» Sun May 15, 2011 3:11 am
I'm thinking the spells you start with will be the result of what Race you pick, and maybe some kind of magic tutorial near the beginning. An NPC may ask you a question related to a spell kind of as in Fallout's test, and they'll give you a few spells based on that. Like maybe ask 10 questions or so and your answers will give you one spell from each school of magic. After that, the spells you get will most likely come from perks. Especially considering Beth's emphasis on this new perk system. So instead of new spells, your existing spells will likely just get better. Or maybe you'll start out with a very basic set of spells that you can make better via the new perk system.
For example, an NPC in the beginning teaches you how to use a basic fire spell let's say. Afterward he tells you that although weak now, it will get better as you get stronger. Same with all other spells, and hands you some kind of book or something that will allow your character to know many basic forms of spells, which can all be made better in the perk system.