Control Turret question...

Post » Thu May 12, 2011 12:29 am

Was just curious if any of you operatives have tried this ability out yet? Is it effective? Worth the point? Was thinking of starting an operative and that ability sounds like it'd be fun (especially with all the neers I see).
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Kirsty Wood
 
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Joined: Tue Aug 15, 2006 10:41 am

Post » Thu May 12, 2011 4:30 am

Its very.. meh. If you are specializing different characters for different classes then you might as well buy it for your operative character.

Or if you really like the mg nests. They control essentially the same way, although i find the turrets to be a little weaker. But i guess that depends on the type of turret the engineer has i suppose.
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Olga Xx
 
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Post » Thu May 12, 2011 1:24 am

turrets need improvement, they're often so slow that they get destroyer before they even get a shot off.
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W E I R D
 
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