What I would like to do:
After testing Lightwave's Cyrodiilx2 mod and realizing the potential for a 'bigger Oblivion' I am really interested in successfully making Tamriel at least twice as large as it was before, and perhaps even 3 times as large.
This is not my first mod, and in fact I have been modding games for a long time since I was young in usually small ways. I can say I have taken up a number of big projects and done a lot of work on them (3 or 400 hours being my most extensive work on a single mod to date), and I can say I know what is in store for me by deciding to do this. I have not finished a large mod for the same reasons many others do not, but at I am well aware of why. I also understand how much work this would actually be.
I would like to use Onra's "Under the sign of the dragon - Tamriel Heightmaps -" as a base map (increasing it's size by at least two times) and then importing all of the objects into the worldspace as needed.
I am not interested in porting the vanilla cities to the x2 or x3 maps. The reason being I don't use them myself because there are mods that greatly improve their appearance (Better Cities being one of them). I also use clocks of Cyrodiil. The main problem I see with porting these cities into x2 and x3 is the unwritten permissions rule to use other persons mods (including my desire to use Onra's for the base heightmaps). What exactly is the rule about this? I do not see myself as being a big project leader with this thing and getting professional and business-like, so if it's a big hassle to get the permissions I need I may never release this publicly.
Also if anybody has recommended reading or advice that would be great. It seems TES CS is a powerful tool and it will be a while before I really learn it's ins and outs.
If your at all interested in at least the idea of making Cyrodiil much larger then shoot me a PM. I really can't say how long it will take, but I'm not going to be importing the quests until dead last (as I am least interested in quests). I will first do Objects>NPCs>Pathing>AI>Quest-related.
Anyways this is my dumb thread to get advice and see if anybody else is interested in working on this.
Cheers