» Fri Apr 22, 2011 2:42 pm
There are versions of CM Partners with non-essential companions (which are included on the CM Partners download page). There is also a mod called Set Essential Actors that allows you to toggle the essential flag on NPCs in game with a spell (if I recall correctly). Finally, (the option I use) you can use Wrye Bash and build a bashed patch that sets essential NPCs to unconscious for extended periods of time after falling in combat (in my case 5 minutes), so that once a partner falls he or she is out for the duration of ongoing combat.
Regards,
Hem
P.S. As someone stated above, most likely the companions in your game are now saved to the save game file as essential, so you will need to deactivate the mod, make a clean save, then activate the CM Partners mod again and go find your existing companions and requip them -- if you want them set to non-essential and don't want to use Set Essential Actors.