Kinect and Headset Dragon Shouts

Post » Sun May 15, 2011 11:00 am

I find the idea of swinging a sword with my left hand and blocking with my right using kinect, and shouting dragon shouts over a microphone while physically standing and swinging and blocking in real time while on three or five monitors each running @ 2560 x 1600 and JBL professional multi channel studio near field monitors and stereo subs :) to be well, heaven.....

Now that would be hardcoe.

Yeah i know Kinect is officially "I don't think that's gonna happen" however with the amount of people modding kinect i do see it as a distinct possibility especially on the PC. I still have my game commander 3 software so i know i can real do Dragon Shouts with a headset.
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Rude_Bitch_420
 
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Post » Sun May 15, 2011 5:33 pm

Well it isn't "I don't think it will happen." It is a confirmed no. However like you said, with the hacking it is very possible on PC. All someone would need to do is write a program that binds motions to keystrokes. I play on PC and despise motion controllers (as well as 3d, blech), but I have done some crazy stuff like this before. When I used to play World of Warcraft I leveled a rogue from 1 to about 40 using a USB DDR mat and a USB Guitar Hero controller. (Mat for moving, guitar strummer would switch action bars, 5 note buttons did attacks). It was surprisingly fun, though I died a lot.
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Harry Hearing
 
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Post » Sun May 15, 2011 8:42 pm

They won't use kinect with skyrim. I like kinect,but it's best left alone as regards skyrim. A gaming pad or mouse and keyboard are fine. :)
We won't see the best of kinect for a while,it's a very clever system/tool/gadget. I also believe we'll see the best of it further down the line...meaning the next xbox console. From what i understand it takes alot of memory,so the best ideas etc may only be seen on the next gen of consoles. :)
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Sun of Sammy
 
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Post » Sun May 15, 2011 9:55 am

I'm starting to keep this hotkeyed because of all of these suggestions....

http://www.youtube.com/watch?v=xUVPk6XRjtY
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LijLuva
 
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Post » Sun May 15, 2011 10:26 am

NO!
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joseluis perez
 
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Post » Sun May 15, 2011 1:03 pm

Since were all going to be spending hours and hours in Skyrim it would be a good excuse to get some more exercise. Add dragon shouts by actually speaking them, (yes if we can assign a keystroke to individual shouts then game commander 3 will recognize the specific 3 words you have to say for each dragon shout. I sure hope someone mods Skyrim, heck The Elder Scrolls series i think is the most modded game series in history, lets go for total immersion people! :)

Also people so hostile to this idea take a chill pill. If it can be modded by Non Bethesda people what do you care?
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glot
 
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Post » Sun May 15, 2011 7:13 am

Bethstudios spent all that time, energy and money making Dragon shout voices for every word for every race and gender where they COULD have spent doing something else....and you want to scream at your headset and undermine all their work?



k
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Sara Johanna Scenariste
 
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Post » Sun May 15, 2011 7:40 am

Since were all going to be spending hours and hours in Skyrim it would be a good excuse to get some more exercise. Add dragon shouts by actually speaking them, (yes if we can assign a keystroke to individual shouts then game commander 3 will recognize the specific 3 words you have to say for each dragon shout. I sure hope someone mods Skyrim, heck The Elder Scrolls series i think is the most modded game series in history, lets go for total immersion people! :)

Also people so hostile to this idea take a chill pill. If it can be modded by Non Bethesda people what do you care?


I'm not going to lie,but shouting a dragon shout via kinect would be fun. But overall i feel games like this are ok without such things. Like i said, i like kinect,but it's nowhere near reached it's potential yet. Yes there could be some great ideas for it. They want to make money off kinect now,on this gen,but i believe it's true potential won't be seen untill a new xbox comes out with better tech etc. Nothing wrong with the classic pad,mouse and keyboard way :)
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ZANEY82
 
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Post » Sun May 15, 2011 9:20 pm

Bethstudios spent all that time, energy and money making Dragon shout voices for every word for every race and gender where they COULD have spent doing something else....and you want to scream at your headset and undermine all their work?



k


actually speaking the correct phase in dragon tounge is something we would have to learn phonetically, say it wrong and the shout wouldn't work, say it right and it would, that's how game commander 3 works. how would that be anything else but honoring Bethesda's fine work in developing this language?
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Tracy Byworth
 
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Post » Sun May 15, 2011 1:06 pm

actually speaking the correct phase in dragon tounge is something we would have to learn phonetically, say it wrong and the shout wouldn't work, say it right and it would, that's how game commander 3 works. how would that be anything else but honoring Bethesda's fine work in developing this language?


Because in a rpg, we play as the character. The character has to learn the shout, not us. We're just playing through the character to experience the world in different ways. Player skill is usually thrown to the side in an rpg. With an action rpg like TES games however, a little player skill is shot into some aspects to help make it feel more like we're doing something rather than a computer. But its only minor player skills, like minigames and such. Major skills and attacks shouldn't need us to learn in the real world how they work, that takes away from our character and puts more on us. Less role play because its dependant if we want to learn how to talk like dragons.

