The 360 day 1 patch was, well...pathetic.

Post » Fri Apr 22, 2011 2:23 pm

No. Simply no. It is not expected. What is expected in the year 2011 is the ability to make P2P work consistently. I've said it before in another thread, take Reach for a spin and you'll see that, when properly done, a P2P online game CAN and DOES run smooth. Whether the game needs to use the best host, or the netcoding needs to be tweaked, I fully expect new games to run loads better on a P2P then I have recently seen. And as I said before, dedicated servers would be even better. It's time for these game companies to take a note from Bungie and how they've always had great P2P online MM.


I've had horrible lag with Reach and disconnect problems so I really don't get your point. Also Bungie's matchmaking svcks. Do I deal with it and keep playing? Yes. So if you lag, then GET OVER IT.
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Louise
 
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Post » Fri Apr 22, 2011 8:12 am

Splash Damage themselves have acknowledge that the 360 is having major networking and graphical issues. They tried to fix these networking problems and graphical issues on day 1, but failed. They need to fix these issues or else this game will become a wasteland on the 360 platform. (For a game focused around multiplayer, a shame, most can't even play it or have fun).



Got a quote or link?
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Jade
 
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Post » Fri Apr 22, 2011 4:19 am

I've had horrible lag with Reach and disconnect problems so I really don't get your point. Also Bungie's matchmaking svcks. Do I deal with it and keep playing? Yes. So if you lag, then GET OVER IT.
Funny, I've played more than a few games of Reach and have had perhaps 1 or 2 bad games. Have friend who is a Halo fanatic and will give you a great argument as to why saying Bungies MM svcks is lol worthy.
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casey macmillan
 
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Post » Fri Apr 22, 2011 2:43 pm

I've had horrible lag with Reach and disconnect problems so I really don't get your point. Also Bungie's matchmaking svcks. Do I deal with it and keep playing? Yes. So if you lag, then GET OVER IT.



lolwut? Bungie is widely considered as having the best matchmaking system on consoles. Not only did they bring it into the mainstream, but it still functions the best out of all the major shooters that aren't on servers. Comparing this game to Reach in the MM/Online netcode component is an insult...........to Reach.

Do you deal with it and keep playing? You've played 123 games of Reach online which is next to nothing. :poke:

I'm over 2,000 games of Reach played, near 1,600 of which are competitive MP. Of those I can count the ones that were truly awful and maybe another 50 or so that seemed a little "off". But that's nothing in the big picture.

Halo's MM takes into account ping, upload, download, location, trueskill, and I'm sure other things for every player. It also does this actively during a game and will migrate hosts if the game isn't running smoothly. On top of that, you can select to MM based on trueskill or an even better connection if you don't mind the MM taking longer to find the match. Name 1 other console game that does all of that effectively. I'll wait......

My friends and I played last night for hours on Brink and we only got 2 games that played "well". The rest we had to leave or were completely frozen in.
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Robyn Lena
 
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Post » Fri Apr 22, 2011 9:43 am

Funny, I've played more than a few games of Reach and have had perhaps 1 or 2 bad games. Have friend who is a Halo fanatic and will give you a great argument as to why saying Bungies MM svcks is lol worthy.


Well I was talking about the instances of matchmaking restarting completely because it lacks one person to fill out the game. Oh and the disconnects, the horrible disconnects that still count as you leaving the game. Then you get banned from matchmaking because some [censored] 13 year old decided to biozombie your connection because you are too good for them to beat.

note: I didn't think that re-tard was a bad word.

lolwut? Bungie is widely considered as having the best matchmaking system on consoles. Not only did they bring it into the mainstream, but it still functions the best out of all the major shooters that aren't on servers. Comparing this game to Reach in the MM/Online netcode component is an insult...........to Reach.

Do you deal with it and keep playing? You've played 123 games of Reach online which is next to nothing. :poke:

I'm over 2,000 games of Reach played, near 1,600 of which are competitive MP. Of those I can count the ones that were truly awful and maybe another 50 or so that seemed a little "off". But that's nothing in the big picture.

Halo's MM takes into account ping, upload, download, location, trueskill, and I'm sure other things for every player. It also does this actively during a game and will migrate hosts if the game isn't running smoothly. On top of that, you can select to MM based on trueskill or an even better connection if you don't mind the MM taking longer to find the match. Name 1 other console game that does all of that effectively. I'll wait......

My friends and I played last night for hours on Brink and we only got 2 games that played "well". The rest we had to leave or were completely frozen in.


Yes, I am insulting Reach, on purpose. I don't like Reach and think it is the worst Halo game yet. But that is beside the point I was making. I actually avoid wasting my time with Reach and only play when my friends beg me to. There are just so many other games out there that are better that Reach doesn't warrant me playing it that much. So yeah, I haven't played much Reach, but I have played enough of the other Halo games to know that Reach is S-H-I-T(Sorry Halo bungie Isn't Trying).

Note: Complicated doesn't mean better. KISS= Keep It Simple Stupid
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Sierra Ritsuka
 
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Post » Fri Apr 22, 2011 6:03 pm

All the 1 day PC patch fixed was the 'skipping the extra 1000 exp intro video deletes all your characters' bug, and they improved the bug reporting system that I still have yet to so much as see...

I'm glad they fixed the first bug, but they better kick it into gear soon, cause this game is rapidly becoming the Titanic. A great idea, but so many things are wrong they have torn a whole in the side and unless something is done, this things gonna sink.
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Jade Muggeridge
 
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Post » Fri Apr 22, 2011 9:57 am

Make sure you guys scan the Xbox 360 Hardware forum...few of us are specific tot hat forum to avoid the pc, ps3 input...
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Anthony Diaz
 
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