So can I make my guy left handed?

Post » Sat May 14, 2011 3:47 pm

Lefties are wicked, so probably not. You southpaws need to be retrained to use the right hand like good people. Skyrim can be a start.
:tongue:
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djimi
 
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Post » Sat May 14, 2011 3:26 pm

Stupid iPhone. <_<
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Angus Poole
 
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Post » Sat May 14, 2011 8:02 pm

It's the same for me, actually. Despite being left handed myself, I've come to just take it for granted that fictional characters will be right handed, and when a character uses his left hand, it just stands out, which I suppose isn't necessarily a bad thing if you want that to be a notable character trait. In any case, I see no harm giving thwe player the option to be left or right handed could do, regardless, since since the game already supports using weapons in either hand, I can't imagine it being too hard to allow you to choose which hand your main hand is.


I'm another southpaw that finds using a lefty PC character odd in a video game

This so exciting to be one day soon playing the first video game in history to have true dual wielding, instead of faking it with two weapon attacking.


I'm pretty sure this game had it -> http://en.wikipedia.org/wiki/Neverwinter_Nights, if not it was faked pretty well IMO
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Crystal Clear
 
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Post » Sat May 14, 2011 4:01 pm

In a lot of cultures using or presenting something with the left hand is looked upon as evil or homosixual
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Steve Smith
 
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Post » Sat May 14, 2011 3:05 pm

Maiq Knows Much. What Maiq doesn't know is why people wouldn't want to use their sword in the right hand? Why would you prefer the wrong hand?
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Trista Jim
 
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Post » Sun May 15, 2011 4:34 am

I naturally use both hands to do various things so the dual wield/equip anything to whatever hand is a good thing. Just please no "weaker" side. I tend to prefer one hand over the other even though I'm ambidextrous, but it's not always the same hand, so I wouldn't like a limit that much.

i've been told that being left handed in martial arts (or swords) is a disadvantage because you face your left side forward, your heart is toward your enemy so its more likely to get stabbed or something

Who told you that? It was actually considered an advantage in medieval times to be left handed, making the fight unfair, hence the "must be the devil" thing.
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Crystal Birch
 
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Post » Sun May 15, 2011 12:27 am

I don't see why not. It's not a particularly interesting feature to me, though, unless there are penalties for wielding weapons in the off hand (maybe a skill or something that lessens these? I guess not =/).
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maya papps
 
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Post » Sat May 14, 2011 11:46 pm

lefty for life!!!!
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BlackaneseB
 
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Post » Sat May 14, 2011 4:58 pm

sounds like a giant waste of their precious time to me
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Ross Thomas
 
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Post » Sat May 14, 2011 11:48 pm

i might try a left handed character once. ive been told that when you handle your sword with your left hand it feels like someone else is holding it.
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maria Dwyer
 
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Post » Sun May 15, 2011 3:33 am

i might try a left handed character once. ive been told that when you handle your sword with your left hand it feels like someone else is holding it.


I can do both, since I am a lefty, better in righthanded sword fighting though 'cause we always train that way. It's just some getting used though, then again I have no Idea how it would be if I had the I can't do crap with my left hand so I become right handed gene. (which also gives you wider shoulders :cryvaultboy: )
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Mel E
 
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Post » Sat May 14, 2011 11:15 pm

I naturally use both hands to do various things so the dual wield/equip anything to whatever hand is a good thing. Just please no "weaker" side. I tend to prefer one hand over the other even though I'm ambidextrous, but it's not always the same hand, so I wouldn't like a limit that much.


Who told you that? It was actually considered an advantage in medieval times to be left handed, making the fight unfair, hence the "must be the devil" thing.


Yes as me (not being ambidextrous) i use my right hand for some stuffs althought i am leftie and doing the same thing with the left is ankward (don t ask me).

But when it comes to precision, strenght and speed and reaction and instinctive reaction under urgency one hand is aways coming forward: The left.

