» Mon Nov 01, 2010 9:51 pm
Well, I can understand your post, it does erase a lot of hard work in 2 or 3 seconds... however, once you've grabbed your package.. approximately how many seconds does it take you to run to the delivery zone? I know I can snatch and grab some crap in a hurry and be at the objective zone quite quickly no matter which map were on. If your team is mildly intelligent they will be assisting the entire way, and not off in some corner some where. So in other words, if you get dropped, there should be someone there to pick it up.
It would not make sense that once the item is dropped, it couldn't be picked up by the defending team -- however this would lead to exploits.
The above statement reduces the idea of the defensive team being forced to stand in place and defend the dropped package. Why not pick it up and run with it? The offensive team just was.
The only logical method is to return the item to its origin once re-captured by the defensive team, regardless of it's location. After all -- your team must be winning if you even got to the point of grabbing the "package" in the first place. It's a built in possible "tide turner" giving the defensive team the opportunity to correctly defend the package destination, leading to a more intense, down to the wire game experience. (In most cases this is a non issue, I seldom have issues getting the package to its destination, after holding it for more than 10 or so seconds-- which indicates I didn't die while picking it up, and escaping the area)