» Mon Nov 01, 2010 7:26 pm
And if you use AN, I would recommend turning off streamlines streamsight and have a look at the settings I had a play with here http://www.gamesas.com/index.php?/topic/1140299-relz-weather-all-natural-thread-30/page__view__findpost__p__16678883 in the spoiler... it works really well if you want a similar setup to redbags fog
Though one change to that post linked above - I would now use ....
In My Documents\My Games\Oblivion - Oblivion.ini - UgridDistantTreeRange and UGridDistantCount both set to 14 or even 16 (depends upon your preference and machine capabilities with distant trees/objects of course but for the AN fog ranges I used there I think 14 or 16 is a good match for those)
I am not currently using AN because for our setup had to go back to obse 0018 (please dont take this as a recommend not to use AN, a lot of people are using AN without the array errors I experienced - it only happens in rare cases at the moment as far as I have seen, and by all accounts it should not be happening at all - under investigation), really missing it personaly though, gone back to redbags fog for now (and also not using streamsight with that, UGrids with redbags is a good range match at about 12 for redbags clear day fog (which is the max ranged fog)) but when the array error problem has been resolved I will be re-installing AN.
Edit: For anyone curious http://www.tesnexus.com/downloads/file.php?id=33424
Edit2: Struckthrough the AN comments, problem solved obse 0019b released