Molag Bal game

Post » Fri May 27, 2011 7:19 am

You may have played a game like this here is how it works

There is a village in the wilderness of tamriel, where some worship molag bal, Molag Bal, according to lore, is the tormentor of mortals and wants them dead, that's where the worshipers come in, there are 10 players, 3 are worshippers, 1 is the spirit of akatosh, 1 is the overseer, and 5 others are villagers, here is how the game works.

I send you a PM to what type of player you are

worshipers- send a private message to me at the beginning day, or turn, and vote on who to kill

spirit- is a spirit in the form of a human, all players can be killed by the worshippers, but the spirit can save 1 person, or himself, but he can still be hung by the villagers, when he is killed, or hung, he vanishes, and returns to the divine world (leaves game)

overseer- can ask me to reveal one person's identity each day, this is fair, because you can lie about being the seer

villagers- regular person, everyone votes at the end of each turn to hang someone (everyone, even worshipers, because no one knows each others identity)

Rules- I will PM you to what you are when 10 players have signed up, once I post the "first day has started, the spirit, seer, and worshipers send me who they want to see, kill, and save, once a person is dead, I will announce part of the story on the thread, and everyone will vote on who to hang,


Feel free to conversate with each other on the thread about game related stuff, like "I think she did it!"

WIN/LOSE RULES,

The worshipers win when they have at least one more person than the other villagers, or, if the spirit is eliminated, must have the same amount of players at the beginning of a turn than the other team. The Villagers win if EVERY worshiper is dead. Once someone has won, I will announce either "And the worshipers drew their knives and said "In the name of Molag Bal!" and slaughtered the remaining," and I will announce the remaining worshipers. or I will announce "The Molag Bal threat has been destroyed."

PM me if you have any questions
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IM NOT EASY
 
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Post » Fri May 27, 2011 9:31 am

Is there something wrong with Werewolf?
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Inol Wakhid
 
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Post » Fri May 27, 2011 9:07 pm

I've never played werewolf, but if it is similar to this, this is actually elder scrolls related, I am used to playing this
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Amanda savory
 
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Post » Fri May 27, 2011 11:30 pm

THREE people die in a day? With only 7 innocents? So basically it will take about 3 days for the worshippers to win, assuming the akatosh spirit manages to protect the right people EVERY SINGLE DAY. If not, then it will only take two days to eliminate all the villagers.

You may want to knock it down to two. Two is usually the best scenario because it gives the villagers at least a bit more time to survive and makes the worshippers a bit harder to detect with the seer. Also, you should make it so that a worshipper can choose not to kill someone, which makes it look as though a certain person that they hung the previous day was guilty.

Oh, quick question: is this going to be all in character?
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Rachie Stout
 
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