Dragon language how far can we go with it?

Post » Sat May 14, 2011 12:18 am

I know we will be given phrases to use that allow us to do cool things but i was wondering if we will be allowed to make our own phrase's?
So as we learn more words what phrases we can make will grow. Or will we be able to combine enchanting along with the Dragon language? like inscribeing the words into our weapons and amor. Can we like the dragons make fire without magic using only the language?
Will there be a magicka/stamina cost to using the shouts?
User avatar
Emma-Jane Merrin
 
Posts: 3477
Joined: Fri Aug 08, 2008 1:52 am

Post » Fri May 13, 2011 10:39 am

I hope the Dragon Language will be like Magicka in a way - allowing you to create your own spells.

Think about Oblivion for a moment - you could only make new spells if you already knew about that spell effect. If you had never cast a fire spell, you couldn't use it.

In the same way, I hope the Dragon language will allow you to make your own spells -- we already know that the Shouts are broken into words that mean different things individually .http://www.gameinformer.com/b/features/archive/2011/01/20/skyrim-s-dragon-shouts.aspx?PostPageIndex=3

So, if we know "push" and "lighting", we should be able to combine them to make "lighting push" and send out a forceful bolt of lighting.
User avatar
Manny(BAKE)
 
Posts: 3407
Joined: Thu Oct 25, 2007 9:14 am

Post » Fri May 13, 2011 6:08 pm

They are words. I'm not sure how you could "make your own" unless the devs implemented every single combination of words, which isn't practical.
User avatar
leigh stewart
 
Posts: 3415
Joined: Mon Oct 23, 2006 8:59 am

Post » Fri May 13, 2011 11:54 pm

Since spell making isn't in, I really doubt that make your own dragon shout will be.
User avatar
Nikki Morse
 
Posts: 3494
Joined: Fri Aug 25, 2006 12:08 pm

Post » Fri May 13, 2011 6:57 pm

It isnt practical? But thats not the question. Its a possibility, a very cool one at that. I see what you mean, but the magic of the idea shouldn't be dissmised for its impracticality.
So the idea of making your own phrase and enchanting the words into your weapon's and armor is completely unappealing?
I find that sad. The possibility's that it open's up are amazing.
User avatar
Budgie
 
Posts: 3518
Joined: Sat Oct 14, 2006 2:26 pm

Post » Fri May 13, 2011 2:34 pm

You will probably form new words from what you know. I think BAugustus hit the nail on the head with his post, you use what you know. Perhaps you go to the Graybeards and form new shouts to use with the words you know. Like, if you had "Force", "Push", and "Break" you sent out a knockback attack that does damage and damaged armor(Or perhaps broke limbs, if it's implemented).

If there is a, hopefully, infinite amount of dragons, and each dragon kill adds to your ability to learn a new shout, I wonder what the maximum amount of possible shouts exist. In the link provided by, once again, BAugustus, there are over 20 shouts. It also mentions that you had to form the word right, and the power of the attack was determined on how long you held down the shout button. It also mentions that there is an entire alphabet for the Dragon Language as well.

With all this in mind, your idea sounds awesome, Veryk. The Dragonborn use the words and shout on a whole different level when compared to others like the Graybeards. Inscribing the words of power into armor and weapons could give us some benefits to that item's power, but only for what I hope fits for that item. Using Fus-Ro-Dah, or Force-Balance-Push for your chestplate could possibly knock enemies back on chance on hit. However, I'm hoping there are a different set of combinations of these words for items, set apart from shouts, forcing the player to learn the entire language, or most of it, roughly to have access to the full potential of the words you have. For the chestplate example, instead of Force-Balance-Push, you would have to use something along the lines of (I know it's cheesy, but I don't know what words do what hehe) Protect-Balance-Push if you wanted such power inscribed on your armor. Same would apply to weapons as well.

To answer your last question, I don't think it was stated anywhere what the Shouts used as a resource, if any. Then again, I always seem to miss key elements like that hehe. Maybe fatigue, and it's probably physical. Maybe it's dependant on that the shout does, like if it does anything magical, mana. Anything physical, fatigue. Maybe both. Maybe neither and instead they are free but have/share a cooldown.
User avatar
Soku Nyorah
 
Posts: 3413
Joined: Tue Oct 17, 2006 1:25 pm

Post » Fri May 13, 2011 9:56 pm

Will there be a magicka/stamina cost to using the shouts?

I heard that they just have a cooldown rate
User avatar
asako
 
Posts: 3296
Joined: Wed Oct 04, 2006 7:16 am

Post » Fri May 13, 2011 12:58 pm

I actually had a different sort of idea on how we use the dragon language in a video I've not yet released... Anyone here ever played Knights of the Old Republic? There's a mission where you have this Mandalarian girl on your ship and you have to use dialogue options in order to understand her. I would like to use the language in order to understand dragons and communicate with them on a basic level.

In terms of the actual question though, I think it's a bit complex. They could do it like Two Worlds II's spells, but it would seem rather odd given what limited knowledge we have.
User avatar
Izzy Coleman
 
Posts: 3336
Joined: Tue Jun 20, 2006 3:34 am

Post » Fri May 13, 2011 9:40 am

I hope the cooldown rate isn't that high. Maybe like 2-5 minutes depending on the shout and 10 minutes max. One a day spell were boring and svcked. I want to be able to use a dfragon shout at least once during a very large battle.
User avatar
stevie critchley
 
Posts: 3404
Joined: Sat Oct 28, 2006 4:36 pm

Post » Sat May 14, 2011 1:25 am

There are 20 dragon shouts. Thats it. You cant "create" them. You are dragonborn, not A dragon.
User avatar
Michelle davies
 
Posts: 3509
Joined: Wed Sep 27, 2006 3:59 am


Return to V - Skyrim