an orchestra, so think carefully about how you use it. Fun features
This is Pelagiad Expanded though, not stock vanilla http://www.uesp.net/wiki/Morrowind:Pelagiad. I should have mentioned that to begin with, as the original Pelagiad is ridiculously small. In the PE link in my signature, in post #119 on page 3, I have an image of the overall size of the expanded town. http://img827.imageshack.us/img827/6149/pelagiadmap.jpg is how big the town is. You can see that exterior building where I am thinking of putting the chamber orchestra. It's where that big blue square is at right by the water fountain. You can see that it's bigger than Ebonheart and Balmora combined. :)

Hellmouth was saying something renaissance. I have some medieval pieces on my iTunes from this CD I bought years ago called http://www.amazon.com/Sinners-Saints-Ultimate-Renaissance-Collection/dp/B000V6OMRK. I think it would fit very nicely in the Imperial town for the TESIII world. And Pelagiad is very much like Daggerfall, as is what the NPCs say about it.

TESII Daggerfall had lots of different musicians. The book http://www.uesp.net/wiki/Daggerfall:The_Asylum_Ball talks about a huge party with musicians. I'm assuming they had more than just lute players and drums. There are other musicians in Daggerfall, like clarinet players, bag pipe players, flute players. I didn't see any violin players but the focus of TESII wasn't musicianship, but fighting and surviving and magic and politics, much like all the TES games in the series. But I'm willing to bet that violins, cellos and string basses, as well as brass instruments, exist in the TES world. We only see a glimpse of it because Bethesda can't incorporate every single iota of mundane life into a video game. This is just my speculation.

When I said "sink", I really meant a bowl that is elevated on a stand. I'm typing all this at work right now so I can't go into the Construction Set and show you a close-up picture of the sinks but it's the same model that is used in NOM. I'll post a picture tonight after I get home.

Thanks for the suggestions, guys.
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Josh Dagreat
 
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Post » Tue Apr 19, 2011 1:52 am

Now that the castle's gone, you'll need a temple for the Cult.
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My blood
 
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Post » Tue Apr 19, 2011 6:07 am

This is Pelagiad Expanded though, not stock vanilla http://www.uesp.net/wiki/Morrowind:Pelagiad. I should have mentioned that to begin with, as the original Pelagiad is ridiculously small. In the PE link in my signature, in post #119 on page 3, I have an image of the overall size of the expanded town. http://img827.imageshack.us/img827/6149/pelagiadmap.jpg is how big the town is. You can see that exterior building where I am thinking of putting the chamber orchestra. It's where that big blue square is at right by the water fountain. You can see that it's bigger than Ebonheart and Balmora combined. :)

Hellmouth was saying something renaissance. I have some medieval pieces on my iTunes from this CD I bought years ago called http://www.amazon.com/Sinners-Saints-Ultimate-Renaissance-Collection/dp/B000V6OMRK. I think it would fit very nicely in the Imperial town for the TESIII world. And Pelagiad is very much like Daggerfall, as is what the NPCs say about it.

TESII Daggerfall had lots of different musicians. The book [url=http://www.uesp.net/wiki/Daggerfall:The_Asylum_Ball]The Asylum Ball[/url[ talks about a huge party with musicians. I'm assuming they had more than just lute players and drums. There are other musicians in Daggerfall, like clarinet players, bag pipe players, flute players. I didn't see any violin players but the focus of TESII wasn't musicianship, but fighting and surviving and magic and politics, much like all the TES games in the series. But I'm willing to bet that violins, cellos and string basses, as well as brass instruments, exist in the TES world. We only see a glimpse of it because Bethesda can't incorporate every single iota of mundane life into a video game. This is just my speculation.

When I said "sink", I really meant a bowl that is elevated on a stand. I'm typing all this at work right now so I can't go into the Construction Set and show you a close-up picture of the sinks but it's the same model that is used in NOM. I'll post a picture tonight after I get home.

Thanks for the suggestions, guys.


By all means, then. It would make perfect sense for a town that size to have some small service to the finer arts.
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Far'ed K.G.h.m
 
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Post » Tue Apr 19, 2011 9:53 am

2. Sure, why not? I'd expect the imperials to pass themselves off as being very civilized, proper, and superior. And what better way than having bathtubs and mirrors. I'd say no to sinks, and yes to bowls for washing one's face. Shows that imperials keep themselves clean and bathe in privacy, instead of commoner communal places, like a river.
http://img849.imageshack.us/img849/8108/sink.jpg is the sink I was talking about. The water doesn't drain into the ground. You'd have to get a bucket and scoop the sink water out with a ladle. I don't see why the Dunmer in Pelagiad wouldn't have sinks either, right?