So yes one hand is predominent over the other (brian limitation for most people) and this should be modelled as:
Weak hand and strong hand, a natural born ambidextrous perk killing the maluses
But an acquired ambidextry is not the same and should have a residue of penalty.

I can drive with both hands, and i train myself driving with the right one, but you can bet i am much more precise when my left hand in the one "driving" the wheel.

And your right even today in any martial art being leftie IS an advantage, because right handed are used to fight right handed not left handed, and left handed are used to fight right handed.
The problem is that a lot of teachers senseis or whatever are lost teaching lefties and try to enforce right hand use and stance. As Hencelot pointed)
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Kayla Keizer
 
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Post » Sun May 15, 2011 4:07 am

I had a very similar thread. someone in my thread came up with the idea that being perfectly ambidextrous should be a perk:
http://www.gamesas.com/index.php?/topic/1165762-should-one-hand-be-more-proficient-than-another/
^don't post on here. we don't need two of the same topic.

I'd love a realistic good-hand/off-hand type thing going on, with a perk that granted perfect ambidexterity, either as a "Combat" perk or a "Stealth" perk
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Euan
 
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Post » Sun May 15, 2011 2:39 am

Legend of Zelda's Link was always a lefty. He was our only hero. They took him away from us.








We need this.



/melodrama
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Vera Maslar
 
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Post » Sun May 15, 2011 7:51 am

I will be sincerely surprised if your character isn't automatically ambidextrous.

Indeed, I suspect- based on everything I've read- that your character will be functionally ambidextrous from the start.

The reason most games have an 'offhand penalty' is because they are entirely based around single-weapon combat. You either use a one-hand weapon (and a shield) or a two-hand weapon. In these games dual wielding isn't 'true' dual wielding, as both weapons still function the same as one (you just get boosted DPS). So, the penalty is there to keep dual wielding from be unbalanced and overly strong, as otherwise it would give you the effective power of a two-handed weapon with the speed of a one-handed weapon. Also in these games magic (or The Force, or whatever) is usually handled via it's own button(s) or weapon (staff, wand, etc.).

TES V on the other hand looks like it is based on two-weapon combat from the ground up. The entire system relies on giving each hand a dedicated task, be it swinging a weapon, raising a shield, or casting a spell. In this type of system (with magic on the same level as weapons) different combat styles should be more naturally balanced. A big two-hander is going to give you better range and damage-per-hit, one hand and shield will give you the best defense, and dual wielding- be it spells or swords- will give you the highest raw DPS. I mean, if they used the old offhand penalty, wouldn't it have to apply to whatever you put in your offhand? Including magic and even shields? That would make sense, right? You must be able to block better with your shield in your dominant hand.

So yeah, I don't want a dominant hand and an offhand penalty. I want the system to be free and open. Which would naturally mean your character can be as lefty as he can be. :thumbsup: Of course, I could be wrong. Which would svck, for me anyway.

Btw, the whole 'left hand of the devil' thing? I've always heard that comes from the time before the wondrous invention of toilet paper, when you would just have to use your hand and- if you were hygienically inclined- a bowl of water. The left hand was unofficially designated the 'wiping hand'. Hence: nasty, unclean, and evil. Let's just be glad Bethesda isn't trying to make the game that overly realistic, eh? :tongue:
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hannaH
 
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Post » Sat May 14, 2011 7:09 pm

I'm left handed in real life, but it doesn't matter to me whether or not it could be left handed or right handed.
Honestly, is it really a big deal?
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Rach B
 
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Post » Sun May 15, 2011 6:17 am

That would be cool if they implemented a strong hand weak hand system. Perhaps you lose strength with one weapon faster than the other. And then one of your perks can be ambidextrousness because that can improve damage too

this. but if all else fails i wouldn't mind if you were assumed to be ambidextrous by default. you are the dragon born after all.
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Ann Church
 
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