Quick Pluggy Question

Post » Fri May 13, 2011 10:53 pm

Which one should I use?

Any pro/cons?

Thanks :)
User avatar
James Potter
 
Posts: 3418
Joined: Sat Jul 07, 2007 11:40 am

Post » Fri May 13, 2011 11:20 pm

It depends of what stability you want in the game, but I've used http://www.tesnexus.com/downloads/file.php?id=23979 before without any issue so far.

To install Pluggy you must have http://www.gamesas.com/index.php?/topic/1131224-relz-oblivion-script-extender-obse-0019/ properly installed first.
User avatar
Samantha hulme
 
Posts: 3373
Joined: Wed Jun 21, 2006 4:22 pm

Post » Fri May 13, 2011 11:58 am

If you plan on using wrye morph use pluggy v125b for some reason more doesnt work wit pluggy v132 hopefully that will be fixed soon
User avatar
TWITTER.COM
 
Posts: 3355
Joined: Tue Nov 27, 2007 3:15 pm

Post » Sat May 14, 2011 3:17 am

Pluggy 132 works just fine, as long as you don't turn on the HUD elements by renaming the dll. There's been an issue with them ever since they were introduced into the plugin and a solution has yet to be found. For graphic elements, MenuQue is the plugin you want to use, Pluggy should just be used only for text functions.
User avatar
Scott
 
Posts: 3385
Joined: Fri Nov 30, 2007 2:59 am

Post » Fri May 13, 2011 12:59 pm

Wrye Morph is to shapeshift during play, right? Not so interested in that atm :P

I'm currently running 125 with OBSE v19..

No apparent issues so far, but if 132 is superior I'd like to switch for it :)

Edit in reply to Belanos: I'm a simple gamer with a heavily modded setup.. didn't even know there were HUD elements in Pluggy..
As long the mods depending on it run fast and stable, I'm happy!

Thanks guys for your answers!
User avatar
hannah sillery
 
Posts: 3354
Joined: Sun Nov 26, 2006 3:13 pm


Return to IV - Oblivion