Rasu, the fort is still there. Compare http://img218.imageshack.us/img218/6117/pelagiadoriginal.jpg with http://img8.imageshack.us/img8/9904/pelagiadexpanded.jpg
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QuinDINGDONGcey
 
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Post » Tue Apr 19, 2011 12:35 pm

I didn't see the fort in the video, that's why I thought it was out.
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Rachel Eloise Getoutofmyface
 
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Post » Tue Apr 19, 2011 5:24 am

3.) go ahead, and I recomend an altmeri conductor with some goblin slave crew men (re-texuture a scamp)
2.) based off how often http://www.uesp.net/wiki/Oblivion:The_Mirror mentions "like a mirror" im assuming they have them.
1.)Imperials, Altmer, Nords (without facepaint) , and Bretons, but not very many Dunmer, Khajiit, Redguards, or Argonians. They'd hate the idea of an imperial city on Vvardenfell or not be very welcome.
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Rozlyn Robinson
 
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Post » Tue Apr 19, 2011 4:28 am

Hah, great story! Killed his own twin brother without evening knowing it. But yet, since they mention the word "mirror", they obviously exist. Same for the word "physician", which I never knew they had in Tamriel.
There already is one composer/conductor in PE who is a High Elf. Artists are at the top of the hierarchy in Summerset Isle and I assume that includes musicians.
I'm still going to go with Imperials as the majority and then Dunmer. I'm not going to include much of other races, if any. There'll be several Khajiit and a few Argonians in their shacks outside the castle walls. But there won't be any redguards, wood elves or Nords. I think the High Elf composer I have already will be the only High Elf in the town, out of 200+ NPCs. There already is one Orc, named after Grackslrugh, so he'll stay. But he might just be the only Orc as well. Orsinium is a long journey away. I think that covers all the races. And fyi, there are children in PE.

What are anybody else's thoughts? Which race should be the majority in Pelagiad Expnded? Should there be a small Imperial orchestral ensemble? And are mirrors lore-correct to put in game?
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emma sweeney
 
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Post » Tue Apr 19, 2011 5:24 pm

Artists are at the top of the hierarchy in Summerset Isle and I assume that includes musicians.

What are anybody else's thoughts?

An exile of Sumerset finds himself(?) leading an Imperial orchestra, on Vvardenfell? How appropriate.
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jason worrell
 
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Post » Tue Apr 19, 2011 10:35 am

An exile of Sumerset finds himself(?) leading an Imperial orchestra, on Vvardenfell? How appropriate.
Where did I say he was an exile? And I might change his race to Imperial, as it will probably fit better.
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Miragel Ginza
 
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Post » Tue Apr 19, 2011 8:28 am

Most of the time, an Altmer on the mainland is an exile of Sumerset. This is because leaving the perfect society is considered seditious.

Keep the Altmer, I'm not complaining. Make him a woman, though. Altmer women are better composers. That's from my ass.
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BethanyRhain
 
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Post » Tue Apr 19, 2011 10:34 am

I think a chamber orchestra would be a fabulous addition, though I agree with you on some of the more classical pieces not sounding right. I would go more medieval/baroque if I were you. And if you made a flute animation you would instantly be my favourite modder.
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Prue
 
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Post » Tue Apr 19, 2011 7:55 am

I think a chamber orchestra would be a fabulous addition, though I agree with you on some of the more classical pieces not sounding right. I would go more medieval/baroque if I were you. And if you made a flute animation you would instantly be my favourite modder.
I plan to make all custom animations for all the instruments that will be used, including http://img580.imageshack.us/img580/8808/fluteq.jpg. I'm new to Blender but I have a few years to become great at it. Archimaestro Antares is one of the great animators I ask for advice from.

Celestina, and everybody else, would music http://www.youtube.com/watch?v=Hh9gRNnA7hY&feature=player_detailpage#t=122s be appropriate and fit into the Imperial town of Pelagiad Expanded? It's pretty basic festival music.
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Miguel
 
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Post » Tue Apr 19, 2011 4:45 pm

On 2), yes, Tamriel has advanced glassblowing technology and placing a metallic surface behind a pane of glass creates a mirror.

They have window panes and glass in lead that in our reality indicates advanced glassmaking. The size of the panes tells this.
You can see those in houses and on the display cases in Oblivion. Since the panes in the display cases in particular are large, thin and clear this means that they have technology in glass comparable to what we had in the 17th century.
A mirror should be no problem.
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Nina Mccormick
 
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Post » Tue Apr 19, 2011 11:23 am

I plan to make all custom animations for all the instruments that will be used, including http://img580.imageshack.us/img580/8808/fluteq.jpg. I'm new to Blender but I have a few years to become great at it. Archimaestro Antares is one of the great animators I ask for advice from.

Celestina, and everybody else, would music http://www.youtube.com/watch?v=Hh9gRNnA7hY&feature=player_detailpage#t=122s be appropriate and fit into the Imperial town of Pelagiad Expanded? It's pretty basic festival music.


Haha, I had to laugh when I saw what that link was. But yes, that would fit very well. That sounds like something straight out of Daggerfall, and don't the people of Peladiad say that it's a town that wouldn't be out of place in High Rock?

With the influence of the high culture of the Altmer, I think you could even use Renaissance or Baroque music without it sounding misplaced.
I know lyres and lutes were still common in Renaissance music, so that might be a good choice.
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Jonny
 
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