WTF I am missing a mesh ?

Post » Thu May 19, 2011 4:38 pm

http://oi51.tinypic.com/1zdqey8.jpg

http://oi56.tinypic.com/2pqtllg.jpg
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Meghan Terry
 
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Post » Thu May 19, 2011 11:03 am

Something got wrong when you installed the mod. I had exactly the same problem when I installed deadly reflex and after chopping of a head of an target that big pic came up. I just reinstalled the mod and it worked :) Perhaps I installed it wrong the first time or something but I just did the same prodecure again.
The only problem I have atm is that the "WTF im a missing a mesh" thingy is still there in imperial city so I guess I have to remove it through console commands or something.. :shrug:

Good luck :)
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Melis Hristina
 
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Post » Thu May 19, 2011 1:20 pm

Something got wrong when you installed the mod. I had exactly the same problem when I installed deadly reflex and after chopping of a head of an target that big pic came up. I just reinstalled the mod and it worked :) Perhaps I installed it wrong the first time or something but I just did the same prodecure again.
The only problem I have atm is that the "WTF im a missing a mesh" thingy is still there in imperial city so I guess I have to remove it through console commands or something.. :shrug:

Good luck :)




So there's nothing you can do?

anyway to disable it?

why is it there?


# This file is used to tell Oblivion which data files to load.# Use the "data files" option in the Oblivion launcher to choose which files# you want.  Please do not modify this file.All+5AttributeModifiers.espBuyLockpicks.espDeadlyReflex 5 - Combat Moves.espFast Travel Complete.espFasterArrows250.espHorseCombatMaster.esmLandmarks, w Wells.espNo psychic guards v1.2.espOblivion.esmQuietFeet.espRanokoas Ridiculously Faster Spells.espSpell Delete And Item Remove.espUnlimited Amulets 1.0.espUnlimited Rings 1.0.espUnofficial Oblivion Patch.esp

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Mariana
 
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Post » Thu May 19, 2011 9:58 am

You installed Deadly Reflex wrong. You could try typing disable after you clicked on the thing to try and remove it.
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CSar L
 
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Post » Thu May 19, 2011 4:40 am

...the "WTF im a missing a mesh" thingy is still there in imperial city so I guess I have to remove it through console commands or something..


No, no, no. That's like disabling a smoke alarm after it warns you about a fire. If a smoke alarm goes off in your house you'd try to put out the fire that caused it...wouldn't you? (I hope so!) You wouldn't say, "I can't hear the TV over that loud smoke alarm. I think I'll disable it."

The game engine is trying to place a mesh in the game world because you told it to. If it can't find the correct mesh it will place an error mesh in its place. Ignore these warnings and you are leaving yourself open for potential trouble.
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Justin Hankins
 
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Post » Thu May 19, 2011 10:12 am

thats the mythic dawn woman in skingrad right? its the mythic dawn helm, DR puts the helmet on the ground near the cape and since the mythic dawn helm has no ground model its displaying that.
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Guy Pearce
 
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Post » Thu May 19, 2011 4:46 pm

I think this was already answered in the DR6 WIPz thread...

@nastynacho - no point in asking the same question in 2 places (against forum rules).
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Stephanie Valentine
 
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Post » Thu May 19, 2011 5:30 pm

I think this was already answered in the DR6 WIPz thread...

@nastynacho - no point in asking the same question in 2 places (against forum rules).


:nope:
your not a mod :poke: :banghead: :swear: :shakehead: :bonk: :prod:
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Lizzie
 
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Post » Thu May 19, 2011 3:17 pm

:nope:
your not a mod :poke: :banghead: :swear: :shakehead: :bonk: :prod:

You don't need to be a mod to remind people of the rules and give them advice.
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Maria Garcia
 
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Post » Thu May 19, 2011 7:58 am

No, no, no. That's like disabling a smoke alarm after it warns you about a fire. If a smoke alarm goes off in your house you'd try to put out the fire that caused it...wouldn't you? (I hope so!) You wouldn't say, "I can't hear the TV over that loud smoke alarm. I think I'll disable it."

The game engine is trying to place a mesh in the game world because you told it to. If it can't find the correct mesh it will place an error mesh in its place. Ignore these warnings and you are leaving yourself open for potential trouble.

Also disabling it can leave bloat in a save file. The reference needs to be deleted.
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Assumptah George
 
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Post » Thu May 19, 2011 8:41 am

Also disabling it can leave bloat in a save file. The reference needs to be deleted.

I'm pretty sure disabling doesn't change bloating, and deleting references leads to crashing.
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SamanthaLove
 
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Post » Thu May 19, 2011 3:33 pm

You don't need to be a mod to remind people of the rules and give them advice.

Exactly, and the advice the OP has been given is correct. :)

There is no need to be rude to the people who are just trying to help, and there's no need for this thread since the issue has already been posted in the relevant WIPZ. I'm locking this.
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(G-yen)
 
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