[Relz] Clean Drow Ruins

Post » Wed May 04, 2011 12:12 pm

Download: http://www.tesnexus.com/downloads/file.php?id=35339 or http://www.invision.tesalliance.org/forums/index.php?/files/file/645-clean-drow-ruins/

Name: Clean Drow Ruins
Version: 1
Date: 10/23/2010
Category: Resources
Author: Ceano, AxlRocks & The Vyper

=================
Requirements:
=================

Oblivion 1.2.416

=================
Description:
=================

Modders Resource.This is a clean version of King Dutka's Drow Ruins set based on Ceano's Clean Ayleid Ruins, with additional textures made by AxlRocks. At the moment, only the meshes and textures are included, but I am working on an .esm.

Screen Shots
http://www.tesnexus.com/downloads/images/35339-5-1287839769.jpg
http://www.tesnexus.com/downloads/images/35339-4-1287839769.jpg
http://www.tesnexus.com/downloads/images/35339-1-1287854968.jpg
http://tesnexus.com/downloads/images/35339-1-1287855073.jpg

=================
Installation
=================

1. Extract this archive to any folder and then copy the contents to Oblivion's Data
folder.
2. Start Oblivion Launcher, click Data Files, and enable the .esp file(s).

=================
Un-Installation:
=================

1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the files/folders associated with the mod.

=================
Incompatibility:
=================

None. Modders resource

=================
Known Issues:
=================

None.

=================
History:
=================

10/23/2010 - Initial release.

=================
Contact:
=================

The Vyper at TES Alliance and the Official Forums.
The_Vyper at TES Nexus.

=================
Credits:
=================

King Dutka for the original Drow Ruins set.
Ceano for the clean Ayleid Ruin textures.
AxlRocks for the additional textures.
Thanks to Bethesda for creating Oblivion.
Thanks to InsanitySorrow for his ReadMe Generator this file is based on.

=================
Tools Used:
=================

Insanity's ReadMe Generator
GIMP
NifSkope
Paint.Net


=================
Licensing/Legal:
=================

You may use this as you wish but you must credit Ceano, AxlRocks and myself for our work. Please do not re-host this file without our explicit permission.
User avatar
Auguste Bartholdi
 
Posts: 3521
Joined: Tue Jun 13, 2006 11:20 am

Post » Wed May 04, 2011 5:58 pm

Look Great, can't wait to see them on a mod.. :goodjob:
User avatar
Tyler F
 
Posts: 3420
Joined: Mon Aug 27, 2007 8:07 pm

Post » Wed May 04, 2011 5:45 am

Look Great, can't wait to see them on a mod.. :goodjob:

Thanks! :D I'm currently working on a mod that will use them.
User avatar
Sarah Evason
 
Posts: 3507
Joined: Mon Nov 13, 2006 10:47 pm


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