Would like some REAL opinions on Brink please?

Post » Tue May 10, 2011 12:30 pm

the game is awesome but the things that gets it from 9/10 to 8/10 is the technical issues first the online and texture pop-in but there is something that i dont like the server style that is that the servers are peer to peer that is bad and it make the ping go up and you hardly can connect to people 90% of the time you would enter a game than see that there ate no people and leave then try again tel yo find a game but its fun
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vanuza
 
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Post » Tue May 10, 2011 4:38 am

It's one of those games that you need to BETA TEST a good few hours before you can RELEASE it.

BRINK seems to be a good Platinum Game in December, when all the issues maybe?? fixed and the price matches the Content.
Too many BIG Games coming out in the next weeks, thats why they release it too early and unfinished.
And if that means BRINK will be DEAD n EMPTY You surely deserve it.
If SD really had some balls they should took the challenge, not ducking away by an early release that upsets the lovers.
Take care of your truly Fans in the Future and not only about the very last Dollar you can make.
Shame on you SD.
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Liii BLATES
 
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Post » Tue May 10, 2011 6:58 am

I think it is a good game if you appreciate playing with people who help you in a game! Hard to find people on the ps3 in the morning and afternoon. I assume when the whole ps3 network is up there will be info on how many people are playing story or freeplay!
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Mistress trades Melissa
 
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Post » Tue May 10, 2011 5:11 am

My 2 cents (or pennies)

1) Received mixed reviews "because it's not COD", in my humble opinion.
2) Requires skill to play, thus COD players dislike it.
3) Discourages camping, thus COD players dislike it.
4) Require's teamwork to play, thus COD players dislike it.

etc.
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CxvIII
 
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Post » Sat May 21, 2011 4:46 pm

This is not a drop in call of duty game. This game requires skill and team work which "joe schmo" lacks thats why some people hate it because, for the lack of a better word, they svck at it. Many of the reviews on this game where premature because there is no way that they reviewers spent enough time to really grasp the idea of the game. But the technical issues I feel really made people turn away, and in todays society most people don't have the patience to support a game like this. And to knock it for the "campaign" is ludacris. Its a multiplayer game.

I knew exactly what this game was and I really enjoy it. When you get a good team and you are coordinating and are in heated battles it is some of the best online there is. Once the tech issues are fixed and people see all the DLC that will expand this game they will understand. I really hope that there continues to be a strong community on the 360, and you dont need houndreds of thousnds of people to have a successful community.
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Marcia Renton
 
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Post » Sat May 21, 2011 2:07 pm

I agree with you FIGMENT.
The Game feels fresh. NOT NEW. But a nice alternative.
It′s all about the Technical Issues (xbox 360)
You really can′t tell people with Hard Freezing problems every 20 min for example,
Hey, chill out, in a few weeks everything will be fine.
If anyone of you would have this Issue YOU would be the first to hop on the forum and
complain about it.
They really need to communicate more when it comes to gamebraking issues to prevent the rant and rage. Right??
You already now that the LAG is annoying enough, but imagine you can′t even finish one mission without a freeze.
:shocking:
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Christine
 
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Post » Tue May 10, 2011 5:12 am

cool game, probably better on pc. I'd say it plays slightly similar to TF2 ( I dont like TF2 but like Brink). Good to hear there is some free DLC on the way since there isnt all that much stock content in the game. Hopefully SD releases an SDK (with source code would be sweet) then Brink would have an unlimited lifespan through user maps and mods.
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abi
 
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Post » Sat May 21, 2011 2:02 pm

Never buy this craps game.

W8 and see in 1 month ... and this game is dead, like many other FPS.

Console > Pc = [censored] ...

From what I've seen and heard, talking to reliable sources and looking at reviews from sources who know what they're talking about (as in - played for more than an hour before deciding they like CoD or something better), when you have a PC that's set up properly, and doesn't have an ATI graphics card (which there's a known glitch with - they're working on it already, and I saw your other thread before it got locked, but never got around to posting in it), the game runs perfectly fine.

I'm on PS3, and this game is amazing.

I played online for the first time tonight, and it's just brilliant. It really is. Everything just feels more intense when you know some of those people you're fighting alongside (and/or some of those people you're getting shot by) are real people, not just figments of the dev team's collective imaginations.

