Xbox 360 Controller for PC

Post » Fri May 20, 2011 1:03 am

I certainly hope there will be support for the 360 controller, as there was in Fallout 3. While I prefer a keyboard and mouse for my gameplay, my husband prefers the 360 controller, due to an injury in his arm. It would be quite disappointing to us both if he couldn't play comfortably.
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Joie Perez
 
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Post » Thu May 19, 2011 11:13 pm

Yes, please. I find native controller support for PC games to be such an underrated feature.
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Kathryn Medows
 
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Post » Thu May 19, 2011 8:01 pm

Has it no been said that the PC version will have different menu options?

THis leads me to believe that it may not support the controller. Gues we'll have to wait and see.
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Maria Leon
 
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Post » Thu May 19, 2011 6:06 pm

think it probably will be supported but since the menus on the pc are probably designed to be streamlined with the keyboard and mouse, perhaps it would be more convenient for you not to use the controller for this to get the full experience? :D
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loste juliana
 
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Post » Fri May 20, 2011 6:04 am

Y'know... When I first read who had tarted this topic I started panicking and though someone had managed to get my account details because your display name is near identical to mine :')
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Jesus Duran
 
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Post » Thu May 19, 2011 8:21 pm

Wasn't aiming an arrow a royal pain using the controller on the PS3/Xbox360? I play on the PC, but went to a friend's place to help him with Oblivion, and felt really weird with the console controller while aiming...
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Nicole Kraus
 
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Post » Thu May 19, 2011 5:44 pm

Why would a Microsoft product work with PCs? Are you crazy?
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Pat RiMsey
 
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Post » Thu May 19, 2011 8:52 pm

I am totally disagree with your comment, say Keyboard and Mouse are a dead for the fps... Where do you live? In another planet??? The dead for the FPS are controllers (simplified things...) And consoles with their aimbot and their stupid AI!

With a mouse you require hability to aim far objetives... In consoles you have aimbot and a lot of life!

Play The Specialists Mod (for Half-Life) and next tell me how that can be on consoles!

But is a matter of preferences... If you like xBox 360, play with xBox 360 controller (i want a PC friendly UI in Skyrim, just that... So if they do or not 360 compatibility... For me its nothing)

Lol? Mouse isn't really more accurate than a controller. It's what you're used to. Then again, aimbot really screws the game for me, and I'm much better off without it. I avoid lots of life, because then reactions and skill matter less than gun choice. A good example of this is COD:WAW. I usually play hardcoe with an unscoped Bolt-Action, and still am able to win.

Also, this:
It's a 100% different story for me, I'm very deadly in all FPS console games, but on PC I can't even hit a target who is not moving or shooting back. :/

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Wayne Cole
 
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Post » Fri May 20, 2011 4:25 am

Skyrim is a Games for Windows title, which means it will support the 360 Controller.

For reasons stated above, the wired controller is optimal for PC gaming.
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Invasion's
 
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Post » Fri May 20, 2011 9:05 am

Skyrim is a Games for Windows title, which means it will support the 360 Controller.

For reasons stated above, the wired controller is optimal for PC gaming.


You sure about that? Lately just being a Games for Windows title does not guarantee it supporting the 360 pad.

Just look at BioShock 2, which also happens to be a GFW title and it sadly doesnt support the 360 pad or any other kind of controller.
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CHARLODDE
 
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Post » Fri May 20, 2011 3:50 am

Well i think its time that you learned how to use a keyboard and mouse.... TES has always for me, been easy to play with on a keyboard and mouse even though im mostly on the PS3.....
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Big Homie
 
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Post » Fri May 20, 2011 6:12 am

Well i think its time that you learned how to use a keyboard and mouse.... TES has always for me, been easy to play with on a keyboard and mouse even though im mostly on the PS3.....


Well, I guess its not just a question of learning how to use a keyboard and mouse. There's more to it than just that, I for one really can't stand a couple hours of play with a keyboard+mouse because I've got a back problem and even if I could, I usually play the games from a PC connected to my TV and its kinda hard to use a wireless keyboard+mouse when you're on a couch away from the TV.

You guys replying the usual cliche "keyboard+mouse is better, deal with it" are doing nothing except diverging the topic from its original intent, the world already knows that KB+M is the superior way of playing, yet some people still rather use a controller. This thread is for those people, surely not for the KB+M master race.
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Kate Murrell
 
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Post » Thu May 19, 2011 10:55 pm

http://www.microsoft.com/hardware/gaming/productdetails.aspx?pid=091

If you already have a controller, I believe the software is still available from Microsoft - though you will need an adapter to convert the connector to standard USB.

Supposedly, the controller is only officially supported by games with GFWL support, but apparently most games that will work with a game pad will recognize it.

Most important to this discussion - there are third party apps that will redirect the controller buttons/knobs into standard keyboard/mouse commands.
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Nadia Nad
 
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Post » Fri May 20, 2011 9:07 am

Lol? Mouse isn't really more accurate than a controller. It's what you're used to. Then again, aimbot really screws the game for me, and I'm much better off without it. I avoid lots of life, because then reactions and skill matter less than gun choice. A good example of this is COD:WAW. I usually play hardcoe with an unscoped Bolt-Action, and still am able to win.

