I hope your right. I know it will be a better game and I do like it already. It just seems that the starting point for the other games is higher than this is. Seems a much steeper hill to climb to be at the standard FPS level. Time will tell.
One's perspective is according to their own experience. And not everyone is having problems with this game either. But if you are one of the unfortunate ones, it seems everyone is having problems.
Takes me back to HL:2. I was one who had a horrible time getting that game going smoothly. I thought everyone was having that problem because I went to their forums and it was full of complaints. Later I realized it was a much smaller number of folks having problems and most were having a blast with the game. A few weeks and few patches later everyone was happy. So for me it was steep for others a walk in the park.
That seems to be the problem, developers think they have it all covered and then they release and so many more folks in different places playing under a bit different circumstances and on different TV's, hardware, server connections....whatever...and it's like mass testing. Almost every time something is going to pop up.
Like these patch notes from yesterday for PC:
G
eneral:
Fixed issues with custom ui_fov settings when playing as a client
Added support for 2560x1440
Slightly improved start up times
Fixed crash when clicking in blank area on Training Videos menu
Fixed memory leaks on shutdown
Fixed Be More Objective leaderboards being incorrectly named
Graphics:
Fixed “texture gridding” issues on certain graphics cards
Fixed settings being incorrectly applied on the advanced video options screen
Improved performance when using Ambient Occlusion
Fixed halos not rendering correctly
AI Bots:
Removed bot intelligence inhibitors for Freeplay games
Adjusted bot behaviour in Campaign games to make teams more evenly matched
Changed bots’ objective priorities across all game modes
Fixed issue with bot difficulty continually dropping
User Interface:
Fixed poor server browser performance for users with a large number of items in their history
Made server browser refreshes much more responsive
Changed server browser to no longer group player counts by max players
Added new pop-up text for server browser filters
Fixed not being able to sort by favourites column
Server browser now retrieves favourites correctly from Steam
Fixed arrow keys not working when exiting out of a chat submenu
Made it easier to select a default secondary weapon
Disabled chat options in solo mode
Dedicated Servers:
Can now use net_ip command to assign IPs to server instances
Dedicated server binary can now be run as a service, which won't have a CSIDL_PERSONAL virtual folder
Like that "Added support for 2560x1440", can you imagine how many that might have effected and such a small oversight.