And when there's at least 4 vs. 4 human players (only happened to me once), the game truly shines.
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Blaine
 
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Post » Tue May 10, 2011 1:44 pm

If you are playing on PC you will be sorely upset with the inherent limitations on the entire weapon system (the whole system is intentionally nerfed with a low skill ceiling, this is not a gunplay based game, which is ironic since most shooters are). Console players will not feel the same issues with regards to spread, accuracy, and recoil.
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Jessica Phoenix
 
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Post » Sat May 21, 2011 1:49 pm

If you are playing on PC you will be sorely upset with the inherent limitations on the entire weapon system (the whole system is intentionally nerfed with a low skill ceiling, this is not a gunplay based game, which is ironic since most shooters are). Console players will not feel the same issues with regards to spread, accuracy, and recoil.

...

Many console gamers DO feel the same as PC gamers about that.

The guns work DIFFERENTLY from the majority of modern shooters.

I personally like it, but I can see where others would take issue with the changes.
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Katie Louise Ingram
 
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Post » Tue May 10, 2011 11:29 am

Brink doesn't svck nor is it a great game. It is ok.

+ I like this graphic style
+ Sound is pretty good
+ Focus is on teamplay and gets well rewarded
+ Fast and intensive
+ Changing missions (escort, hack, destroy, deliver, repair)
+ Game is fun (with human players)


- Laggy Servers
- Low fps (at least for me)
- Poor story and very short (the actual story is only told via audio logs that you unlock within the game. So if you prefer audio books more than movies you might like that)
- Lots of useless weapons (quiet imbalanced)
- Defender missions way too easy / attacker missions too hard (especially hack missions)
- SMART plays a quiet insignificant role
- There are only a few real useful abilities (which means that every character will almost be the same guy)
- Operative class too weak (this class is just needed for hack missions actually)
- Game is boring (with bots)
- No real singleplayer
- Only 8 Maps
- ADS quiet needless due to the fact that hipfire is way to accurate even on long distances
- poor animations (player models seem to "skate" and sometimes move in a funny way)

I found more neagtive things than postives. Although this game could be enjoyable if you played with more fps, less lag and with human players. At the moment I would give the game a 7/10 though (PC version).
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yermom
 
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Post » Sat May 21, 2011 2:26 pm

Totally worth it on pc. Runs fine, online works fine. I've put serious hours into it already, most fun i've had playing an fps in a long time. Just like to point out that some of the bugs haven't been worked out yet, but you've missed the worst of it. They also intend to add more maps in June in a free dlc package. I'd recommend it to anyone who liked the idea of the game pre-launch.
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Paul Rice
 
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Post » Sat May 21, 2011 3:26 pm

No one can tell you what you'll like or won't like and depending on other people's opinions is kind of selling yourself short.

That being said, if you liked Tribes 1 & 2 or any other team based shooter, or any shooter with copious amounts of freedom of movement, you really can't go wrong with Brink. It's a fun game and once they work the kinks out it will be even better. If you're still on the fence, there will be free DLC next month followed by an ice cream and cake party.

Seriously, they are giving out the first DLC for free to make up for the sketchy launch.
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Ashley Hill
 
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Post » Tue May 10, 2011 12:45 pm

good mbut not what i expected. I think the hype however has ruined some of the experience for me, seemingly promising more than the game had to offer. but overall good, more content is MUCH needed
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Max Van Morrison
 
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Post » Tue May 10, 2011 11:52 am

It has a few rought edges, nothing they can't fix though. After playing Brink for a few hours I switched and played a few other FPS. The fact I couldn't slide across the floor and went back to the land of camping snipers was enough for me to play Brink again for the rest of the night. You get used to it. I wish there was a way to keep track of your XP after you hit level 20 (as stated in another thread I posted), but I've been enjoying it pretty well.
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Dona BlackHeart
 
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Post » Tue May 10, 2011 11:08 am

this game shows you that you will need to spend some time and when you do you will have better control of your character this game is so great and is so easily trashed on your skill unlocks are easier so that you can get in there and fight and you will need these to stay alive! the campaign is actually more like a training ground for survival in multiplayer and if the community for this game survives you will need it cos yes in the begining you will be on the floor waiting for revival if you just go running into the room have fun all i was kinda yeah dissapointed but i kinda get what they were going for and i can live with that totally worth my 60 when you get it for cheaper it will be worth it but read up on it is this really your kind of game? ima lone wolf usually and i need a game to keep me in my place !!!!!!!
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Carlos Rojas
 
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Post » Tue May 10, 2011 3:06 pm

What worried me a little was that i unlocked all guns and attachments within the first hour of playing.
Maybe im too used to the COD system of making you play for 24 hours to do this, but that seemed a little too easy! I want...MORE!!!