Also, this:


I would disagree. I think the sensitivity is not even comparable. This isn't to say that people can't play well with controllers, but they are not equal. I can pretty much guarantee you that if you put the best mouse using players up against the best controller players the mouse users will come out on top. The speed of movement on controllers is necessarily limited in a way the the mouse is not. Any fps is proof of this. This isn't a knock on controllers. I hope to play Skyrim on PC using a 360 controller. I just think technically the two are different.
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HARDHEAD
 
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Post » Fri May 20, 2011 8:32 am

Buy a gaming mouse, youll get used to it, and youll eventually be much better.
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Amber Hubbard
 
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Post » Fri May 20, 2011 6:27 am

I may be getting into PC gaming, having been exclusively a console gamer until now. However, I would like to still play with a controller rather than a keyboard and mouse. I am wondering if a 360 controller would be officially supported.

Thanks.


Same, but i may still buy the vanilla version for xbox and later for pc cuz of mods.

Anyway, Where can i buy sutch a controller and is it easy to place in the computer. (sorry could not think of a better word that ''place'')
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Dorian Cozens
 
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Post » Fri May 20, 2011 12:48 am

Same, but i may still buy the vanilla version for xbox and later for pc cuz of mods.

Anyway, Where can i buy sutch a controller and is it easy to place in the computer. (sorry could not think of a better word that ''place'')

Just buy a wired 360 controller, which is sold at any tech or gaming store, and plug it into a USB port. Done.
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Soraya Davy
 
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Post » Fri May 20, 2011 9:23 am

Lol? Mouse isn't really more accurate than a controller. It's what you're used to. Then again, aimbot really screws the game for me, and I'm much better off without it. I avoid lots of life, because then reactions and skill matter less than gun choice. A good example of this is COD:WAW. I usually play hardcoe with an unscoped Bolt-Action, and still am able to win.


I agree that having more exposure to either control method will affect your proficiency with it, but the mouse raises the skill ceiling to levels in which a gamepad won't ever reach (I'm talking about pure accuracy/speed here, not which one is more comfortable). Just look at http://www.kotaku.com.au/2010/07/rumour-microsoft-killed-plans-for-pc-vs-xbox-360-online-play/. A mouse is the most precise tool to use for any first-person game, but TES being an RPG means precision probably won't be important.
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Noely Ulloa
 
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Post » Thu May 19, 2011 9:31 pm

You sure about that? Lately just being a Games for Windows title does not guarantee it supporting the 360 pad.

Just look at BioShock 2, which also happens to be a GFW title and it sadly doesnt support the 360 pad or any other kind of controller.


There is a way out for the publishers. If they eliminate all Gamepad support for a game, then it does not need to support the 360 controller. However if the game supports any controller, then it has to support the 360 controller to be a Games for Windows Title. I don't see TES5 having the same HUD as Bioshock 2, and from what little I have seen, the TESV HUD is Controller Friendly, so the odds of the 360 controller being supported is quite high. I have also seen nothing to indicate that the HUD was optimized for the PC, just that it was optimized.
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scorpion972
 
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Post » Fri May 20, 2011 5:51 am

I hope so but I wouldn't guarantee it being a feature just yet, although a lot can happen in 6 and a half months.
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Sammi Jones
 
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Post » Thu May 19, 2011 7:22 pm

and from what little I have seen, the TESV HUD is Controller Friendly

You've seen the HUD?
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Rodney C
 
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Post » Thu May 19, 2011 9:44 pm

a corded 360 controller acts just like a usb PC controller, mine works for all my other games so yes, i'm 99.9% sure it'll work.

if you're not using vista or 7 you'll need to download a driver for it to work, http://www.microsoft.com/hardware/download/download.aspx?category=gaming
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Manny(BAKE)
 
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Post » Fri May 20, 2011 2:40 am

I would think it would be supported, my biggest worry is if we can disable it. I Hated having to ini edit to take it out in Oblivion. Play a flight sim, then play oblivion... oh look, i'm running uber slow cuz the joystick overides the keyboard, and I need to quit out, unplug and re-launch.

Not a big worry, but a lack of polish in my opinion. I really hope they add an option to NOT look for a controller, or at least still offer the ini edit option.
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Matt Fletcher
 
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Post » Fri May 20, 2011 5:09 am

Lol? Mouse isn't really more accurate than a controller. It's what you're used to. Then again, aimbot really screws the game for me, and I'm much better off without it. I avoid lots of life, because then reactions and skill matter less than gun choice. A good example of this is COD:WAW. I usually play hardcoe with an unscoped Bolt-Action, and still am able to win.


In some ways I agree, for medium-scale aiming the controller is every bit as accurate. For fine aiming (Talking very small targets or very large distance) you can't beat a mouse, but the important bit is for fast movement, you simply cannot beat a mouse. You just can't, a controller doesn't have the range to allow both fine aiming AND speedy movement.

For example, yesterday I was playing Stalker: Call of Pripyat. At one point in the game I got into a... heated dissagreement with a few bandits, one of them was in front of me and the other behind. Now, a controller would certainly let you aim and shoot the one in front of you every bit as efficiently, but the one behind me? Given that I had about a second to shoot the guy in front AND the guy behind, no controller setup could have saved me there, but with a mouse it was just a case of moving my hand faster. On my way out there was a bandit in a lookout point quite a way away - even at 1680x1050 and a 4x scope his head was just a few pixels across. Again, a controller would require a lot of small manipulation to aim at that, but with a mouse you simply move your hand slower.

It's not a bad point for the controller, it's just inherent in their two designs. A mouse retains accuracy over a greater range of motion, but for that little cone immediately around your crosshair the difference between a controller and mouse is small, so the corridor shooter style play of many console games is designed to the controller's strength, not its weakness.
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christelle047
 
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