LOD mesh problem

Post » Sat May 21, 2011 5:27 am

I found there is doubled seafloor error in Nibon Bay, just beneath the island of the Quest: A Door in Niben Bay.
http://img526.imageshack.us/img526/199/doorh.jpg
http://img709.imageshack.us/img709/6766/seafloor.jpg

It's caused by over height LOD mesh in DATA\Meshes\landscape\LOD\
I believe it can be fixed because Quarn has fixed some other similar problems in Topal Bay and the Abecean Sea by UOP.
http://www.uesp.net/wiki/Tes4Mod:Unofficial_Oblivion_Patch/Statics_and_Clutter

I hope someone can fix the problem in Niben Bay as well.
Thanks!
User avatar
Shae Munro
 
Posts: 3443
Joined: Fri Feb 23, 2007 11:32 am

Post » Sat May 21, 2011 11:02 am

I'm pretty sure that's happened every single install of SI I've ever had.
User avatar
Rachel Eloise Getoutofmyface
 
Posts: 3445
Joined: Mon Oct 09, 2006 5:20 pm

Post » Sat May 21, 2011 10:34 am

I have noticed this when I had Blood & Mud, Bravil Barrowfields, and the UL B&M Barrowfields patch. Never checked with plain vanilla though.
User avatar
Katharine Newton
 
Posts: 3318
Joined: Tue Jun 13, 2006 12:33 pm


Return to IV - Oblivion