Also....third person mode?
I said it.
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kitten maciver
 
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Post » Tue May 10, 2011 5:31 am

Hope they will never implement third person mode. I play APB as my main game and I mainly bought this game to take a break from the [censored] "trolol I saw you coming from mile away without exposing myself, just so I can jump you with an SMG without you having no idea I was there".
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Prohibited
 
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Post » Sat May 21, 2011 2:17 pm

Great concept, poorly implemented.

Brink is a great game, it's fun to play both pve (coop) and pvp matches... the real issues with the game mostly arise from the fact that it was released too early, without any official beta testing done. The game is chalk-full of bugs, compatibility issues, random crashes, multiplayer connectivity issues, poorly optimized performance, and numerous glitches that all could have been solved if the game had been put through a proper testing phase.

Replayability is going to become a huge issue soon as well, I think - there are only a dozen or so different maps, and objectives are pretty similar on every map. Replayability is always an issue in shooter games, though - you can only do the same thing for so long before the game starts to wear thin and lose it's appeal. What SD should consider here is releasing weekly or monthly content patches that continue the storyline and add new maps and objectives to the game, that's the only way they'll really keep players hooked. I mean, I just hit level 20 a couple days ago on my first character, and I'm already starting to lose interest in the game. I imagine that by the time I level my other two characters up to 20 I'll be done and wont have much interest playing anymore until something new is released.

Weapon, attachment, and character customization options are pretty heavily limited as well, so there's no true customization value here, which was another big selling point of brink. The website has a flash app that shows hundreds of combinations... and there are that many, but they all look so similar that your chances of running into other players with a nearly identical appearance to your own are pretty high right now.



Ultimately, my opinion is this: Brink will keep most players entertained for a month, maybe two... but past that time period the only people likely to stick around are those die-hard team fortress 2 or counterstrike [censored] that view this as an evolution of those games. If a month or two of relatively decent entertainment is worth 50-60$ to you, then by all means get brink - I would, however, recommend getting the game on a console rather than PC though, since most game stores will not accept trade-in PC games.
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Bitter End
 
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Post » Tue May 10, 2011 11:17 am

Great concept, poorly implemented.

Brink is a great game, it's fun to play both pve (coop) and pvp matches... the real issues with the game mostly arise from the fact that it was released too early, without any official beta testing done. The game is chalk-full of bugs, compatibility issues, random crashes, multiplayer connectivity issues, poorly optimized performance, and numerous glitches that all could have been solved if the game had been put through a proper testing phase.

Replayability is going to become a huge issue soon as well, I think - there are only a dozen or so different maps, and objectives are pretty similar on every map. Replayability is always an issue in shooter games, though - you can only do the same thing for so long before the game starts to wear thin and lose it's appeal. What SD should consider here is releasing weekly or monthly content patches that continue the storyline and add new maps and objectives to the game, that's the only way they'll really keep players hooked. I mean, I just hit level 20 a couple days ago on my first character, and I'm already starting to lose interest in the game. I imagine that by the time I level my other two characters up to 20 I'll be done and wont have much interest playing anymore until something new is released.

Weapon, attachment, and character customization options are pretty heavily limited as well, so there's no true customization value here, which was another big selling point of brink. The website has a flash app that shows hundreds of combinations... and there are that many, but they all look so similar that your chances of running into other players with a nearly identical appearance to your own are pretty high right now.



Ultimately, my opinion is this: Brink will keep most players entertained for a month, maybe two... but past that time period the only people likely to stick around are those die-hard team fortress 2 or counterstrike [censored] that view this as an evolution of those games. If a month or two of relatively decent entertainment is worth 50-60$ to you, then by all means get brink - I would, however, recommend getting the game on a console rather than PC though, since most game stores will not accept trade-in PC games.


True Dat
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Jesus Sanchez
 
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Post » Tue May 10, 2011 10:41 am

Also can I add that all the comments saying negative feedback is from Cod players not having enough skill to understand how to play Brink, the vast majority of feedback centres around technical issues, not gameplay, so it has nothing to do with Cod or any other game. I suggest you stop using other games as a hole in the sand to bury your head in. Your ability to enjoy brink is in no way related to your abilities or feeling towards any other game. If you love Cod, you may very well love brink too, so don't be put off by that, give brink a chance.
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Latisha Fry
 
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