As it stands, I'd much rather press a button to use a shout.
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SaVino GοΜ
 
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Post » Sun May 15, 2011 3:58 pm

God no, I just got my kinect a few weeks ago, sure its good and sometimes even Fun if I have to be totally honest (i need to completely rearrange my room since the box lied to me and said only 6 feet was needed when really it needs 8 feet to do ANYTHING!! ) but no, god no, this is stupid idea, atleast imho it is, again I like it but just.... just no...:cry:
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Neko Jenny
 
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Post » Sun May 15, 2011 9:03 am

No. Unneeded and a waste of time. If you want it real bad request it as a PC Kinect hack and maybe someone will follow through for you.
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Alexxxxxx
 
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Post » Sun May 15, 2011 12:44 pm

Good god, keep kinect and any other half-baked console gimmick far, far away from this game.

:(
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Catherine Harte
 
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Post » Sun May 15, 2011 10:19 pm

:intergalactic:
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Chantelle Walker
 
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Post » Sun May 15, 2011 11:43 am

Gimmicky, unnecessary, and annoying as hell. Also, there were other topics suggesting the exact same thing just a few days ago.

Most people in them found it to be a suggestion they did not feel would be worthwhile, to sum it up nicely. It was stated many times that people shouting into a laptop/microphone on computer/mic for console look ridiculous, they would wake up family/friends, and that most would prefer not to. It was also brought up that bethesda has already planned on adding voice acting for the shouts, and has a system for it set up. And based on your earlier posts I assume you're drastically underestimating how much time and effort it would take to program these gimmicks in.

Waste of time, especially considering it should be spent on other aspects of the game.
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SEXY QUEEN
 
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Post » Sun May 15, 2011 2:33 pm

This idea has been suggested thousands of times and yet people still don't get the picture and make multiple threads on this.

No!
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Nathan Barker
 
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Post » Sun May 15, 2011 12:13 pm

I'm not going to lie,but shouting a dragon shout via kinect would be fun. But overall i feel games like this are ok without such things. Like i said, i like kinect,but it's nowhere near reached it's potential yet. Yes there could be some great ideas for it. They want to make money off kinect now,on this gen,but i believe it's true potential won't be seen untill a new xbox comes out with better tech etc. Nothing wrong with the classic pad,mouse and keyboard way :)


I agree with this point. It'd be cool to play it with Kinect for a short while, show it off to friends and such, but I don't think I could stand to play the entire game like that. I also tend to play late at night, and people nearby who are trying to sleep might not appreciate my dragonshouts at 2 in the morning. I also think that Kinect could stand for a bit of improvement. I had an idea once for two Wiimote nunchuck-type devices to be used alongside Kinect, so you can still have a few context-based buttons and a way to move the character and the camera. You simply don't have that sort of control with Kinect alone.
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Maeva
 
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Post » Sun May 15, 2011 8:03 pm

called for dinner, reply with "yeah in a minute", manage to use dragon shout in town and kill guards, haven't saved in two hours, next shout used: FFFFFFUUUUUUUU-
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tiffany Royal
 
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Post » Sun May 15, 2011 5:45 pm

Kinect for combat would make this game literally unplayable for me. I've had surgery done in my right shoulder, and as things stand now, I can't do very much with that arm at all before it gets tired and drops like a rock. And I can't lift it above shoulder-height. Admittedly, I've never seen Kinect in action, so I don't know how physical it gets. But here's the thing: Would it require a lot of movement in my right arm? Would it require me to reach above my head? If the answer to either of those is yes, then it's simply not an option for me.

If it's merely an option and doesn't detract from standard controller gameplay, then I wouldn't mind. But on the off chance that Skyrim does make considerable use of Kinect, I will be greatly put out. I didn't choose to require surgery in my shoulder, nor did it come about as a result of some stupid stunt I pulled--it was a condition I was born with that took twenty years to show itself. Why should I be further limited in a video game for a genetic complication?
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Micah Judaeah
 
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Post » Sun May 15, 2011 4:11 pm

Kinect for combat would make this game literally unplayable for me. I've had surgery done in my right shoulder, and as things stand now, I can't do very much with that arm at all before it gets tired and drops like a rock. And I can't lift it above shoulder-height. Admittedly, I've never seen Kinect in action, so I don't know how physical it gets. But here's the thing: Would it require a lot of movement in my right arm? Would it require me to reach above my head? If the answer to either of those is yes, then it's simply not an option for me.

If it's merely an option and doesn't detract from standard controller gameplay, then I wouldn't mind. But on the off chance that Skyrim does make considerable use of Kinect, I will be greatly put out. I didn't choose to require surgery in my shoulder, nor did it come about as a result of some stupid stunt I pulled--it was a condition I was born with that took twenty years to show itself. Why should I be further limited in a video game for a genetic complication?


It really depends on the game. I'm sorry to hear about your injury which I don't think could be very fun to deal with anyways. But the magic of a game like this is that Kinect would only be a optional sort of deal, like how PlayStation Move is compatible with Killzone 3 and Heavy Rain, but not required.

Another factor which I failed to consider before is that Skyrim is a multiplatform title. You might be able to get away with it if it has console exclusivity (a single console + PC), but integrating Kinect leaves Playstation players lacking features unless you also want to code in Move support. At that point it seems unnecessary when you can simply utilize the default controllers, in which PS3 and 360 really have equivalent layouts.
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Ridhwan Hemsome
 
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